ANNOUNCEMENT Community Update (22/10)

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Well, must say i'm a bit dissapointed.

I suppose it depends on the long term results of this focus on bug fixing.

If its a case of just squashing bugs, and not addressing the core reasons as to why we get so many bugs in the first place, then i'd consider it wasted effort in the long run. If on the other hand its going to involve a heavy refactor and addressing your build processes, then it might be worth it.

Oh well, let's hope the wait is worth it.

Oh, and for everyone who has been screaming for FD to focus on fixing bugs, hope you are happy ;)
 
I think this is the right decision although for me i may not be playing by the time FCs arrive as you want us to wait until summer next year for any new content or news of new content.

I think the only way you could pull this refocus off is by really honestly and openly communicating with the community about your plans and its not exactly a secret that you guys are terrible at this.

The development refocus is the right thing for the game but until you change your "keep it secret, keep it safe" approach to new things it will be tricky to keep the community engaged.
 
Look..

..when all is said and done: The people who are OK with this are...OK with this!
The people who are not ok with this ..are not OK with this!

Both parties are entitled to feel the way they do. And its not my job to convince either side one way is right over the other.

That's Frontiers job.


And they suck at it.
 
If its a case of just squashing bugs, and not addressing the core reasons as to why we get so many bugs in the first place, then i'd consider it wasted effort in the long run. If on the other hand its going to involve a heavy refactor and addressing your build processes, then it might be worth it.
I read it as the latter, especially with their renewed dedication to proper beta-testing.

Oh, and for everyone who has been screaming for FD to focus on fixing bugs, hope you are happy ;)
I am drunk with joy!
 
thanks to all the commanders moanings about non existent bugs.
Never found one serious bug in 5 years of playing.
To FD: spare your efforts, those commanders will be moaning anyway
 
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Greetings Commanders,

Following the launch of the September Update last month, we’d like to provide you all with an update on our plans for Elite Dangerous.

Firstly, thank you for all of your feedback on the September Update, which you've shared with us on the forums, across social media, on livestreams and through the Issue Tracker. There is no doubt that, in addition to the new features, the September Update introduced a number of issues and bugs which caused a lot of frustration. We are really sorry for these issues. We realise that some of the issues had an impact on your ability to enjoy Elite Dangerous. The team have been working hard to address the most critical issues and have already released a series of patches and updates to bring those fixes in as quickly as possible.

However, we know there's more to be done. You've asked for more focus on existing bug/fixes and issues, and for the community to be better integrated into the development process and testing for these upcoming updates.

In order to improve your overall experience, we have decided to refocus our efforts on addressing key issues and bugs. Since the launch of the September Update, we've been taking a deeper look at our internal development roadmap, the way in which we utilise public betas, and the content of our next updates.

Here is a summary of our plans:
  • From now and into next year (2020), the updates will focus almost exclusively on addressing recent and longstanding issues, including those reported in the Issue Tracker, ultimately making the game better.
  • We are expecting to have a series of these updates, which will be rolled out (approximately) every three to four months.
  • Each update will also include a public beta that will run prior to the update's release, with a dedicated time to address major issues that appear.
  • The first of these updates will have its public beta in December, with an expectation that the launch will be early in 2020.
As a result of our updated plans, we have made the difficult decision to defer the release of Fleet Carriers. We are now planning for Fleet Carriers to be released in an update in the second quarter of 2020, rather than in December 2019 as previously stated. This will grant us additional time to refine the feature as well as focusing time on addressing existing reported issues. It will also ensure the state of the game is in a better position to introduce Fleet Carriers, that will provide Commanders even more opportunities to interact with the Milky Way. We understand that this delay will be disappointing for some players, but do know that this decision is one that we do not take lightly, and is made with the best interests of the community and game at heart.

Ultimately, we are confident that this will improve the Elite Dangerous experience for all our players.

The team have been hard at work on the next major milestone, which you may remember we mentioned back in March as our next major paid addition to the game. They’re making fantastic progress and on schedule for release by the end of next year. We are very excited to show you what we’ve been working on. However, we can only announce the content when it’s at the right stage of development, we estimate this will be ready to talk about at some time in summer 2020, after the Fleet Carriers update. We appreciate there is a bit of a wait, but we want to make sure it is ready to be shown before making our full official announcement to the world.

We would like to take this opportunity to thank you for your ongoing and continued support and for helping give us the feedback, steer and insight to make decisions that will benefit the entire community and for your continued passion and dedication.

Thank you very much!
 
Just wanted to chime in and say that I think those are great news!
It feels like Frontier Development are making big steps into the right direction by providing more transparency, a commitment to putting more work into fixes and by providing beta access to the community. While I am disappointed that we will have to wait a little bit longer for the new carriers, I fully understand that changes like this come at a cost. And in this case, that cost is time. But I am willing to pay that cost by being patient, if it means improvements for the game as a whole!

Thank you, Frontier Development!
I am glad to see you embracing community feedback like that.
 
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I know the mods said to be civil. I'm honestly struggling with that right now considering some of the comments coming from the community here.

If you are unhappy with the delay of fleet carriers. Frontier are not to blame.

The community is. Members of the community pushed for this and are wholly to blame for the delay.

I'm sorry if this is out of line, but I can't sit back and watch people who complain about bugs then throw excrement at Frontier for giving them exactly what they asked for.

OF COURSE it would negatively affect the implementation of new features. Get your heads out of your backsides.
 
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