I love E:D But really?

What I'm saying is Frontier were more explicit about it early on. They obviously changed that since it must've cost them lost sales because people could make a clear decision on whether they wait or buy. Currently, who knows - there's complete radio silence so it could be days away, weeks, or months. With the goal to encourage more sales. Which I find... questionable as a sales tactic. YMMV.
Frontier isn't to blame for people's inability to manage anxiety. ;)
 
ad7a6ebe9c7717e5279d84f29171c153.gif
 
What bums me out a little is how the Cobra 5 runs literal rings around my all-time favourite ship, the Cobra 3. It's better in every single aspect - but I still prefer the looks and the flight model of the 3 regardless. But if I want to get anything done, the 3 is now catching dust in the dock while the 5 gets all the action. For me at least, it's less of a P2W issue than a verisimilitude/balance issue. The Cobra 5 has in my case made every single small pad ship (and a few mediums even) completely redundant. And probably simply because Frontier had to create an incentive for people to spend money on it. Nothing I can do about, but it's still a little disappointing.
from a verisimilitude POV i dont think that is such an issue.

the cobra mk3 is........ i am not even gonna guess as i cant remember but it is over 100 years old. sure it is has some face lifts over the years but even so in real life if you were to compare a performance car from the 1980s to one produced today, in the majority of metrics the old car would be objectively worse in most areas.

one area i have some experience in.... take a nissan 370z and compare it to a 1980s W10 toyota mr2

(I deliberately cheated and didnt compare a W20 MR2 to a W30 one as i would say arguably the W20 is the better car ;) )
 
I've paid for the cream cake, but I can't have it now, even though it's paid for. To get it now I have to pay more, in a fake currency.

It's not to my benefit in any way.

You didn’t pay for the cream cake, you paid for space legs. There was nothing about cream cakes when Odyssey launched.

FDev decided to add cream cakes last year and see if they could sell them for early access.

People like me brought some of those cream cakes, as a result FDev decided to make more cream cakes this year.

So effectively we brought cream cakes so you can get them for free.

It’s 100% to your benefit.

Now I’m hungry for cream cakes, so I’ll drop the metaphor.

If people didn’t buy ships when they were launched, do you really think they’d put the resources into launching 4 more this year?

It has been popular enough that they’ve continued making new ships that benefit everyone. Even if it is behind a paywall for a short period (compared to the length of time the ship drought went on for).
 
from a verisimilitude POV i dont think that is such an issue.

the cobra mk3 is........ i am not even gonna guess as i cant remember but it is over 100 years old. sure it is has some face lifts over the years but even so in real life if you were to compare a performance car from the 1980s to one produced today, in the majority of metrics the old car would be objectively worse in most areas.

one area i have some experience in.... take a nissan 370z and compare it to a 1980s W10 toyota mr2

(I deliberately cheated and didnt compare a W20 MR2 to a W30 one as i would say arguably the W20 is the better car ;) )
Yeah, after I typed that I figured the v word wasn't perhaps the best fit, so I added balance as that's more relevant really.

In my view, new content should ideally always complement what's already in the game, not replace it or make it redundant. Unfortunately, that is something Frontier have a lot of form in, one just needs to look at the various outfitting options in the game.
 
Yeah, after I typed that I figured the v word wasn't perhaps the best fit, so I added balance as that's more relevant really.

In my view, new content should ideally always complement what's already in the game, not replace it or make it redundant. Unfortunately, that is something Frontier have a lot of form in, one just needs to look at the various outfitting options in the game.

While I definitely hear the arguments against power creep in a sandbox. Equipment being superseded is the norm in video games.
 
Why not, all the other ships were provided at no extra cost to those who had bought the appropriate game/DLC.

If they weren’t successful they wouldn’t waste resources making more.

It’s basic business practice. You don’t keep making new products that don’t make a profit.

If you’re confused by the concept, have a think about how many of your childhood chocolate bars are no longer on the shelves.
 
Would a Cobra MKV have a significant advantage against a Krait MK II in combat with equally experienced commanders at the controls? I don't think so.
The Krait Mk2 is not the best example because it's a pretty bad PvP ship, the Cobra Mk5 in the right hands is a tough opponent.

Early access to ships has a single goal: to raise funding to continue developing the game.
Let's not start to feel sorry for a poor business company. They need to do the work only once and then they can sell virtually unlimited copies of the exact same product.
They are not like a bakery where you need to bake a new bread every time you want to sell more. :)
 
Last edited:
Anyway what I'm saying is that (like you) I do value my gameplay progression and I avoid skipping it where I can. That's why I simply don't purchase anything that would undermine my progression.

On the other hand, some players might want to skip that progression because they don't enjoy it. There are new players who bought the Type-8 and are very happy with their purchase. Everyone has a different appetite for these things.

What makes the Alpha/Beta privileges different is that you're not necessarily opting in to them.

The problem with allowing players to choose their progression (something I consider almost mandatory in single-player experiences), or opt in to these features, is that this is a persistent multiplayer-only setting. One can choose not to instance with others, but the BGS, PP, and the gameplay aspects of the overarching plot, are shared. Some find it easy to ignore these things, but doing so rather defeats the point from my perspective.

Whether we like it or not, our CMDR's progressions are all intertwined to some small degree. If I don't take advantage of the opportunities presented, I'm playing at a handicap vs. some. I don't want this any more than I want an advantage. I want as level a playing field as possible. And in a multiplayer game, this means everyone playing by the same rules.

