I consider relogging to spawn materials or NPCs at least as undesirable a break in verisimilitude as logging off to avoid getting shot.
I'm not a fan of it either, but I confess to doing exactly this at the Jameson crash site. Me personally, I'd rather a game that didn't have materials at all, or Engineers as Frontier has envisioned. Customizations, yes, but much simpler than what Frontier gave us. Crafting in ED is rubbish IMO, so "exploiting" sites like Jameson is like taking an aspirin to reduce the headache. It's my "two wrongs DO make a right" approach to dealing with ED's unnecessary grind wall.
Thankfully I'm a minimalist with a tiny fleet (even when I was on PS4) and the ability to be satisfied with G3 engineering on most modules, so I don't need to fuss with this crafting system too much.
Thankfully I'm a minimalist with a tiny fleet (even when I was on PS4) and the ability to be satisfied with G3 engineering on most modules, so I don't need to fuss with this crafting system too much.