Hacker forum and what I learned

And that's why, when dealing with companies that prioritise PR over product quality, you make sure to go public about any vulnerabilities that you discover if they refuse to fix them. If they won't admit any issues, then you admit the issues for them. They are then forced with either denying any problem (and the associated escalation of exploiting of said problem) or they simply admit there's a problem and get it resolved.
Yes, it would be bad if hackers and cheaters were more organized and shared information only in the dark web. Luckily they go about it in the open, and thus make it easier for FDev to identify the problem and find better solutions for it.
The worst punch is the one that you cannot see.
 
Yes, it would be bad if hackers and cheaters were more organized and shared information only in the dark web. Luckily they go about it in the open, and thus make it easier for FDev to identify the problem and find better solutions for it.
The worst punch is the one that you cannot see.
It's true that they aren't entirely secretive about their activities, they are very much still black-hat hackers that are not out to help the developers. They do try to cover their tracks by only transferring the program via problems like discord rather than offering a direct download link on a website, for example. If they were truly out to help Frontier, they would be sending Frontier the source code of their hacks a month or two before they ever send it to anyone outside their own little cracker circle, then go fully public if the developers do not make any progress on a fix.

Really, FD should be trying to catch these guys and prevent them from causing further problems, whether by legal threat or by just hiring some of them to work full-time at discovering and resolving security vulnerabilities.
 
It's true that they aren't entirely secretive about their activities, they are very much still black-hat hackers that are not out to help the developers. They do try to cover their tracks by only transferring the program via problems like discord rather than offering a direct download link on a website, for example. If they were truly out to help Frontier, they would be sending Frontier the source code of their hacks a month or two before they ever send it to anyone outside their own little cracker circle, then go fully public if the developers do not make any progress on a fix.

Really, FD should be trying to catch these guys and prevent them from causing further problems, whether by legal threat or by just hiring some of them to work full-time at discovering and resolving security vulnerabilities.
I'm not sure that you're properly informed about what happened. Players were those that discovered those cheat programs and informed FD 6 months ago. Now they went public, because FD didn't do anything and the cheat program is still accessible. I suggest you to watch this panel.
 
Cheating would stop if FD dealt with it the way 1970's mob-run casinos did.
Here's a though along those lines: Caught cheating? Next three years, your shields refuse to come on and your weapons refuse to fire and your hull is always starting off at 50%. AND you have a permanent "WANTED" tag on your account no matter what ship you use.
 
As I understand it, FD have implied (or directly stated somewhere) that a shadow-ban exists. Under a shadow-ban, those players are essentially in their own universe, playing with themselves, not affecting the BGS for us, etc.

Essentially, they've been shifted 90 degrees out of phase with the rest of the universe. Sort of like the original look and feel of The Phantom Zone* as shown in the older Superman comics; they're like ghosts. They can't interact with us and we don't even know they exist.

*If anyone is old enough to remember that version of the phantom zone from the 1950/1960's version of Superman comics.
So, offline mode then... No BGS, No daft events and no PP? That's the offline mode they claimed they couldn't do! What would be missing? Price changes in trading? No other people? Sounds like Heaven!
 
So, offline mode then... No BGS, No daft events and no PP? That's the offline mode they claimed they couldn't do! What would be missing? Price changes in trading? No other people? Sounds like Heaven!
Well, technically, still "on-line" since 90% of this game is on the server, but it's like they're ghosts; they can't affect anything you and I are doing - all they can do is play with themselves and watch as we affect the BGS while they helplessly sit by...as ghosts. Keep in mind, it's worse than Solo since they can't even affect the BGS.
 
I'm not sure that you're properly informed about what happened. Players were those that discovered those cheat programs and informed FD 6 months ago. Now they went public, because FD didn't do anything and the cheat program is still accessible. I suggest you to watch this panel.
Still wonder how someone knew someone who was part of that group in order to be allowed into the discord. So someone's buddy was a cheater? It's a bit sketchy.
 
Still wonder how someone knew someone who was part of that group in order to be allowed into the discord. So someone's buddy was a cheater? It's a bit sketchy.
It's not really that involved, being "buddies" is not really needed based on my experience with these sort of "private cheat" circles in other games. Some of these folks will give you the keys to the kingdom after nothing more than a single, positive encounter with you. Some of them tend to be rather proud of their cheating accomplishments and are practically dieing to share the secrets.
 
Not linked, but came out yesterday and after watching it, then coming on here, I can't help but think "Be careful what you wish for!".
Source: https://www.youtube.com/watch?v=0bY_pPslgPE
After watching this video, It leaves me wondering now if certain plugins and third party tools which some of us use for Elite and tools we learned about from this forum, some which take advantage of the Frontier API, may in some way, "falsely flag" an Elite account for violations of the TOS?

