Let's just remove everything.
Yes, it's a price increase if you completely ignore the Arx you actually get for the purchase, and pretend to receive a smaller amount.Its a price increase because they give you a bonus it not purchaseable with out that bonus... and youll need to spend the next amount to instant buy...
And we get to still choose the cosmetics we want, as opposed to RNG lootboxes or cosmetic-season-pass conveyor belt thingies.I like it.
See guys, nothing to panic about.
This is no more or less reasonable than any other game's MTX system.
Actually scratch that, more reasonable as we do get to earn a bit of "pocket money" for free, just by playing.
Hello everyone,
Firstly, thank you for all of the feedback you have shared so far!
We’ve been looking through your comments and wanted to provide some clarity on some topics of discussion:
ARX PACKS
It seems there has been some confusion regarding the number of ARX in a pack, specifically if that bonus is included in or added to the displayed amount.
The bonus is always added on top of the base ARX in a pack. We've added the Total ARX included in each pack for you here:
- 5000 ARX Pack
- 8,400 ARX Pack (+420 bonus) = 8,820 total ARX
- 16,800 ARX Pack (+900 bonus) = 17,700 total ARX
- 25,500 ARX Pack (+1,300 bonus) = 26,800 total ARX
- 51,000 ARX Pack (+3,000 bonus) = 54,000 total ARX
- 85,000 ARX Pack (+15,000 bonus) = 100,000 total ARX
GAME EXTRA PRICES
Some of you have understandably requested some context in the form of prices of Game Extras in ARX, so that you can get an idea of your spending power, and how much your weekly free ARX will net you. We’ve provided a list of item types below and the range of prices they will cost in ARX. There are too many products to give you an exhaustive list of prices here, but to give you some idea, here are some examples of products and price ranges:
You can expect these prices for the following item types:
As mentioned by Executive Producer Adam Woods on the livestream, some Game Extras will only be available in bundles, such as Ship Kits and Holo-Me Customisation items.
- Decals - 50 to 150 ARX
- Individual Fighter and SRV Paint Jobs - 460 to 3280 ARX
- Individual Ship Paint Jobs - 620 to 5,520 ARX
- Individual Bobbleheads – 2,450 to 6,450 ARX
- COVAS – 8,850 ARX
- Ship Kits (sold in Bundles) – 11,750 to 13,520 ARX
EARNING ARX WHILE PLAYING
A key pillar of ARX is the ability to earn Game Extras over time through gameplay, which has previously not been possible. When earning free ARX, every Commander will be able to quickly spend them on a variety of items or save them for later purchases.
- We don’t want to alter the way you play Elite Dangerous; we’ve looked at common in-game actions across all the main careers or activities (such as Exploration, Trade and Combat) and ensured that those actions provide a number of ARX.
- By simply engaging with those activities, as you would normally (such as exploring a new system, hauling cargo or destroying other ships), you will receive a number of ARX.
- Being in-game but inactive will not reward you with ARX. It isn’t based on time spent in-game, but on the actions you take.
FRONTIER STORE DOWNTIME
Please let us know if you have any questions and we’ll do our best to answer where we can!
- To clarify on the Frontier Store Downtime, cosmetic items and Game Extras will not be available for purchase from 16 September at 07:00 (UTC) and will go live again once the September Update has been deployed.
You didn't mention mining ... is that counted among trade?Hello everyone,
Firstly, thank you for all of the feedback you have shared so far!
We’ve been looking through your comments and wanted to provide some clarity on some topics of discussion:
ARX PACKS
It seems there has been some confusion regarding the number of ARX in a pack, specifically if that bonus is included in or added to the displayed amount.
The bonus is always added on top of the base ARX in a pack. We've added the Total ARX included in each pack for you here:
GAME EXTRA PRICES
- 5000 ARX Pack
- 8,400 ARX Pack (+420 bonus) = 8,820 total ARX
- 16,800 ARX Pack (+900 bonus) = 17,700 total ARX
- 25,500 ARX Pack (+1,300 bonus) = 26,800 total ARX
- 51,000 ARX Pack (+3,000 bonus) = 54,000 total ARX
- 85,000 ARX Pack (+15,000 bonus) = 100,000 total ARX
Some of you have understandably requested some context in the form of prices of Game Extras in ARX, so that you can get an idea of your spending power, and how much your weekly free ARX will net you. We’ve provided a list of item types below and the range of prices they will cost in ARX. There are too many products to give you an exhaustive list of prices here, but to give you some idea, here are some examples of products and price ranges:
You can expect these prices for the following item types:
As mentioned by Executive Producer Adam Woods on the livestream, some Game Extras will only be available in bundles, such as Ship Kits and Holo-Me Customisation items.
