Stuff
I poked for tracker improvements earlier this month.
Stuff
They didn't me either.... $65 I think I paid.Elite didn't charge people three grand for an internet spaceship.
The Gnosis wasn't on FDev; the players did it to themselves. I really enjoyed RPing a rat leaving the sinking ship and running for hyperspace.Gnosis disaster.
Fleet Carriers Ice Planet landings not in update as promised.
Big update promised put back for over a year than promised.
Fleet carriers promised december - aaaaaand not happening again.
Get your act together, what an absolute shambles.
Combat logging will be adressed and fixed?
Might want to check your math. Q2 would be 3 to 6 months from the original planned release in December, it would only be 6 monhts if they released them on the absolute last day of Q2.
Greetings Commanders,
Following the launch of the September Update last month, we’d like to provide you all with an update on our plans for Elite Dangerous.
Firstly, thank you for all of your feedback on the September Update, which you've shared with us on the forums, across social media, on livestreams and through the Issue Tracker. There is no doubt that, in addition to the new features, the September Update introduced a number of issues and bugs which caused a lot of frustration. We are really sorry for these issues. We realise that some of the issues had an impact on your ability to enjoy Elite Dangerous. The team have been working hard to address the most critical issues and have already released a series of patches and updates to bring those fixes in as quickly as possible.
However, we know there's more to be done. You've asked for more focus on existing bug/fixes and issues, and for the community to be better integrated into the development process and testing for these upcoming updates.
In order to improve your overall experience, we have decided to refocus our efforts on addressing key issues and bugs. Since the launch of the September Update, we've been taking a deeper look at our internal development roadmap, the way in which we utilise public betas, and the content of our next updates.
Here is a summary of our plans:
As a result of our updated plans, we have made the difficult decision to defer the release of Fleet Carriers. We are now planning for Fleet Carriers to be released in an update in the second quarter of 2020, rather than in December 2019 as previously stated. This will grant us additional time to refine the feature as well as focusing time on addressing existing reported issues. It will also ensure the state of the game is in a better position to introduce Fleet Carriers, that will provide Commanders even more opportunities to interact with the Milky Way. We understand that this delay will be disappointing for some players, but do know that this decision is one that we do not take lightly, and is made with the best interests of the community and game at heart.
- From now and into next year (2020), the updates will focus almost exclusively on addressing recent and longstanding issues, including those reported in the Issue Tracker, ultimately making the game better.
- We are expecting to have a series of these updates, which will be rolled out (approximately) every three to four months.
- Each update will also include a public beta that will run prior to the update's release, with a dedicated time to address major issues that appear.
- The first of these updates will have its public beta in December, with an expectation that the launch will be early in 2020.
Ultimately, we are confident that this will improve the Elite Dangerous experience for all our players.
The team have been hard at work on the next major milestone, which you may remember we mentioned back in March as our next major paid addition to the game. They’re making fantastic progress and on schedule for release by the end of next year. We are very excited to show you what we’ve been working on. However, we can only announce the content when it’s at the right stage of development, we estimate this will be ready to talk about at some time in summer 2020, after the Fleet Carriers update. We appreciate there is a bit of a wait, but we want to make sure it is ready to be shown before making our full official announcement to the world.
We would like to take this opportunity to thank you for your ongoing and continued support and for helping give us the feedback, steer and insight to make decisions that will benefit the entire community and for your continued passion and dedication.
Counterpoint, all of them were.None of these were promised.
Here is the thing it is an allied player group, my group is doing fine and is growing with minimal effort. We mostly just wait for conflicts and elections to just be won and cooldowns after expansions. So yeah was just raising awareness for their situation.They don´t like to fix BGS in any player system. It´s been a buggy mess ever since they released it. You are not the only group they enjoy to ignore.
No.
That is not a bug, it's a feature that comes packaged with kick-starters choice of p2p network and no subscription fees.