Everything.
@Alfred J Kwak: frankly, given how low your opinion on FDEV is, are you really expecting something from them?
I kinda wonder why these people infest the forums and maybe even play the game. I never understand it myself.
Everything.
@Alfred J Kwak: frankly, given how low your opinion on FDEV is, are you really expecting something from them?
I wonder how much storage one would need to back up the Milky Way locally.
I wonder how much storage one would need to back up the Milky Way locally.
Help a new player out here: What is the big deal with atmospheric landings?
Pretend you're explaining it to a 5 year old.
Because it's pretty, fun, exciting, and entertaining. Just like everything else in a game.Help a new player out here: What is the big deal with atmospheric landings?
Pretend you're explaining it to a 5 year old.
Oke rectification all but one that uses the bobble heads still a bit weird you use them as they are Christmas bobble heads and its march now .
Ditto "space legs". Why?
I have literally never heard that phrase before in my entire life, anywhere.I still don't know what is meant by the commonly used phrase, "Outer Noodled Blowback", or ONB for short.
I've seen that all over the forums and nobody ever explains it.
II very much think Offline ED is a no-go technically, it's a cloud game and quite closely tied to an array of AWS services and technologies. It likely couldn't even be ported to Azure. The data and algorithms are not enough (given that FD would release that IP at all), but you'd need the entire server infrastructure as well (and hire Dav to set it up), not to speak of the client software itself. This kind of games cannot be run on a home PC or clan server anymore IMHO, it's simply too big and complex. You can find some technical details about the ED backend (before Horizons) here. And no, DB was not lying when he considered that option in 2014, it was simply a plan
O7,
[noob]
I have literally never heard that phrase before in my entire life, anywhere.
I
would wager a large sum you are wrong. Its not going to be a major headache to make it offline. You'd only be monitoring you local discoveries etc not everyone elses so therefore a load of the current backbone would be taken out of the equation. The floppy version was doing basically what an offline version would do minus the fancy graphics we currently have. In around a meg of memory.
Help a new player out here: What is the big deal with atmospheric landings?
Pretend you're explaining it to a 5 year old.
Ditto "space legs". Why?
Because it's pretty, fun, exciting, and entertaining. Just like everything else in a game.
The same question could be asked for Elite as it is right now. What's the big deal with flying virtual pixels in a fantasy galaxy?
Can you link to a post where it's used..?It is usually heard among high end PVP role-players.
That is the only context in which I've ever seen it.
Can you link to a post where it's used..?
There were also plenty of sneak peeks in the lead up to Horizons. They made the newsletters actually worth reading.
Yep. After Horizons was announced at Gamescom in August 2015, sneak peaks and news snippets started revealing what was to come. Horizons 2.0 entered beta 3 months later.Yeah. I think wasn't there (iirc) a run between when Horizons officially announced and the beta? I think it's going to be different this time around though (possibly a shorter lead time) because unlikely to be another presale season. I mean, there might be presales of the expansion, but not like a year before 3/4 of the code is even writ. Under the circumstances thinking about it, extra kudos to Horizons devs, because that takes brass orbs!