Seriously though, what is so wrong with a trader hiring an escort and not have to fiddle around dumping cargo to pay for it?
There is currently no real need to hire escort in this game. No one knows if FD will increase difficulty in the future, but right now everything is easy mode.
However an escort hiring system could be established without having to integrate direct credit transfers. It could be a "Hire escort contract" that specifies the actual system to travel to. The escort then have to be within some max distance of the hiring ship until destination was reached (or else contract becomes void, there could be a countdown time to warn of to far distance). The system could also set maximum prices on escort hiring costs, based on some factors like for example: distance, hiring players ship vs. hired players ship, hired players combat rating(higher rating = higher possible escort cost), how long the two players has played the game, the systems general security status in the area and possible other factors. Taxing the escort purchase could be another feature, for example a 15% tax or something. This would effectively give you that escort hiring feature and still prevent gold sellers from using the system to sell credits.
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