Watching a video of gankers killing explorers in one, two volleys of cannons. I like pvp, but this is not pvp, this is a click once to win mechanic.
Thinking how beautiful and fun this game is and how hard developers failed in balancing attack and defense.
I want everyone to play in open, but engineering (nice addition) was brought to an excess.
I would gladly fight back, but then I am shut off from all the exploring and other cool things this update brought because I do not have time to explore 30 or less ly per jump and I cannot bring all the stuff I need.
If there was more balance between a pvp build and explorer build it would be feasible.
When a ship is built to explore it is made vulnerable. That to me is realistic. If a player wishes to go combat focused they can rebuild their ships to hold out in a pvp fight.
Fdev have failed at nothing. its up to you how you build the ship.
without engineering.. exploration ships would still be vulnerable against a combat config and a skilled pilot.