Robert Maynard
Volunteer Moderator
That's a fair point - digging up relevant quotes was difficult enough even before the forum migration lost many "go to" threads.They are still too specific, too piecemeal, and not where most will see it. That they also often aren't reflected in how the game actually appears to work is another problem.
Frontier set out their stall at the beginning of the Kickstarter - their vision for the single player game was and remains that every player experiences and affects the single shared galaxy state:This is true, but again, Frontier has generally said that this is intentional and that all the modes are supposed to be equal, without really explaining why...unless I've missed those posts (such a 'mission statement' sort of thing should be the first page in the game's manual).
Frequently Asked Questions- Elite: Dangerous
FAQ- Elite: Dangerous Where can I pledge to Elite: Dangerous? You can pledge to Elite: Dangerous on Kickstarter here or by PayPal here Can you release “Elite” on the (iPhone/iPad/Console/Mac/Linux/Oculus Rift/Raspberry Pi) platform? Yes. It would be great. The PC version comes first though...
forums.frontier.co.uk
The Background Simulation (BGS) is a representation of how the actions of all players, no matter on which platform or mode, impact the galaxy. The factions that inhabit these system battle for influence over the population and control of the starports, installations and outposts. Player actions can push these factions into various states; such as economy, security, health and influence. With concerted effort players can help grow a faction's economy, destroy its security status, or help win a war.