I am new to the game as of this summer, and new to this thread, but I'd love to run this thought by some more experienced players and get their input.
Gankers typically camp out in systems. They'll hang at the star, or in supercruise between the arrival star and some destination, or loiter above an engineer's base, etc. They spend far longer in these system / planetary instances than most other players as consequence.
My hunch is that this means they tend to anchor instances, and that new arrivals to the system / planet will tend to put them in the ganker-anchored instances as a consequence.
Because of this, wouldn't it follow that, to preemptively add gankers to your block list means you won't connect to this anchored instance, but rather force the game to create your own, standalone instance? Likely with nobody in it?
I'm just trying to think through how the instancing mechanics work, not do any scare tactics. It's a sincere question about a mechanic that I'd like to understand better.
Yeah, if there's an instance with loads of players in it, and one person you blocked - you won't get put into that instance. If there aren't any without any blocked folks in it, it'll create a new one.
Yep.