I did! Because, you know, like everything else in this game, IT IS BUGGED!!!!Take some nice screenshots.
Don't have a base PS4 or slim. But worth checking out, is it less noticeable or gone when you turn down sharpness to 0 on your TV? Assuming you have a TV connected... I've had similar issues with flickering and micro dimming with my Samsung TV.Anyone with a base PS4 or Slim own Rise Of The Tomb Raider? I started playing this again, and I noticed that shadows in this game are a bit pixelated and "flashy", especially those cast by Lara (both on the ground and herself). I don't think this is normal, so for the first time in awhile I'm starting to wonder if either 1) this is a result of a recent firmware update, or 2) there actually is something wrong with my hardware...
I would appreciate if someone could check this game on their PS4 (not Pro) and tell me if they notice the same thing - jaggy, pixelated shadows that "flicker" with movement. Check Lara's shadow on the ground and the shadows of her hair on her face and shoulders. She needs to be moving in sunlight to really see the effect if it is indeed universal. Thank you!!!!
I'm pretty sure it's game / console specific. I did some testing yesterday, and shadows in Horizon Zero Dawn remain flawless, and weirdly enough Lara's shadow in Definitive Edition (which came before ROTR) is better. I'm not sure why this is except perhaps due to the more complex scenery in ROTR requiring some concessions to be made in character shadow quality.Don't have a base PS4 or slim. But worth checking out, is it less noticeable or gone when you turn down sharpness to 0 on your TV? Assuming you have a TV connected... I've had similar issues with flickering and micro dimming with my Samsung TV.
I play on a computer monitor, not a TV, so I don't have much in the way of post-processing. Sharpness might be the only "image-modifying" setting I have, outside of color options (brightness, gamma, etc).I'd check all image post processing options on your TV as well. These can really mess with the image quality. Smart LED was another one on my TV. It messes with the brightness a lot. For example I'd had small embers flying through the air in Sekiro and even at low setting it would cause flashing due to the sudden brightening and then darkening of the screen again. Those options together can be detrimental to the image quality, especially with moving objects. It's best to turn all of that stuff off.
In terms of graphics, pretty much just FoV and Gamma sliders IIRC.Call me insane (I'm running a PC with a less than awesome GT 1030) but could FD give consoles the PC visual quality options? What do the console versions have tweak wise?
The PS4 Pro has two options - Performance Mode and Quality Mode. I did some testing during the short time that I owned a PS4 Pro, and I'm convinced that Frontier locks non-Pro PS4s into Performance mode, which sacrifices graphic fidelity (shadows look just as crap on the Pro in this mode as they do on PS4 Slim) for framerate. My Slim often hits 60 FPS, so I'd much rather that the PS4 Slim have its own "in-between" mode where we sacrifice some FPS (aim for 30) in order to bump up things like shadow quality and texture detail.Call me insane (I'm running a PC with a less than awesome GT 1030) but could FD give consoles the PC visual quality options? What do the console versions have tweak wise?