Now @Filthymick420 not totally have the wrong idea. The is the idea of turning the wheel, what if the permits are only unlocked if the right superpower is in control nearby. I know it's probably not confirmed but neither is 90% of the ideas or statements we follow but I remember seeing something about we might not be playing the way it was thought we would. Powerplay is there and im pretty sure not too active as it never seems to move to much. What if this is the way to unlock some of these permits?
 
Now @Filthymick420 not totally have the wrong idea. The is the idea of turning the wheel, what if the permits are only unlocked if the right superpower is in control nearby. I know it's probably not confirmed but neither is 90% of the ideas or statements we follow but I remember seeing something about we might not be playing the way it was thought we would. Powerplay is there and im pretty sure not too active as it never seems to move to much. What if this is the way to unlock some of these permits?
Kind of like if we put a specific federal system under imperial or alliance control or even one of the various independents. Or even liberated control from various fed/alliance/imperial systems into independent control, subjectively* freeing systems. This could potentially have hidden and undiscovered rewards such as a system permit. Also I've been wondering what if we wrested control in a system that is permit locked to an opposing side. Ie what if we put a system like Vega which requires federal rank to unlock in the hands of the empire. Or the same but reversed with a system like Summerland. Both of these systems seem useless and unnecessary for a permit locked to be on them but maybe that is a form of obfuscation itself

*I say subjectively because it's easy for everyone to have their own idea of what a free system might be
 
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Kind of like if we put a specific federal system under imperial or alliance control or even one of the various independents. Or even liberated control from various fed/alliance/imperial systems into independent control, subjectively* freeing systems. This could potentially have hidden and undiscovered rewards such as a system permit. Also I've been wondering what if we wrested control in a system that is permit locked to an opposing side. Ie what if we put a system like Vega which requires federal rank to unlock in the hands of the empire. Or the same but reversed with a system like Summerland. Both of these systems seem useless and unnecessary for a permit locked to be on them but maybe that is a form of obfuscation itself

*I say subjectively because it's easy for everyone to have their own idea of what a free system might be

Thats exactly what I mean. If people are trying the turning the wheel approach. Who says it can't be turning the power cant also be an idea. They have put alot of effort in and are nearing a point where they will get some sort of idea if they are wrong or right. But to go to such effort it must have spawned from some idea or lead. They may have the right idea but just the wrong thing to change. Nothing says both ideas are wrong though, some systems might be a turning the wheel idea, some might be turning the power.
 
Either way it's not likely something one could accomplish without organized effort. This would take as much community coordination as turning the wheel if not more.
It would fit with the idea of easy done in a group and if a minimum rank is required a journey everyone must take for themselves. Maybe if turning the wheel doesn't work someone could convince them it should be renamed Turning on the Power. They already have the player base and commitment.
 
So, I have searched if anyone mentioned Wreaken in combination with Raxxla and it seems that most people have ignored the Codex entry for the Wreaken corporation.

In the codex it says that Wreaken is one of the oldest corporation, being "over 1000 years" old. That puts it right into the ballpark of the first mention of Raxxla which, surprise was also just over 1000 years ago.

Also Wreaken is described as being very thorough in their survey of systems, and Wreaken was at the front of exploration in the early times. This makes Wreaken the prime candidate for having found either Raxxla or the Omphalos Rift. This would make Zearla and Ega (home system of Wreaken Construction minor faction) prime candidate systems for starting an investigation. Zearla is an ironic one: Zearla is probably the first system players encounter outside the starting area and the Wreaken tourist beacons would be the very first introduction to Elite lore. This would be a "voyage everyone has to take for themselves".

As for Omphalos Rift: I suspect that the Omphalos Rift might be a traversable wormhole, or even further, it could be a system of wormholes connecting remote places in the galaxy. Looking where we have permit-locked regions, it would make sense to have some kind of shortcuts to those remote places when the permit locks are finally lifted.
Another interesting thought about Omphalos Rift: Since Omphalos means navel, Omphalos Rift might also reference the act of "cutting the umbilical cord", which would be fitting with the toasts "to the mother of galaxies".

So, back to the Ega-system, which is unremarkable, right? Except we have there the "Omega Infantry Headquarters", which could have the function of protecting a secret. Then there's an Observatory on the (south?) pole of a moon; perhaps the antennas are pointing towards something? Being on the pole, the antennas should always point to roughly the same region in space. Has there been investigations regarding other observatories?
 
The first thing I did after getting x3 Elite was get allied with all of the corporations that are mentioned in the codex including Wreaken corporation (or at least the ones that exist in game). There is a few posts in here from me around that time and my exploration of their stations and the strange hydrolic function of the rear of the space stations in general. I went Raxxla mad looking at them in various stations etc and I still think theres something strange about how they look like they could open up (see below)

CzVF5Ral.jpg

We've all seen this before, Right under our nose?

KGVNBHzl.png

The XX's of Raxxla

07WAtD1l.png

This is a hinge, I don't care what anyone says

ywv57DDl.jpg

Does this move?

whPGgfql.jpg

Glyphs?
 
The first thing I did after getting x3 Elite was get allied with all of the corporations that are mentioned in the codex including Wreaken corporation (or at least the ones that exist in game). There is a few posts in here from me around that time and my exploration of their stations and the strange hydrolic function of the rear of the space stations in general. I went Raxxla mad looking at them in various stations etc and I still think theres something strange about how they look like they could open up (see below)

CzVF5Ral.jpg

We've all seen this before, Right under our nose?

KGVNBHzl.png

The XX's of Raxxla

07WAtD1l.png

This is a hinge, I don't care what anyone says

ywv57DDl.jpg

Does this move?

whPGgfql.jpg

Glyphs?

Ah, the first screenshot is a nice one; it kind of reminds me of the lensing effect of the ingame black holes.

I have visited the Maia black hole and did some experiments, like trying to jump through it by lining up a star, which is pretty much impossible, since the black hole is so small. If you're too far, you don't see if the target star is close to its image; if you're too close you'll hit the exclusion zone when accelerating; well aside from "target obscured".
Then I also kind of tried to recreate the Raxxla-symbol by aligning different stars and nebulas; I had "six" stars forming a hexagon, though I can't say if those were two stars with 2 extra images each or if it was one Einstein Cross (one star = 4 images) and another star had only two images.
 
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