WHERE WE STARTED:
I am CMDR Jayce Reveur, founder of the CESS and GalCom.
For those of you who are not aware, CESS (Cone Expedition Support Service) was a community project aimed at gathering as many of the players interested in taking part in the Cone expedition in the one place. This allowed...
Hello Frontier Development could you do us a solid and remove the "target will be available from [x time- y time]" please this is really unnecessary, i rather making the target difficult to kill than be wasting time; specially for players that don't have 5 hours to play everyday most of us play...
Greetings Commanders,
and welcome to the Cone Expedition Support Services.
A Cavaliers Le Chardon and Prismatic Impirium community initiative.
Although the expedition out to the permit locked zone is an exciting prospect, it is not one that everyone is ready for or willing to commit to for an...
Greetings Commanders,
and welcome to the Cone Expedition Support Services.
A Cavaliers Le Chardon and Prismatic Impirium community initiative.
Although the expedition out to the permit locked zone is an exciting prospect, it is not one that everyone is ready for or willing to commit to for an...
Greetings Commanders,
and welcome to the Cone Expedition Support Services.
A Cavaliers Le Chardon and Prismatic Impirium community initiative.
Although the expedition out to the permit locked zone is an exciting prospect, it is not one that everyone is ready for or willing to commit to for an...
When we aim with weapons with different speeds, we have multiple gun sights. When we define fire group, we have yellow-orange for group 1 and blue for 2 displayed on the panel by default.
Here comes the question. Why can't those secondary fire group gun sights have the same colors as on the...
The beginning of a new narrative? Or just a random article stub?
Older players may remember reading Fred Saberhagen's "Berzerker War" series. Rogue von Neumann machines could replace the already sputtering Thargoid narrative, since that doesn't seem to be considered worthy of news or much Pilot...
I've been at this game for a few months now. Got a few hundred hours in, and have gotten pretty good. Started getting a little bored with the day-to-day of the game, so thought I'd change things up and actually start doing some of the community goals. Always wanted to, just had more important...
Date: Wednesday, July 25 3304
Time: 8:30 est; 20:30 pm - 12:00 am; 00:00
System: V886 Centauri,
Pc game-
PS4- Open Play ( hopefully )
Xbox-
This the first time we are both a pc and console are going have a pvp event. This event will be held in the galactic combat initiative discord for all...
Hey guys I'm here today with another one of my ship builds and it's one of my favorite ships the Krait MK II! I do love this ship for pvp and pve. I have more content for this ship in future videos! There are videos of me using this ship in pvp as well. I hope you all enjoy the video and please...
This might sound silly to all those of you that have unlocked Juri, but I just can't figure it out. Obviously something is wrong in my logic, but I can't figure it out.
The game instruction says:
"Provide at least 100,000 credits worth of Combat Bonds"
The wiki and Inara say:
"Provide 100,000...
I've been playing on-and-off since launch but I haven't progressed super far. However, I'm sure it's not just me that feels like combat payouts are abysmal right now.
Combat zone payouts are tiny, mission target counts are unrealistically enormous, and half the time your kills don't count...
First off... credit to FDev for the change in the materials & data storage system in 3.0, having per-item storage caps and the ability to add materials to an ignore list are great features. However, I have a few suggestions on how this system could be made even better for the serious materials...
With the introduction of the Krait and newfound popularity of SLFs, maintaining a stable of upper rank crew members seems more relevant than ever (especially for someone who expects to use, and eventually lose, them in conflict with other CMDRs).
I've generally found it most efficient to allow...
What is needed to get from Deadly to Elite in combat?
I am at 70% and it usually takes 2 - 2,5 million for 1% advance
but the last one took 3.3 million.
Is it independent of money and just on elite/deadly kills?
my suggestion is a PVP mode accessible through a station located at a point near where the territory of the 3 factions converge (regardless of who is in power), a combat mode where you must bring a faction vessel (federation, alliance or empire ) medium-sized (including the imperial clipper and...
One of the biggest problems with the game that doesn't get enough atttention in my opinion is the problem of PvE. Specifically, the missions and enemies of PvE feel flimsy at best and not at all like parts of a living universe. From transport pilots that continue to spout the same lines about...
Bounty hunting is cool.
It's THE combat activity apart from CZs. But it really get's easy fast. As soon as you own a Medium Multipurpose/Combat ship like Python, FDL, Chief, FAS or Krait, you won't really have any problems taking out any single enemy ship even if you're only G3 engineered...
