Amazingly Realistic Immersion Mod

Hi Old Duck. I am in 1.3.16. Clean ‘install’ of 3dmigato and your base .ini file, no amendments. It happens right after I press F1 once. Radar disappears, most other displays remain, as per my screen grab. Am on Horizons 64. No other mods. Win7 64bit.
If you press F1 again, you get ALL of the HUD visible, correct? In other words, the "weird" mode is the "no HUD at all" mode IIRC.
 
Correct. All other modes and functions work as intended
This is the line in the .ini file that turns off the section of your HUD that's not going away when it should:
Code:
[ShaderOverrideInternalHUD]
Hash=f6f4895ec35cc873
if $hideHUD > 1
  Handling=skip
endif
 
Help me out (anybody) - when are you seeing this, when you first start the game or after pressing F1? What would really be helpful is to have a screenshot of the three F1 states (full HUD, partial HUD, and no HUD).

Also, make sure you are all using version

1.3.16

of 3DMigoto!
Here are the images I took [on a clean ED install]

Initial image



After first F1 press



After second F1 press



Hope this helps

MP
 
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Help me out (anybody) - when are you seeing this, when you first start the game or after pressing F1? What would really be helpful is to have a screenshot of the three F1 states (full HUD, partial HUD, and no HUD).

Also, make sure you are all using version

1.3.16

of 3DMigoto!
I had modified your version, but I believe I didn't change these states. I started with every shader as normal. Turned of ambient lighting with F4 and F3 for internal ship lights (my settings). F2 was for toggling old black space. F1 for HUD and the states. My HUD looked 100% normal when I logged in. When I pressed F1 one time, part of the HUD in the spaceship went away. When I pressed F1 again I think the entire HUD went away. Third time back to before. I will provide screenshot and explain in more detail shortly when I'm on the PC.
 
Except for the brown Milky Way in the middle shot ;)
That's on purpose but easy to fix if you don't like it (I have this as "eyes adjust to the darkness to see nebula better" mode).

Code:
[CommandListToggleHud]
$hideHUD = $hideHUD + 1
if $hideHUD == 2
  y = 0
else if $hideHUD > 2
  $hideHUD = 0
  y = 1
endif
Where it has y = 0, change that to y = 1. That will make sure the skybox stays "muted".

You can also go back to the old behavior of just toggling the outside HUD on and off (leaving things like radar on all the time) by changing the code to:

Code:
[CommandListToggleHud]
$hideHUD = 1 - $hideHUD
(getting rid of all the "if" stuff)
 
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I am now using your code, if you want I can PM it to you. I'm using 3DMigoto 1.3.16.

Initial.jpg

Initial
F1x1.jpg

F1 pressed once
F1x2.jpg

F1 pressed twice

Edit: Removed spoiler as I remembered Old Duck can't see the content.
 
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This would be a lot easier to fix if everybody was having this issue. It could be that ED uses a different shader for HUD on certain ships (it does weird stuff like that). Try an Eagle or Type 9 or Phantom - all of these ships work for me. I'm out in the middle of nowhere, otherwise I'd try one of your ships.

ps - I didn't know so many players wanted a shortcut for HUD-off! The reason I added it is because it's near impossible for me to hit CTRL-ALT-G in VR.
 
This would be a lot easier to fix if everybody was having this issue. It could be that ED uses a different shader for HUD on certain ships (it does weird stuff like that). Try an Eagle or Type 9 or Phantom - all of these ships work for me. I'm out in the middle of nowhere, otherwise I'd try one of your ships.

ps - I didn't know so many players wanted a shortcut for HUD-off! The reason I added it is because it's near impossible for me to hit CTRL-ALT-G in VR.
I will try in a phantom and see, have one waiting here. I have tried sidewinder and it does the same.

I don't technically want to use HUD off most of the time, but I gotta try the different settings and work out how it works! Now, if there was a way to keep the leading circle while removing all the glare from the window... That would be amazing! The DBS is notoriously bad for the glare
 
I've tried with phantom and got same issue. I'm going to try to see if there's any graphic setting which affect this (I don't see how but will see)
 
Don't think it is ship type - I have tried:

Corvette, Cutter, iCourier, Anaconda, Asp, Python, Phantom, Mamba, FDL

They all work for me: did you do a completely clean install? I removed 3DMigoto completely.

MP
 
The three settings which I get is a) Everything there with muted galaxyy b) Holographics background and window gone with muted galaxy c) Ship, radar, and target animation gone with full galaxy. Another F1 press go back to A.
 
The three settings which I get is a) Everything there with muted galaxyy b) Holographics background and window gone with muted galaxy c) Ship, radar, and target animation gone with full galaxy. Another F1 press go back to A.
Is it a clean install: that would help rule some things out :)

MP
 
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