Combat logging no longer an exploit? * trigger warning *

Factually incorrect - and a rather amusing misinterpretation of the logical fallacy argument.
The false equivalence I was referring to is the conflation of anything done via the game itself with what's done wholly outside of the game.

Reasoning that, because another in-game character does something you think is crappy to your in-game character, that it's ok for you to bypass this gameplay by prohibited means, is a crystal clear example of false equivalence. There are very plain differences that you have to ignore to say "if this is ok, then so is this".

Having only EVER combat-logged once in my entire career, I'm unsure as to the actual delay - that was a guess.
The delay is zero when forcibly killing the game task or severing connection some other way.

"Combat logging", as defined by Frontier, and citied in posts by Sandro Sammarco and Zac Antonaci, who were acting in their capacity as Frontier employees, in about a half dozen posts in this thread, is bypassing the timer.

I'd also argue that conflating using the timer, which is intrinsically out-of-character, to bypass contextually in-character events, is also a clear cut example of false equivalence, even if it's not prohibited behavior. However, this is not what "combat logging" is referring to, nor was the specific example I was refering to when I pointed out your original false equivalence (which may well have been unintentional on your part, due to your ignorance of the terminology used by Frontier and this thread).

what's the answer, not gonna read 5 pages
The answer has been posted at least once, every page.
 
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The last time i was blown up, i was in a pimp Corvette, with onionhead skin. Unfortunatly it was an AX pimp Corvette with onionhead skin. 4 ships that did not agree with my stance on Thargoids pulled me out of SC and basically blew me up. Fair fu-play to them.
Big scary fish in the pond=better gameplay.
Imo.
I can understand that people want to do "something" in the game and that something is mindlessly killing other players.
It is fine when you carry cargo - pirates.
Also fine when you invade some powerplay system - defending ships.
But blowing up "mostly harmless" randoms in cheap ships?

Meh.
I menu logged once.
Then I switched to some useless ship so they can kill me all the time they want.

I would love aspect of the game like pirating/chasing/etc if other players would... do it.
Most of the time is "die slave/grom/fed scum" and shooting without scanning/questioning/stealing cargo.
I mean, what can I do in ASP explorer to imperial cutter?

I hope combat logging will stay until the end of the game (or changing crime and punishment system).
Just to annoy griefers.
 
I hope combat logging will stay until the end of the game (or changing crime and punishment system).
Just to annoy griefers.
It's not here at all, though; what you did is menu logging which is different. We've already found the posts where they differentiated the two, and said menu logging is totally legitimate while combat logging in considered an actionable exploit.

It probably comes down a lot to the mechanics of how the game handles you exiting. If you menu log, you spend 15 seconds taking damage before you log off, with no control over your ship. That's dangerous and has a high chance of you losing your ship, so FDev appears to be fine with it because of that risk. But Combat Logging, as defined by FDev, is the act of ungracefully killing the client, pulling the network plug or cutting power to the machine in combat; that was very specifically called an exploit. The reason for this is that while your ship does remain in the game for a little while, it is indestructible because your client is no longer active to register the damage. If your opponent got you to 15% hull and you combat log, then your ship stays in game at 15% and nothing they throw at it will change that. There's no risk.

So menu logging is likely here to stay. Combat logging is officially an actionable offense, tho there hasn't been much evidence they intend to action do much about it.
 
I hope combat logging will stay until the end of the game (or changing crime and punishment system).
Just to annoy griefers.
Combat logging is frequently a form of griefing that is also regularly used as a tool to facilitate other forms of griefing.

Most of the combat logging, and menu logging to escape consequences, I've seen done in person were done by the agressors and often featured explicitly out of character commentary or outright harassment, before or after the act.

Legitimate players, by definition, do not combat log.
 
The whole point of the thread is to ask whether FD do actually say this. It seems plausible to me that you're right, but no-one has produced a citation. Have you got a link?
Web Archive has it!

Thanks to Ganogati, here's the link.
 
I agree with several of the summaries above.

I agree that clogging is an exploit. I'll never do it. But if anyone did it to me I'd be very pleased and chalk it up as a triumph.

I also don't mind at all that it's possible; I enjoy the fact that it annoys griefers.

I suspect that this almost-dissonance and the associated annoyance are the reasons it keeps coming up for discussion in the forum. :)
 
I agree with several of the summaries above.

I agree that clogging is an exploit. I'll never do it. But if anyone did it to me I'd be very pleased and chalk it up as a triumph.

I also don't mind at all that it's possible; I enjoy the fact that it annoys griefers.

I suspect that this almost-dissonance and the associated annoyance are the reasons it keeps coming up for discussion in the forum. :)

It's telling something about those who are most upset about it. It's the other way of salt mining: from the salt miners this time... 😋
 
Can someone tell me in simple terms why it is so widely despised?

I genuinely don't understand why it generates such strong emotions.
People extrapolate people's behavior based on observed behavior. It sucks to exist on the same planet with people you strongly suspect believe things that are mutually exclusive to what you believe. Occasionally you bump into these people and the more sensitive you are the more it hurts. I suspect a strong correlation between sensitivity and pigeonholing.
 
I'm sure you have. But you DID know that my estimate of 20 seconds was incorrect; that was WHY you answered. So you HAVE combat logged enough to know the difference.
Cheers!
(snicker)
No, no, no, no, no.

You're talking about menu logging which gives the 15 second timer. Menu logging is entirely legal and allowed. What we're talking about is combat logging, where you either pull your network cable, or kill the Elite process so you disappear instantly. The two are completely different things
 
I agree with several of the summaries above.

I agree that clogging is an exploit. I'll never do it. But if anyone did it to me I'd be very pleased and chalk it up as a triumph.

I also don't mind at all that it's possible; I enjoy the fact that it annoys griefers.

I suspect that this almost-dissonance and the associated annoyance are the reasons it keeps coming up for discussion in the forum. :)
The combat logger is the griefer though...
 
It should be obvious that using out of game means to preserve in-game assets is a cheat. Yes, plenty of people will still want it spelled out, but you can spell out everything in an EULA, that would take a book length document that would have no utility as an EULA.
I largely agree with you here but I do believe the issue could be more specifically addressed, especially on a console platform which has much different mechanics than a task-kill. A simple inclusion of language to the effect of “any method of terminating the game other than the menu while engaged in combat with another player”. I do know that lawyers prefer vague clauses but i don’t really agree. Think some things should be spelled out to avoid creating ill-will.
 
If someone combat logs on me, I consider it a win. It's just a video game to me. I just don't get stressed on the fact they didn't actually lose anything by my hand. I just say F...it and move on. Can't let some little youngster get my blood pressure up! :LOL:
 
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