Expansions: BGS Guide Best Current Thinking

Jane Turner

Volunteer Moderator
Yes. If it were the other way round the war would have prevented the expansion going pending.

Its good news if your early ticking systems are ones you want to expand from and annoying if they aren't
 
Invasion with Elections
System with 7 factions (pop. 100,000 - low traffic) ... we invaded because there is no other possibility ... therefore a system with 8.
Immediately we went into Pending Elections. The next day, active elections (both confederacy - independent)
We won the 7 days with few courier missions for sensitive poll data.
The losing faction was not expelled.
We did some missions and the next day (24 hours later), again Elections pending with another faction .... 24 hours later ... Active Elections.
 
Invasion with Elections
System with 7 factions (pop. 100,000 - low traffic) ... we invaded because there is no other possibility ... therefore a system with 8.
Immediately we went into Pending Elections. The next day, active elections (both confederacy - independent)
We won the 7 days with few courier missions for sensitive poll data.
The losing faction was not expelled.
We did some missions and the next day (24 hours later), again Elections pending with another faction .... 24 hours later ... Active Elections.
This matches my studies of invasion since 3.3 as well - it's no longer an automatic war, instead it checks ethos as usual - and the retreat of the loser is just broken.
 
A minor discovery today: the situation was finally right to check if expansion by invasion could enter a system which already had eight factions in it ... and the answer is No. Invasion only works on systems with exactly seven factions.
 
A minor discovery today: the situation was finally right to check if expansion by invasion could enter a system which already had eight factions in it ... and the answer is No. Invasion only works on systems with exactly seven factions.
With "exactly" do you mean no less than 7 as well? I've got an expansion in a neighbor system with 5 factions only, including the invading faction. Strange enough, this happens in my absence (a few days I didn't care) and if there were any wars or elections at these days I wasn't involved. This is a very low frequency area and thus extremely unlike someone else is involved here, though I can't exclude this possibility with 100% certainty.
 
With "exactly" do you mean no less than 7 as well? I've got an expansion in a neighbor system with 5 factions only, including the invading faction. Strange enough, this happens in my absence (a few days I didn't care) and if there were any wars or elections at these days I wasn't involved. This is a very low frequency area and thus extremely unlike someone else is involved here, though I can't exclude this possibility with 100% certainty.
If it's less than 7 already there, then it's a normal expansion rather than an invasion - though you can still expand at an influence level that causes an immediate conflict, of course.
 
Our faction has an interesting situation. We expanded to a system that had 4 factions total and 0 were native to the system. We had seen a system like this before and none of the factions were able to be forced to retreat. It was like Fdev had just picked 4 already established factiobs from the region and made them local for the system.

Well in this second system we expanded too, we assumed the same scenario and just worked it normally. Before we realized what happened, the system ia down to two factions with our faction at 86% .....and is now in perpetual expansions mode. We're picking up a new systsm about...every 10 days i think. We're kinda curious how long this will go on.
 
Our faction has an interesting situation. We expanded to a system that had 4 factions total and 0 were native to the system. We had seen a system like this before and none of the factions were able to be forced to retreat. It was like Fdev had just picked 4 already established factiobs from the region and made them local for the system.

Well in this second system we expanded too, we assumed the same scenario and just worked it normally. Before we realized what happened, the system ia down to two factions with our faction at 86% .....and is now in perpetual expansions mode. We're picking up a new systsm about...every 10 days i think. We're kinda curious how long this will go on.
When Horizons launched, FD populated some systems with planetary-only settlements, and populated those systems with a random selection of neighbouring factions... e.g
COL 285 SECTOR AB-E C12-9, so that might explain what you're seeing there.
 
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