So been in a few hours, so far I'd say pretty mixed bag. I'll start with good:
1.) Planet texture LOD is better to my eyes. As well as liking the terrain I'm seeing now. Ice worlds seem improved a good bit.
2.) I like that the AI are not stupid about ships now. You can't land 50 yds away and they keep patroling.
3.) No invisible rocks (Thank you, that was making me weary) so far.
4.) No more jacked up UI when using quick refuel/repair/rearm.
5.) No more re-arm with SC, that was a gankers god-send I'm sure but at least the trade-off for high DPS is back.
Bad:
1.) Missions seem differently broken, still issues with recovery missions, just at a different spot now. More weeks of not using those missions.
2.) No flashlights by AI so they are effectively invisible to me now on the 80% of missions that send me to the dark side of a planet.
2a.) AI is completely oblivious to my flashlight. I've been crouched 15M away with the light on them as they patrol like nothing is happening. Could be related.
3.) Pretty bad 'noise' or 'pixelation' effect now when the terminator on the planet is just entering or leaving view.
4.) Low angle texture on planets seems much worse to me now. Looks grainy or noisy even with built-in upscale.
5.) Stations at downsampled resolution look pretty bad at a distance now. Very noticeable in the dark. The aliasing is terrible.
6.) Sudden introduction of notoriety for worker kills in settlements with almost no idea how it works. I would think it should build quite slowly given blowing up ships that contain dozens of tourists in ships provides exactly 1. I don't disagree that it should factor in though.
The Very Bad:
1.) AMD FSR - I hate this. Worse performance and worse appearance I would love to have an option for the version from update 6.
2.) The 1 second delay on interaction is maddening. I've read that's being walked back and I'm glad.
The visual hit I've taken this update hurts. All of the other stuff aside with the previous AMD upscaling I was at least getting something that looked really good despite 0.65X and 45 FPS on my system. But now I get that and a little less on top of shimmering, noisy, jagged, whirling, lines that I was not seeing much in update 5. I really wish this longer period between updates provided a more polished outcome but the forward/backwards dance seems to be slowly moving me in negative territory overall. Past update 3 i've been losing ground on GFX quality and performance.