Edit: I find the RP argument against Early Access … interesting. The nature of RP is you’re choosing to ignore things you know, as a player who frequents the forum, that the character doesn’t. If you’re taking any advantages given to you the player, ignoring how that may not have been an available to the CMDR, then it you choosing to break RP. That’s not FDevs fault, or mine for spending my money on the EA ship.

I don't see shared knowledge as an RP issue in a setting that, despite some vague lore to the contrary, clearly depicts near omnipresent FTL communication. Anything that one CMDR discovers could easily be disseminated to the whole galaxy in very little time.

Anyway, FDev offering ways for players to play by different, ostensibly better, rules is definitely on FDev.
 
they are supposed to be newer, right?
That’s a great point. Technology is supposed to progress and older ships are supposed to become obsolete.

I get how that’s a problem for people who enjoy multiplayer. I would compare it to Diablo 2 (I know this is an ancient example but it’s on my mind because of PD2) - if someone came out with a new character class that was obviously better than another, that would be sort of game breaking. They are supposed to all be balanced.

I’ve pretty much given up on multiplayer in ED. Just never had a single enjoyable experience and can’t even really imagine what it would be like. So for me, the idea of newer, better ships and older obsolete ships, doesn’t bother me
 
I don't see shared knowledge as an RP issue in a setting that, despite some vague lore to the contrary, clearly depicts near omnipresent FTL communication. Anything that one CMDR discovers could easily be disseminated to the whole galaxy in very little time.

That’s not what you said when you insisted to me before that your CMDR doesn’t do anything that they haven’t discovered for themselves. - At least one of your arguments is disingenuous.

Maybe I should have left you on my ignore list, anyway welcome back…
 
Thank you. This is a perspective I haven't considered before.

The Shinrarta and rebuy examples are good ones. If you didn't have the Alpha/Beta privileges then your early game experience would have been more interesting. I bought the game in May 2015 so I remember that outfitting was a bit trickier. EDDB released module search around October 2015.

To a veteran, rebuy costs on ANY ship are so incredibly insignificant in Elite. I salute him on his creative writing but umm yeah, nobody cares about rebuy costs as it is. Certainly not someone with quadbillions in the bank. How is that ruining the game experience?
 
Just never had a single enjoyable experience and can’t even really imagine what it would be like.
If you are (even only remotely) interested in exploration events, try expeditions. These were the most fun with the multiplayer features in Elite I ever had. Actually, they were the most fun in general in Elite. I guess it is due to it being casual non-competitive co-op gameplay.
 
That’s not what you said when you insisted to me before that your CMDR doesn’t do anything that they haven’t discovered for themselves. - At least one of your arguments is disingenuous.

That I've been playing early and long enough to have discovered almost everything I know about the game firsthand does nothing to negate the fact that the game's setting depicts easy and omnipresent FTL communications that render the issue of player knowledge, in the current game, largely moot.

If you think I've made some prior argument to the contrary, you must be mistaken.

Edit: Yes, you are definitely mistaken.

This seems to be the post you are referring to: https://forums.frontier.co.uk/threa...urpose-needs-overhauling.627916/post-10467098

I see utterly no claim, explicit or implied, in that post that would make my argument in post #313 of this thread appear disingenuous. Nor do I have the faintest idea why you'd assume these arguments were mutually exclusive.

This game gives every CMDR vessel near-instantaneous galaxy spanning FTL communications, both via the in-game chat and features like telepresence. That is an indisputable fact.

I don't like relying on third party sources and I do not need to. I have 10k hours in this game and I enjoy dissecting games as much as I enjoy playing them. This in no way implies that I have any problem with these sources of information from an RP aspect, in this setting, because this setting makes the exchange of information trivial.

Zero contradictions in my positions here.

Maybe I should have left you on my ignore list, anyway welcome back…

If you're going to take offense every time I don't agree with your misremembered distortions of my positions, that's definitely for the best.
 
Last edited:
Well don’t. It’s optional. No-one is holding a gun to your head.

But begrudging people having early access because they’re willing to pay the money you’re not, is a bit like begrudging someone eating a cream cake that you decided not to eat.

In fact it’s even more nonsensical, because you get a cream cake for free anyway.

While everyone was telling me the Mandalay was the greatest thing since toast, I waited until I could buy it for credits. My game wasn't "ruined" . My gameplay wasn't impacted. The fact that other people had a new toy faster than I did, made absolutely no impact on me at all whatsoever.

I chose to buy the Corsair for ARX because I wanted to support FDEV and I was bored with Colonization. But yeah, there's no guns being held to our heads here. There's no "pay2win" in Elite Dangerous and people need to stop with that silliniess. None of these ships are so amazing that it makes the game a joke. And honestly the vast majority of everyone is in Solo or massive private groups so....what would it matter anyway?
 
To a veteran, rebuy costs on ANY ship are so incredibly insignificant in Elite. I salute him on his creative writing but umm yeah, nobody cares about rebuy costs as it is. Certainly not someone with quadbillions in the bank. How is that ruining the game experience?
just for the record not all of us - even veterans - are that wealthy. That said in many ways the economy in elite was better early doors. back then it was possible to actual struggle for money - unless you chose to cheese the game. That was the golden era for the game imo where piracy actually made some semblence of sense in the game beyond roleplay and sometimes it was a necessity to fly with less than the best gear for your build as you could not afford it

now however one cant help but earn silly profits, and add to that if one wants a fleet carrier it is kind of mandatory now (though as i said.... even so not all of us are that wealthy). its a bit of a segue but its a damn shame really imo
 
Back
Top Bottom