That's not really what I'm saying...but at the same time it kind of is.
You seem to want FD to implement a 3rd person view since it's
possible to do so. I'm saying that this is irrelevant since the reason they have for not including this is not a technical one...it's a
artistic choice.
When I write music I often set up "rules" for the music that I need to follow. These rules doesn't need a reason as such, but the WILL force me to come up with clever solutions to get around them. In other words, these rules will help me to innovate. Implementing a third person view is easy compared to having a rule of "first person only". The current outfitting screen for example is according to the devs placeholder since they want to keep you inside the commanders body at all times. Finding a good way to get a view of the ship while outfitting it and at the same time do that from the eyes of the commander is much harder than to just implement a third person camera like they have now. This will force them to find clever solutions around this issue which hopefully will lead to innovations. This will also mean that ED will get a more "unique" identity compared to other space/flight sims.
No matter what you create there is always a couple of core pillars you hold on to. These things doesn't really need a "reason" to exist, but they will help in giving that product a clear identity. In EDs case
"from the eyes of the commander" seems to be such a pillar.
Some people will love this and some won't, but that would happen no matter what they did. I just happen to be one of the ones who like the direction they are going for.
Anyway...it seems like we are approaching this issue from totally different perspectives so we will probably never agree on this...and that is perfectly fine!
(Especially since I seem to be getting my wishes fulfilled...
)