I've been doing testing for the past few days and compiling data and times, and I think I need to amend my criticism a bit.
Yeah full on exploring from a systems per hour aspect is slower in 3.3 than it is in live today, but I've managed to find a good traveling exploration method with the new stuff, and now I'm not so concerned with falling behind on the DWE2. I think I'll still be able to travel relatively fast when I need to without foregoing all exploration along the way.
I made a thread in the beta forum detailing my testing and results, if anyone is interested here it is:
https://forums.frontier.co.uk/showt...ad-Surprisingly-the-rumors-may-be-exaggerated
Excellent summary on your thread Mengy [up]
"Routine C: 137 seconds per jump, 26 systems/hr, 1742 lys/hr."
This is quicker than I've managed but the more I get to grips with it, I'm becoming more efficient in my routine. The biggest obstacle believe it or not was setting keybinds that I felt comfortable with, tried binding everything to the joystick, then a gamepad, then keyboard, finally settled for the mouse (as it has lots of nifty buttons I can map commands to).
Until we try it, none of us will know exactly how these new aspects of gameplay will effect the pacing of long-duration events like DW2, and the urge to travel to the next WP gathering as quickly as possible will be pretty strong (as that's what a lot of us have been used to for the past 4 years - old habits will die hard), but I'm pretty sure that after the first 2 or 3 waypoints people will find their routine and settle into it.
Also bear in mind that the average distance between weekly waypoints will be less than 4,500 LYs (one or two are 5K+, but the majority much less). So its not like on DW1 where we had some waypoints upto 8,000 LYs apart that we had to cross in a week with no engineered FSDs or Guardian Boosters! Also we won't be releasing waypoints more a few days in advance so the whole thing has been structured and broken down into 17 mini-expeditions (each 'expedition' ~4,500 LYs long, and each lasting a whole week before the next stage is revealed). This journey is about a slower paced and deeper aspect to exploration than what DW1 was, which was more of an endurance test truth be told