I initially thought this was a bug and i asked the frontier help account on twitter once i realized that the entirely new, more dangerous thargoid scouts... do not provide any bigger combat bonds at all... and this is intended behavior.
Seriously?? The arguably easy thargoid scouts of before...
The biggest problem with the guardian weapons is that outside of the gauss cannon, they are all pretty meh in both normal and AX combat. In AX combat, these weapons really fail to perform because, due to the other weapons' lack of uniqueness and issues with them, the gauss cannon is just plain...
Massacre missions have FAR too high kill requirements for what they're worth, necessitating a pretty extreme grind of combat zones over several hours which would be FAR better spent in a RES site.
This would have been fine if it was still possible to stack massacre missions, except you now have...
u/an_angry_gippo (on reddit) posted a great concept of radio chatter in a conflict zone that really adds to the sense of immersion. This inspired me to share an inside look into the highly professional comms chatter between members of the Screaming Eagles during a recent wing fight...
Link to...
Cargo and passenger missions are dreadfully dull, with absolutely nothing to do than jump, supercruise, fuel scoop, and occasionally fight off an incredibly easy interdiction.
This is certainly not reflective of how dangerous it can be to drive logistics and transport in reality, especially...
CQC might be more popular if there where maps where you complete a simple objective. something like one team defends a reactor core and the other team tries to destroy it. or having 2 capital ships duking it out and you fly the fighters trying to disable the enemy ship or destroy all its...
Summary:
Cutter is a combat ship that sacrificies agility for insane defense but in the end it suffers from the same issues of all end game ships (Anaconda and Corvette) , extremely high costs. Compared to the best ship in game, Python, it does offer some solid advantages but none of them are...
I have read billions of "FDL vs Clipper" topics and everyone said "Clipper is a gorgeous cheap multipurpose ship but FDL is a clear choice for combat bla bla" than
decided to work on theory and numbers. I made two different combat builds, one of them is close to my current FDL (just a bit over...
Morning Cmdr's!
I'm sure this has been posted elsewhere, but I couldn't find it(didn't look because I'm at work) and wanted your thoughts.
With Squadrons coming up, I thought it was time to revisit this idea. The long-short of it is that, if FD could enable PVP flagging, there wouldn't be a...
Alright, I have never been very good at combat, and it seems like I am only getting worse, I was forced to take a combat mission to rank up my federation because I have been unable to find any that are non combat, well when I got to the location the opponent kills me in quite literally about 30...
I think that it’s not a matter of debate that there is significant imbalance between Hull and Shields in this game; Shields are far more important in comparison to Hull for ships, which is detrimental for ships which rely on high hull strength for their survivability. Therefore, I (using the...
Hello all,
As a bounty hunter it's a pleasure to me shooting NPCs, looking to get these condas wrecked, cashing in large amounts of money and trying to get better at what I like most: ruining the day of a criminal.
Recently, however, I jumped into my AspX (armed with 4x lightweight plasma...
I need help
I have about 135 Million Credits and I want the best advice for making a great combat ship, can someone help me with this as I don't have much experience with making combat builds.
Help would be much appreciated <3
I tried to contact support to find out my total Thargoid kills because that information isn't in the game, unlike total skimmers killed.
I was told they can't help me.
It is unbelievable that Thargoid kills aren't tracked and that this info isn't available in the statistics panel. Please put...
It has come to my attention after the release of 3.0, that there are certainly more players with either the cutter or the corvette, given the changes they made towards mission rewards and the reputation gain with the corresponding federation or imperial navy ranks many of these players which...
Participating in the CG this week at Ross 310? Our wing is there fighting alongside the Natural Services faction in the Mobius private group. We're night owls, so we're usually on in the wee hours. Our wing is Snow Crash and can be found on both INARA and in the Xbone Clubs. Hope to see you...
It seems that in spite of the Devs' best efforts to the contrary, PvE in the game often descents into a very "turrets in space" style of gameplay, where 2 ships just slug fire at each other while trying to shield tank the damage taken. I believe that this has a deterimental impact on the overall...
One of the issues regularly seen is that of the ganked ship being destroyed in seconds, another is that PvP battles take too long. Both of these common complaints boil down to optimised combat builds being so tough that it's affecting how enjoyable combat can be.
Now with the ganked ship that...
Spearhead Charter
The galaxy is in turmoil; the Thargoids are an ever looming threat, and still internal conflicts and political struggles occur within the borders of human space. Commissioned by the Council of Admirals under the leadership of Commodore Jakken Eardley, Spearhead Charter carries...