External View [A definitive discussion]

An External View yes or no, Multiple choice

  • Yes: an External View for Combat

    Votes: 28 8.8%
  • No: This will break immersion fo me

    Votes: 117 36.6%
  • Yes: I want to know from where I am being attacked from

    Votes: 16 5.0%
  • No: the Scanner is all you need.

    Votes: 103 32.2%
  • Yes: a Simple external ship viewer None Combat

    Votes: 161 50.3%
  • No: Keep everything within the ship

    Votes: 105 32.8%

  • Total voters
    320
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Because of this is that ED needs to improve with implemented external view while in flight.

Nope, not at all.

ED was designed from the ground up to have the existing view. This is exactly how the developers wanted it. I've learned to play, and enjoy, ED without any additional views. If you apply yourself, you can do the same.

Other games are just that, other games. Just as they have their game systems, ED has its own.
 
No, it didn't. Elite (which I had 30 years ago) had right, left, read and front views - all first person there was never a third-person viewpoint of the ship externally. I have suggested previously that these could be reinstated in Elite: Dangerous, but its frankly up to Frontier. I'm not writing the game, only playing it.

The comparison with flight sims is not really valid. You don't play combat in FSX and a 360 view would change the nature of the game.

The game itself is first person and Frontier have plans to allow the pilot to get up and walk around the ship, leave the ship and explore stations in some way. Anyone who has used an Oculus and looked behind them can tell you all the ships in Elite have a pressure door leading to somewhere else in the ship. A door which will probably open in 2015.

External view drones are a nice idea outside of combat, although I'd look at making it "view from other ship cam" or "view from station cam" so you can request the forward view of other ships or fixed cams on stations. An option not available in a fire-fight.

I'd say writing off ED as "crap" after 10 minutes is pretty weak for someone with such "simulator experience". FSX takes twice that long to find the keys!
Elite II - Frontier had them, just Google! ...and you know why it had these? Yep, because then computers had enough power to do it.

You know why Elite: Dangerous has none? Me , neither! All I read are fairytales about immersion breaking, not realistic ( lol, todays cars are better equiped than 33rd cemtury spacecraft) and some FirstPersonShooter addicts whining about "unfair advantages" that still need to find the third movement axis in a space simulation...

As for that flight sim comparison, I fly DCS World for years now, currently dogfighting in a Bf-109, but also A-10C, F-15C, SU-27, and the Huey helicopter. It has multiple external beauty views, has the most realistic flight model available apart from military simulators and yet you will get yourself killed if you use an external view for a few seconds!
And yes, DCS World is a full real first person flight sim!
 
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Nope, not at all.

ED was designed from the ground up to have the existing view. This is exactly how the developers wanted it. I've learned to play, and enjoy, ED without any additional views. If you apply yourself, you can do the same.

Other games are just that, other games. Just as they have their game systems, ED has its own.
It is not that people ask for external view because they have difficulties to play it...

It is more that people miss the option to have a look at their shiny cool spaceship in, well, space! Nothing more to it. A nice fly by view, maybe a simple rotational camera and we are done.

If people pee their pants in fear of the dreadful external view, limit it to solo mode.
 
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Granted, an external view in the situation above would be an advantage.
But in Elite? Seriously?

Just overwrite flight control keys with camera control keys if in 3rd person view. Problem solved.
Even in that situation I prefer to look over my right shoulder with my TrackIR 5 and keep my eyes on the plane on my six... yet people are not opposing headtrackers or the oculus rift, as a 'real' advantage! So what difference is it to have an external view over a full HOTAS, multiple monitors and a headtracker???
 
Even in that situation I prefer to look over my right shoulder with my TrackIR 5 and keep my eyes on the plane on my six... yet people are not opposing headtrackers or the oculus rift, as a 'real' advantage! So what difference is it to have an external view over a full HOTAS, multiple monitors and a headtracker???

I also have a TRackIR, and a DK2. The point that you are avoiding is that those tools do not allow you to see anything that could not be seen from inside the cockpit.

Your external views would allow otherwise. Get it?

ED is designed to be a first person game, not 3PV like many others. I also happen to prefer it this way. It makes it harder. Easy mode is for 3PV arcade games. And yes, if you play any DCS game in 3PV, you've lowered it down to an arcade game.
 
I'm sure a lot of commanders would take a bit of pride in the external look of their ships if there was a 3rd person view. It might encourage them to purchase paint jobs, you know, with real money, for paying Frontier employees, bills etc. Just a thought.
 

almostpilot

Banned
It is not that people ask for external view because they have difficulties to play it...

It is more that people miss the option to have a look at their shiny cool spaceship in, well, space! Nothing more to it. A nice fly by view, maybe a simple rotational camera and we are done.

If people pee their pants in fear of the dreadful external view, limit it to solo mode.

