I don't think it is a daft point. If you went to buy a car and you stipulated you wanted one that was 4 wheel drive, you wouldn't buy a 2 wheel drive and then try and convert it to a 4 wheel drive by talking at it for hours on end? If you want a game that has a third person view, buy a game that has a third person view. I was only offering an alternative to flogging what is now a very mushy dead horse....
Its not a dead horse, as they have mentioned -
There's no third person view for
flying the ship, the game is about you in your cockpit and based around that central premise. There may be some external cameras views in certain situations, but the game is played as a commander in the cockpit.
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We are not talking about third person views for flying the ship, we are talking about being able to
view your ship from an external camera.
and as Sandro apparently said on the alpha forums :
Just to clarify: the first person only view was not implemented because of any multiplayer consideration - it was a design choice that we feel supports the "you are in the world" experience we're aiming for. Obviously, I'm not saying you have to agree that it was a good choice though!
Having said that, from the outset Elite: Dangerous has pretty much always been aimed at multiplayer that includes adverserial play; this is why we are also looking at a groupling system, to allow players who wish to avoid the stress to still enjoy the game with mutually co-operative friends. Again, I'm not saying "we're right!", I'm just explaining the reasoning behind our choices.
In truth, there is still a long way to go and still a lot of change possible.