Yes, with elevators you have to take your ups with your downs. (I'll see myself out... immediately)
And with CI-G - the rotations and teleportation too!
Yes, with elevators you have to take your ups with your downs. (I'll see myself out... immediately)
Also, as happens occasionally, on reddit, there is post outside the usual subs, and of course, its funny.
Source: https://www.reddit.com/r/gaming/comments/jxygus/best_thing_of_star_citizen_freefly_is_watching/
Comments of course fun as well.
Elevator panels down 12%
Fortunately, this is not true:Patents are just an example of stuff that developers need to be aware of sadly.
There are many companies were it is forbidden for developers (of whatever, not just software) to read patents, to avoid being liable for willful infringement. In those companies, only the lawyers/attorneys are permitted to check the patents of competitors.When I worked at Codemasters circa 2000 awareness of industry products was essential, there were regular training seminars and they had an early "intranet" knowledge base with loads of interesting stuff about what you could and coudn't do in a racing game for example. Atari had patents for ghost car mechanics from the Hard Drivin' days, so loads of neat cool obvious stuff simply can't be done. Having anything that looked like a direct competitors product is a no no as it would weaken IP and risk litegation. It's the basic stuff that games companies do.
Problem is that games are global business, and US does have software patents.Fortunately, this is not true:
"Article 52 of the European Patent Convention
The European Patent Convention (EPC), Article 52, paragraph 2, excludes from patentability, in particular
- discoveries, scientific theories and mathematical methods;
- aesthetic creations;
- schemes, rules and methods for performing mental acts, playing games or doing business, and programs for computers;
- presentations of information."
There are many companies were it is forbidden for developers (of whatever, not just software) to read patents, to avoid being liable for willful infringement. In those companies, only the lawyers/attorneys are permitted to check the patents of competitors.
I wouldnt guess as far as "erase these punks"Although he's taking it with humour, I bet deep down he wants to erase these punks![]()
I wouldnt guess as far as "erase thes punks"but there has been no doubt a significant number of actuall well respected franchises for which Chris Roberts has made sure to do his damnedest best to alienate with his constant "references" and "comparisons" (Rockstar, Activision, EA etc etc), FDEV's Elite is by no means the only one.
Although he's taking it with humour, I bet deep down he wants to erase these punks![]()
I'm not so sure. There are so many times on Discord I've read that someone's interest in space sims was piqued by Star Citizen, and they've bought Elite while they were waiting. As long as Chris Roberts doesn't actually release his game he's doing David Braben a favour
Even if Chris does eventually release his game David Braben could still profit from the comparison. Folks have gotten used to the way Elite flies. When they jump into Chris Roberts' ships they will feel different... weird
This could lead to a lot of folks giving the game a bad rep
60 gb.QQ .... How big is the download for a clean install of SC these days ?
Cheers LittleAnt .... I may pull it down later and have a butchers.60 gb.
SSD mandatory and at least 16 Gb of memory
60 gb.
SSD mandatory and at least 16 Gb of memory
I have just been reading the schedule .... https://robertsspaceindustries.com/comm-link/transmission/17856-IAE-2950-Schedule
There seems to be something missing .... Where is the Idris ?? There is no mention of it !!
Do you know that with your spec you should be able to run 8 copies of FTL simultaneously ?Meanwhile, running 2 copies of ED simultaneously, SSD not mandatory, with 8 GB of memory.![]()