No - it looks like there was an issue with the Dukes going into civil war, but not against anyone - so it immediately failed and you're in cooldown for civil war.
Michael
Could you check on that and maybe restore it? Dont think we could take another 25days on civil-War-Cooldown right now.
Give everything - get nothing. This incident is not good at all for our group :/
Hopefully this is considered a bug and will be taken care of ... not gonna submit a ticket as the ticketing systems seems from my point of view useless.
I got tickets still as "new" and those are from 9/1/2015
I took it as him saying its not a bug, but the "issue" was an ingame mechanic we failed.
But re-reading now I'm not sure what he meant.
I'm reading it as a bug. I can't imagine a faction going to Civil War with nobody is a game design mechanic.
I'm reading it as a bug. I can't imagine a faction going to Civil War with nobody is a game design mechanic.
It is indeed a bug. Civil wars take two to tango, or at least they should!
Michael
Speaking of which, can civil wars only ever be 2-way? Is it possible to have a civil war with 3 or 4 or more factions involved?
Apologies if an answer has been given for this one.
Does blowing up faction ships (clean or otherwise) and authority ships have an effect on the factions when you do it outside of bulletin board missions?
Along the same lines, does blockading a faction's station (thoretically reducing the amount of trade it does) also help influence change?
We still need tickets as that's how the bugs are tracked and then fixed.
Michael
Two way only.
Michael
So, for how many months do you expect large groups of player to have to work together in order to flip one insignificant, backwater system?
It is indeed a bug. Civil wars take two to tango, or at least they should!
Michael