It now gives me pause when considering any third party tool for any game I use today. I now ask if the "Player Tools & API Discussions" and those posting third party tools there have been "approved by Frontier", and by so using the tools posted, would it be a defense for a "false flag" should such an account be banned for cheating, using the tools listed on this forum?

We tend to trust third party tools and applications for this game and most games in general, but just as FDev can introduce an unintentional bug which affects gameplay, so can a third party developer who made an honest mistake in code, which could unintentionally set off a "false flag" for cheating, by using the tool or application.
This certainly is a slippery slope, as after thirty years of gaming and using third party tools and mods, I have become all too accustom in just taking them for granted that they will work as intended. Now, I have to be very careful when I decide to "mod" a game, or use a third party tool, and wonder if game manufacturers will start having to "approve" any third party tool used for any game, so it does not set off an alarm on their end for cheating and lead to a ban.
Frankly, the video has served as a "wake up call", for my use of any third party tool to compliment any game from today forward and how it might be viewed for purposes of cheat detection by any online game developer.

I was also awestruck and dumbfounded, that there were "no appeals", "no due process", "no ban reversals" and "no recourse" as well as the very confusing language used by companies invoking bans sent to players.

So, "buyer beware" and read the TOS before you purchase a game.
 
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Actually I don't really care about what other people do with their game. It's a game, and whoever wants to cheat themselves can do that in my opinion. That said, I also don't care at all about competitive gameplay and am more on a "everybody their own" side of things.
I'm actually glad I am not into PvP or powerplay or anything like that, so the only thing that concerns me a bit is what the internet makes from the whole cheating issue. It's certainly bad for the game as a whole and good to see that Frontier is able to detect people doing that, to an extend.
 
almost every other player i came across is using them now it seems ,the use of these hacks has risen since the release of the video's by our youtube friends
 
Not linked, but came out yesterday and after watching it, then coming on here, I can't help but think "Be careful what you wish for!".
https://www.youtube.com/watch?v=0bY_pPslgPE
That video looks more like a rant against anet than an informational video. I've seen games where it's tradition to cheat, use trainers and mods openly. In the same game my home connection was ddosed, same connection where my company is registered to (which in US is a federal offense), devs didn't have a care in the world. On another note in a different game that has 0 tolerance to cheaters, my account got banned while I haven't played for years, apparently account was hacked in my absence and therefore it got banned. When I contacted the support, they did a check and confirmed that it was an ip from asia and reactivated my account, the whole process took 20-30 mins. If I have to pick between risking a ban over an allowed 3rd party software and an unplayable game where even the devs ignore cheats, it's an easy choice.
 
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That video looks more like a rant against anet than an informational video. I've seen games where it's tradition to cheat, use trainers and mods openly. In the same game my home connection was ddosed, same connection where my company is registered to (which in US is a federal offense), devs didn't have a care in the world. On another note in a different game that has 0 tolerance to cheaters, my account got banned while I haven't played for years, apparently account was hacked in my absence and therefore it got banned. When I contacted the support, they did a check and confirmed that it was an ip from asia and reactivated my account, the whole process took 20-30 mins. If I have to pick between risking a ban over an allowed 3rd party software and an unplayable game where even the devs ignore cheats, it's an easy choice.
Until you can't play at all because you're banned for something you didn't do... maybe! It's no wonder that my National Insurance contributions are so high. ;)
 
Cheating at a video game is fun. Cheating at a multiplayer video game is scummy.
That is where the issue is...
You, me & many others know that cheating in multiplayer games is complete (pick cussword of choice) - 'training' offline single player games not quite so..
Sadly, there are some who cannot comprehend the difference, or really don't care, a warning then shadow ban if ignored should work nicely.
(if it is true that the Dev's have 'special' server space where cheats only get to play with other cheats - no BGS, PP, Explo credits - I'd love to be a fly on the wall there :p )
 
Until you can't play at all because you're banned for something you didn't do... maybe! It's no wonder that my National Insurance contributions are so high. ;)
I was banned for something I didn't do and it got resolved, so did the cases in the video. Sure some were longer wait than others but if I'm not mistaken they got an apology and compensation, much like I did in the case where I was banned wrongly. Meanwhile the case where I got ddosed in a game where devs completely ignore cheats, the entirety of the session and the group of players I was with reported the incident, all of us got ddosed so we couldn't use our own internet and most of us sent the video along with the report just to get a generic answer back and nothing was ever resolved, the game is still filled with napoleon complex players who compete who has the better cheat menu.
 
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