1. Symbiont

    Federal Gunship as all hull tank - Worth it?

    Hey guys, I've read that the Federal ship line is good for creating a strong hull tank combat ship, and as this outfitting approach sounds interesting and I've never done this before I wanted to give it a go, using the Federal Gunship. The main purpose is to engage in power play combat-wise and...
  2. GN_Abbude

    TYPE-10 DEFENDER, a ship with the potential to act differently in combat.

    greetings commanders, I come here to suggest a simple modification in the super heavy class combat ship Type 10, I will try to contextualize the situation using google translator due to my different language. First of all, my favorite activity in the game is to assist my squadron with building...
  3. F

    in game ship planner

    going off what coriolis.io does and what ed engineer does, i though what if we had a little of both in game so you'd go to the shipyard and select a ship then you'd select a button something like plan ship customization or something and it would go to an special outfitting screen, where you'd...
  4. Crimson Echo

    Prorated Material Salvage from sale of Engineered Modules and/or changes to Modules Storage

    Currently selling engineered modules to make room for more modules in the current 120 unit allotment is painful. This really only becomes an issue with a large fleet of vessels with different internals, the ton of modules that have been added like the new mining equipment etc, and need for...
  5. Jibberish

    Improve Outfitting Stores

    It seems Outfitting is just RNG. My Home Station Outfitting Store sucks (no I'm not moving). FD should add Outfitting to the BGS or some way to get more hardware in stores. Unless I'm missing something you can't improve your stores no matter what you do. Say increasing the Station Income, or...
  6. Kelanen Alcatraz

    Distant Worlds II - The Outfitting Guide

    Link: Logo by Qohen Leth (original concept by Hi-Ban) with assets borrowed from Frontier Developments PLC Animated by Placyde Please contact Qohen Leth if you intend to use the DW2 logo for merchandising items; he will do his best to help you with the technical requirements. The DW2 logo...
  7. MAD-7

    Stored Modules Sorting and Bookmarks

    Can we please have a way to sort stored modules by size instead of price? price, for me at least, is irrelevant when swapping loadouts. Option to sort by Price, Size, or Type. Also, why is there a limit on bookmarks in the galaxy map?
  8. MAD-7

    Stored Modules Sorting

    Can we please have a way to sort stored modules by size instead of price? price, for me at least, is irrelevant when swapping loadouts. Option to sort by Price, Size, or Type.
  9. MAD-7

    Heart and Soul

    Are there any plans for outfitting at the Heart and Soul nebula bases? shipyard at one? even if they don't sell many modules, it would be awesome to be able to store things.
  10. andrak

    Pitiful Outfitting Options in Colonia

    Colonia has been going for a while now, must more than a year at least. Many player factions decided to set up shop there. Why then are the outfitting options so pitiful? There is nowhere in the entirety of Colonia that offers sizeable A rated equipment. I thought I would head out there...
  11. W

    Emigrating to Colonia - Work in Progress

    Greetings, Commanders! My Name is waldgeist, and I am a commander from Austria, playing the game for about a year now. I am thinking about emigrating to Colonia (at least for a while), and I realised that this is a step which has to be well planned. I know that there is a bunch of threads and...
  12. S

    Outfitting broken

    It's so weird I logged in today, and the devs must have broken something overnight because I can't purchase or transfer modules.
  13. A

    Outfitting Idea to Add More Module Space - Module Racks

    There are a lot of small sized modules and more are on there way by the sounds of it in Beyond Chapter 4. I'm talking about the scanners and limpet systems. It's a shame to imagine a size 1 scanner taking up a whole size 3 or 4 slot especially when you can get 16 tonnes in the same space. I've...
  14. A

    Quality of Life improvement for outfitting screen

    When I outfit my ships with external components (utility mounts, hard points), I like to place them strategically. For example, if I outfit an ASP with Point Defence, I want to place it in the back just above the hatch. That is the best position (IMO) for the PD as it protects both against...
  15. GoStu

    Power-Specific Modules

    The eleven Power-Specific modules awarded at Rank 3 in Powerplay should be available in new ways. This would make more modules available to all players for Outfitting, even those who don't want to engage in Powerplay. ---- Short Version: Place the Pulse Disruptor and Pacifier Frag Cannon...
  16. Manfriest

    CMDR owned assets management

    Suggested feature - a tool in ship where you can look at all of the ships, modules and assets you own. I think this would be very useful, particularly for CMDRs who have been playing for a while and have collected a lot of stuff. I know you can check in outfitting to see what modules you have...
  17. Valen Zendaris

    Proposal for More Versatile Outfitting (No Engineering!)

