I disagree. The difference between 100 and 50 is not bigger than the difference between 50 and 0.
Quite often patches are released on Wednesday or Thursday. Monday & Friday are rarer.releases are usually on a tuesday so I guess it's next week?
Quite often patches are released on Wednesday or Thursday. Monday & Friday are rarer.
Hello Commanders,
We have been monitoring the feedback you've been making here on the forums, across social media and on the Issue Tracker. We wanted to give you an update on some of the concerns and bugs that have been raised.
We are not able to give you an exact date on when the patch with these fixes will be deployed, but aim to release it next week. As mentioned, investigations for these fixes are ongoing so times are subject to change.
- Drag Munitions
- Based on your feedback, we will revert the change that we made to Drag Munitions, changing them back to how they worked prior to the April Update. However, this is something we may look to revisit in the future.
- Frame Rate Issues
- We believe the cause of this is down to the 'FX Quality' setting in the graphics options. We're currently investigating a fix for the issue, but would recommend lowering your graphics settings in the meantime.
- We are also investigating fixes for these known issues:
- SRV damage multiplying when in multiplayer sessions
- Module priorities resetting
- Shield module turning on (after previously being deactivated)
- ‘Restock All’ quick option not functioning
- Buying/selling commodities is now faster – whilst using a mouse it will incrementally speed up, and when selling it will default to the maximum amount you have in your hold
Thank you for your understanding and patience.
Please, Frontier Developments: don't be "those people"! You are capable of projecting a good image of your team and their hard work, from the outside.. do the same from the inside (much harder, I know, especially in the social-media era)
(...) Thanks for letting me write freely and I hope I did not offend anyone as this is by far my intention.
Heh - not often you get an 'I told you so' moment so fastHmm I thought they'd set them on a tuesday but have just looked and you're very much right I stand corrected!
Ha when i get bored i like to play forum!Heh - not often you get an 'I told you so' moment so fast
Normally it's after I say 'well, it won't be tomorrow' that they postHa when i get bored i like to play forum!
That sucks. Probably gonna put the game on the shelf now. Oh well. That was fun for the 5 minutes it lasted. No defense against fast moving griefers now thanks to shortsighted PvE merchants who refuse to better themselves, now everyone who engages in PvP in open gets punished. Well done guys ruining other peoples fun as per usual.
Not sure what u want to say here, but as many covered here, Drag buff. as proposed. would not defend u from fast moving griefers as u put it ... that would be the case only in one scenario. where "fast moving griefers" dont have drag wep, and u have them .. which is total fiction .. if this drag stayed in game ALL ships would be "forced" to have drag wep .. and u would still be much slower then "fast moving griefers", just on Minimum Engine Output levels whit out boost ... we covered this several times now ... dont rage just because u dont understand how things work .. and if i misinterpreted something i apologies, like i sad in beginning. ur message is not really clear to me
Credit where its due its a very impressive patch with the number of bugs theyve fixedNormally it's after I say 'well, it won't be tomorrow' that they post
Yes, same problem here. She responds to orders (attack target, hold position, dock fighter etc) so is still fully functional as part of the crew but is totally silent whilst doing so.Not sure if anyone else noticed or if the sound default settings changed, buy my hired Figher Pilot won't talk to me any more, just see responses to command on the screen notes only, nothing verbal anymore.
Yes, same problem here. She responds to orders (attack target, hold position, dock fighter etc) so is still fully functional as part of the crew but is totally silent whilst doing so.