I want a shot of a ship flying towards the enemy opening gun ports and letting loose a barrage of missiles.
This would be ridiculously easy to do with 3rd person. In terms of filming the shot via getting the ship at the right angle in my window, keeping speed and maintaining it.... As well as the other ship isn't under my control but is effectively a seperate body. This is much much more difficult to setup and shoot instead of a simple 3rd person example. THIS is what I mean. And it has nothing to do with editing.
but I think it would be a real shame if it can't be done, simply because of MP. A real sad loss tbh.
My viewpoint has changed a little, simple external view non-combat.
Since it keeps coming up I guess I'll have to repeat myself.
MP is NOT the main reason why FD doesn't want a external view (outside of the cockpit). It's a design choice that has to do with how they want you to experience the game...
I hadn't thought about that but that is one thing that would concern me.JFor example, it was a design choice by SOE to 'upgrade' the combat system in SWG in the hope that they could then port it to consoles, and look where that got them.![]()
And now perhaps we finally get to it! The mask has slipped and perhaps the real agenda for third person view has reared its ugly head, although perhaps from a vocal minority within those that want third person views.Shame you can't do course changes while viewing your ship externally? You'd be missing out on some fun there! If you could deploy the drone, move it, and then return your controls to your ship, while the drone was still deployed?
Ill try and keep it simple,
those who are lucky enough to have an Oculus Rift would already have an advantage with being able to track the enemy while in battle
Just because it is a choice by the devs does not mean it is a good idea;
...nor does it mean that it will please all prospective customers...
...or even make commercial sense.
For example, it was a design choice by SOE to 'upgrade' the combat system in SWG in the hope that they could then port it to consoles, and look where that got them.![]()
So what you are saying is that they abandoned their original vision due to pressure from the outside (in this case their publishers most likely) and the game suffered because of it? Hmm...![]()
Since it keeps coming up I guess I'll have to repeat myself.
MP is NOT the main reason why FD doesn't want a external view (outside of the cockpit). It's a design choice that has to do with how they want you to experience the game...
See my post here where I quote the devs themselves:
http://forums.frontier.co.uk/showpost.php?p=297298&postcount=47
There's no third person view for flying the ship, the game is about you in your cockpit and based around that central premise. There may be some external cameras views in certain situations, but the game is played as a commander in the cockpit.
Nope, what I am pointing out here, is that what seems like it would be a good idea can turn out to be a really bad one (in the case of SWG, a fatal one).
The original Elite did not have fancy external views because it wasn't really a practical proposition in terms of graphics and computing power, but Frontier Elite did have many external views, so things can evolve, particularly when computing power and graphical advances make that desirable.
Being that Elite Dangerous is yet another evolution, with vastly prettier graphics, it seems to me (and to quite a lot of other people too apparently, given the number of threads this subject has spawned) that it would be foolish not to embrace that.
Take a look at the teaser video of the capital ship battle (made by FD themselves). Where is their 'only in the cockpit' vision on that video? I'll tell you where, nowhere to be seen, because they knew that if all it showed was a cockpit view, most people would have said it looked boring. And you know what? They would have been right too.
Check it out if you don't remember it, you can count the in-cockpit shots on one hand, and that's in a video which lasts nearly three minutes, so even FD knew it wouldn't have gone over well to just have cockpit shots in their teaser video:
https://www.youtube.com/watch?v=VE8B4KptyVI
And what is more, if people see that teaser video, and then buy Elite Dangerous on the strength of it, then find out you can't do all those views, FD are going to be doing what Egosoft had to do with X Rebirth - hand out a load of refunds for misrepresenting what the game was.
No. Absolutely, definitely not. It looks stupid and arcade-y, to me at least.Do we really want this to just be another Freelancer clone?