    Summary: This proposal is about the principle of converting hardpoint slots to optional internal module slots. This allows an increase in the number of optional internals a ship can carry (= versatility/functionality), at the cost of firepower. Example of conversion rates: Small Hardpoint =...
  18. Highwayman

    Stored Modules Filter

    I’m sure it’s been requested before, but please add some filtering options for our stored modules. This is even more relevant now that we have 120 slots to store things, it gets very tedious trying to find specific items in the list. Also, please differentiate between legacy and updated...
  19. bigmatt

    VR panels (galaxy & system map, outfitting etc) QoL pass

    I know that VR player base may be limited but for me this is a number one issue that actually stops me from playing ED on a regular basis. After experiencing VR I can't force myself go back to playing on flat screen. But in VR this issue is making me quit after a short while. For me it's nausea...
  20. GURU-951

    Got a new Chieftan and need a reference build.

    I have a few engineers unlocked and would like to know a basic PvE build for my Chieftan. I'm not super savvy with outfitting. Thanks You.
  21. T

    Newcomer / Intro CQC is a good way to earn credits for new players

    If you are new to Elite Dangerous, you will find yourself in a sidewinder without the necessary credits to upgrade to a better ship. A fun way to get the credits to purchase a better ship while developing fighter skills is to head on over to close quarters combat and work your way up through...
  22. CMDR Runcible Shaw

    The Trouble With Limpets

    So, I think it might be time to rethink how limpets work in the game. Currently (and in the beta) there are Prospector limpet Collector limpet Hatchbreaker limpet Repair limpet Recon limpet Fuel transfer limpet Decontamination limpet Research limpet It's starting to get a bit out of control...
  23. Audaxxx

    Module Storage

    Please, please, please can we have more module storage? It's beginning to get really tedious having to switch ships every 5 minutes to access modules and weapons that i've had to store in storage ships. Having to transport an entire ship (and wait the required amount of transfer time) or fly...
  24. A

    Multicrew needs something more

    First off, the idea of multicrew is great, fantastic, revolutionary even! However, there are so many limitations to it that multicrew often becomes a hindrance if you're doing anything other than just flying around blowing stuff up. Here are just a few of the ways that multicrew could be made a...
  25. J

    Outfitting once you get to Colonia

    HI, Does anyone have a short list of best stations to outfit your ship once you get to Colonia. Came out with all D rated shields etc and need better equipment. My D rated tiny thrusters are not getting me away from the pirates out here.... Do I have to ship everything out?
  26. Yamiks

    [Video] Outfitting "immersion"

  27. shadow133

    Ship Builds & Load Outs FDL heat management help needed

    This is my first all encompassing retrofitting I do, since previously I only improved one module or another, not the whole ship. Since I had to unlock most of the engineers, I don’t have enough materials for G5s everything, and I quite enjoy the results so far, except heat buildup. This is what...
  28. shadow133

    Ship Builds & Load Outs Another Vulture mod thread

    After “working” my way to unlock FF to get my g5 fsd I completely abandoned engineers. Now that I have all ships in the game (except the cutter due to money and laziness), I feel like I can’t postpone this anymore and need to engineer a ship. Maybe I like torturing myself too. In the process I...
  29. Justinian Octavius

    Ships should have more decal slots and custom decal layouts

    Would be cool if larger ships, such as Condas & Cutters had more decal slots as I've basically run out of places to stick the ones I want to have on my ship! Also, it would be fab if there was different layouts, eg if you just wanted your Cobra to be one giant flying decal then you could select...
  30. Tigir

    swap modules with stored ships at same station directly in outfitting

    It would definitely be a quality of life improvement to be able to swap modules between ships in the same station directly within outfitting. It really doesn't make sense that we have to slip seat between ships to store/retrieve modules from/to ships located at the same facility.
  31. WallacEngineering


    Welcome all newcomers to the world of Elite: Dangerous! BOUNTY HUNTING GUIDE If you are new to Elite: Dangerous (ED), you may be wondering "How Do I get Started?" As after the tutorials, you are pretty much on your own and the game does not explain how to get started or where to go. In ED...
  32. F

    Kinect: Disneyland Adventures Attraction secrets

    Since the author of the GameFAQs walkthrough is having difficulty scheduling playtime to find the secrets, or "hidden Mickeys" in the attractions, would it be possible for someone in your staff to disclose this information? The rhythm games (Princess Faire, Pixie Hollow, Fireworks, Parade, "its...
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