- Decals - 50 to 150 ARX
- Individual Fighter and SRV Paint Jobs - 460 to 3280 ARX
- Individual Ship Paint Jobs - 620 to 5,520 ARX
- Individual Bobbleheads – 2,450 to 6,450 ARX
- COVAS – 8,850 ARX
- Ship Kits (sold in Bundles) – 11,750 to 13,520 ARX
EARNING ARX WHILE PLAYING
A key pillar of ARX is the ability to earn Game Extras over time through gameplay, which has previously not been possible. When earning free ARX, every Commander will be able to quickly spend them on a variety of items or save them for later purchases.
FRONTIER STORE DOWNTIME
- We don’t want to alter the way you play Elite Dangerous; we’ve looked at common in-game actions across all the main careers or activities (such as Exploration, Trade and Combat) and ensured that those actions provide a number of ARX.
- By simply engaging with those activities, as you would normally (such as exploring a new system, hauling cargo or destroying other ships), you will receive a number of ARX.
- Being in-game but inactive will not reward you with ARX. It isn’t based on time spent in-game, but on the actions you take.
Please let us know if you have any questions and we’ll do our best to answer where we can!
- To clarify on the Frontier Store Downtime, cosmetic items and Game Extras will not be available for purchase from 16 September at 07:00 (UTC) and will go live again once the September Update has been deployed.
You didn't mention mining ... is that counted among trade?
Probably. The Codex already records your sold mining goods under trade.You didn't mention mining ... is that counted among trade?
Interested to know if you get rewarded as you mine (ie materials gathered in tonnage) or if its on a credits payment (in which case find the highest seller becomes more important) or if it's just the action of mining, or selling.Its traditional to sell the stuff you mine.
Oh great, clarifications have been given. How are we supposed to argue with each other now?
No pay to win with FD so #3 is out the window.There many issues with Arx that no one is talking about.
1. Due to the bundle structure, you are actually overpaying for items now. Yes, it's not as bad as the old days but this hasn't be acknowledge.
2. Cosmetics are a big deal to some people. Luckily we are not as immature as the Fortnite community but there are still people who are compulsive buyers that will be basically ripped off by the conversion to Arx
3. Fdev (who are partly owned by the Chinese company Tencent) may start selling items that are not cosmetics. What's stopping them from selling ships or new weapons. Remember Bethesda made the same claim in Fallout 76. Then they started selling QoL improvements. With a shrinking player base, Fdev maybe one bad quarter away from selling Fleet carriers. Why does it matter. It's classic progression as they slowly escalate requirements.
4. There maybe financial issues as well since it maybe harder to cancel credit card purchases. Rather give you your money back they may just give you the equivalent in Arx which is worthless.
5. Earning Arx in game is just a gimmick. In the US the average hourly wage will soon be $15 an HOUR. Arx earning is rough equally to 32 cents a WEEK. Also some dedicated players may "earn" enough to hit the cap. So why is there a cap since items are cosmetics.
Cheers for the update Paige ! o7
People complaining clearly don't play the game lol - How can someone whine about being able to earn FREE ARX / cosmetic by simply playing the game
No pay to win with FD so #3 is out the window.
You are right in #1 .... I bought a whole paint pack for a white ship once.
Because it's a scam. I've listed a couple issues but another big problem is limited time items like Chrome skins or Midnight Black. In fact Fdev has every incentive to release limited time items to force players to overspend on Arx packages.
Fallout 76 introduced Pay2Win within 6 months of the game's release.Fdev can change their minds and there is nothing we can do about it. It happened to Fallout 76.
Two words for you buddy. Halloween and Christmas. That's why ARX is being released now.