Very well said

I also have a TRackIR, and a DK2. The point that you are avoiding is that those tools do not allow you to see anything that could not be seen from inside the cockpit.

Your external views would allow otherwise. Get it?

ED is designed to be a first person game, not 3PV like many others. I also happen to prefer it this way. It makes it harder. Easy mode is for 3PV arcade games. And yes, if you play any DCS game in 3PV, you've lowered it down to an arcade game.

Even playing ED only in FPS, the ED flight model still tends to the arcade. The games I mentioned not. And by the way I am not asking 3PV, but an outside view of your ship while in flight.
 
I'm sure a lot of commanders would take a bit of pride in the external look of their ships if there was a 3rd person view. It might encourage them to purchase paint jobs, you know, with real money, for paying Frontier employees, bills etc. Just a thought.

The lack of 3PV has not hindered my purchasing of paint jobs, with my real money. I've bought quite a few, all to help support Frontier with their bills, etc.

I suspect that those who have not bought skins, wouldn't buy them even if they had 3PV.

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Even playing ED only in FPS, the ED flight model still tends to the arcade. The games I mentioned not. And by the way I am not asking 3PV, but an outside view of your ship while in flight.


What do you think 3PV is?

The flight model is a completely different discussion.
 
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almostpilot

Banned
I'm sure a lot of commanders would take a bit of pride in the external look of their ships if there was a 3rd person view. It might encourage them to purchase paint jobs, you know, with real money, for paying Frontier employees, bills etc. Just a thought.

No doubt about it. I myself have not bought one yet, only because the game does not have the outside view while in flight.

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What do you think 3PV is?

just think in something like a cinematic camera around your ship or maybe have an recording option to see your entirely flight later.

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Originally Posted by Driver
The flight model is a completely different discussion.



Just using this to say that ED even in FPS is already arcade. Not the external vision that will make it more arcade.
 
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Originally Posted by Driver
The flight model is a completely different discussion.



Just using this to say that ED even in FPS is already arcade. Not the external vision that will make it more arcade.

How you would know what constitutes a realistic or an arcade flight model in this games fictional future?
 

almostpilot

Banned
How you would know what constitutes a realistic or an arcade flight model in this games fictional future?

Because ED is just a space game. And never will be realistic.

And not being, there is no justify to not use a external view of his own ship as an option within the game.

It is an option given to each player, if you do not want to use it, do not use it. Simple that.

But i have to agree with Deyn post:

"..If people pee their pants in fear of the dreadful external view, limit it to solo mode."
 
Because ED is just a space game. And never will be realistic.

And not being, there is no justify to not use a external view of his own ship as an option within the game.

It is an option given to each player, if you do not want to use it, do not use it. Simple that.

But i have to agree with Deyn post:

"..If people pee their pants in fear of the dreadful external view, limit it to solo mode."

Hey almostpilot, I'm sorry that I got you upset.

Several months ago, one of the developers (Sandro?) said that they may add a 3PV mechanism. While I have a deep dislike for exploitable arcade mode views, I trust that Frontier would get it right.

If 3PV could be limited to Online Solo, that might be a good way to do it.
 
Just my twopenneth for this discussion.

In Flight Simulator we have "Tower View". I just wonder if its possible to have a "Station View" so we can see our beautiful ship approaching and docking (so an inside station view as well).

Seeing the superbly rendered ships in the stations is an awesome sight. Wouldn't it be nice if you could see your own, perhaps via a recorded view of your docking and landing, after you have landed?

The only sight you get of your ship is in outfitting, it would be nice to see all the battle damage on the hull as you return from a hard won combat!

Just my thoughts.
 
I agree. External view is a MUST for such a game. Even newer cars nowadays do have a built-in external view (like a virtual camera 1 m above the car roof, for parking), calculated from different cameras. This should be possible in 3301, too.
 
I didn't vote because my opinion is not listed. But, I'll post my thoughts FYI.
A.rear facing camera at the bare minimum is needed; and a downward facing camera would be a good second view.
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No 3rd person views in flight. But yes to a full x,y.z camera when docked inside the hanger (to inspect your ship).
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Like many have pointed out, its 3300+ when you would think there are camera's pointing where the cockpit view does not see. Cars have the rear cameras and I'm sure in the near future more. Nearly every Space Sim game I've played recently have at least a few camera views. As I mentioned already, I'm not for a 3rd person view in flight.
 
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almostpilot

Banned
Just give us like an option..if you don´t want it, don´t use it...

Maybe only on SOLO MODE or just like said above when no hostile in radar range...
 
It may well have been said before, but the only reason i would want an external mode, would be a camera mode to be able to take screen shots of my ship as a visual feast, (It would let us better see the work that has gone into some of the additional ship skins), this feature would not I believe affect the core game mechanics.
 
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