Yes (I don't own the game, FYI).question are there NPCS to fight in SC? like we saw in EDO stream today?
Yes (I don't own the game, FYI).question are there NPCS to fight in SC? like we saw in EDO stream today?
question are there NPCS to fight in SC? like we saw in EDO stream today?
Ok, just never watched any gameplay where there was NPCS milling around.Yes (I don't own the game, FYI).
Ok, just never watched any gameplay where there was NPCS milling around.
Not at all, I stopped playing MSFS 2020 only because there weren't enough Messerschmitts in itDidn't you quit Microsoft Flight Simulator because it was too buggy for you? I'm just trying to gauge your bug level tolerance. Most people on the ED forum who say "There are no bugs!" obviously grew up sleeping outside on the ground in Georgia USA, LOL.
He died because he was running around in 3rd person view and couldn't see his bio monitors on the HUD...so it looked like he just randomly keeled over for no reason. If the bio monitors had been visible during that extended sprinting session, you'd have seen he died of a heart attack or exhaustion...you can do that by jumping on the spot repeatedly tooYeah that would be interesting, if it’s not just vet behaviours like spotting server struggles, and walking around death traps, but actually prepping your machines too. (Particularly re RAM perhaps?)
I just look at that hill death footage and wonder: What the hell killed him? And could he have avoided it? (Is it one of those things that happen to him and not you?)
Did he die because:
- He just runs a lot, and eventually gave himself a heart attack?
- He clipped through the terrain earlier, broke his legs, and didn’t realise because he’s in third person?
- He asphyxiated because his helmet is toggling on and off imperceptibly?
Like, what? Which of CIG’s buggy systems did for him?
I don't do much of it these days, can't be bothered with it either in ED or SC...but it's still simple enough to avoid PvP in either game without resorting to private servers, imaginary PvP sliders or the like. As small as the SC play area is...I rarely come across other players unless I go looking for them or meet random newbies hanging around Olisar or Grim Hex. In ED, other players are an absolute rarity unless I visit one of the CG's....or Jameson Orbital. I'm at a stage now where I find player interaction solely by way of PvP nothing more than an irritation...it's like being an unpaid online babysitter for other folks unruly and ill mannered brats.The other space game, and its DLC, will clearly not feature PvP.
The funny part is thinking PvP is the only valid game mechanic. Even Spectrum has many comments from players that want to avoid it.
Someone want to remind him he's backed Star Citizen?two problems with that,
1) that would be contributing to the problem and becoming part of the problem, not fixing it.
2) i am fundamentally sick of this constant push to monetise hobbies and recreation/down time, cos it feeds into this unhealthy obsession with financial profit being considered the only acceptable way to enjoy something. y'know the "if you aren't making money you're wasting your time" rubbish, like whatever happened to just enjoying something for what it is?
Why sell more jpgs of courseIt's ridiculously big. What purpose would such a chunky building have?
He died because he was running around in 3rd person view and couldn't see his bio monitors on the HUD...so it looked like he just randomly keeled over for no reason. If the bio monitors had been visible during that extended sprinting session, you'd have seen he died of a heart attack or exhaustion...you can do that by jumping on the spot repeatedly too
Also in the other games subforum they discuss EDO
Elite Dangerous - Mission playthrough - Star Citizen Spectrum
https://www.twitch.tv/videos/936657474robertsspaceindustries.com
Strange the white knights aren't there explaining how SC is better than ED.
Oh well, seems that they just wanted to make it look as if the player in the ship picked up the others, because when he flew away you could see that the radar pips for the FPS players stayed on the ground. Thats rather shady marketing there.
Me being me... I quite like the sound of thatHe died because he was running around in 3rd person view and couldn't see his bio monitors on the HUD...so it looked like he just randomly keeled over for no reason. If the bio monitors had been visible during that extended sprinting session, you'd have seen he died of a heart attack or exhaustion...you can do that by jumping on the spot repeatedly too
LOL, I JUST stated this very thing in the Odyssey threads, having just found out that they are turning the FPS into the very same bullet-sponge meta-build SCB barge nonsense that ruined combat for me in ED. Great minds think alikeEngineering killed off any sense of proper PvP for me in ED, it went from being a pursuit of the skilled into a game of just turning up in engineered meta-build SCB barge.
But part of the reason that's true is because some players are in Solo, which encourages some PvPers to not play the game or do something else in game. SC has no Solo, and has direct player tracking bounty missions. ED has instancing, designed for about 16 players or so. SC today has 50 players per server, and wants a lot more. SC has much more of a focus on PvP relative to ED.In ED, other players are an absolute rarity unless I visit one of the CG's....or Jameson Orbital.
I assume that person doesn't know that physical multicrew is a promised feature.I mean, how rich is that?
By default, because they can't afford much else as they barely have AI, BGS, persistence.SC has much more of a focus on PvP relative to ED.
Also just sheer scale, last time I did the maths there were 57 Systems per player. Still only discovered 0.005% of the galaxy 213m Systems of 400bn I cant remember how many inhabited systems there are in the bubble (is it 150,000?) so even then without choke-points its rare to see somebody...which makes it special when you do, to me anyway.But part of the reason that's true is because some players are in Solo,
Hooray!which encourages some PvPers to not play the game or do something else in game.
The white knights don't go into the 'other games' section of spectrum. After mentioning it...I can't remember the last time I popped in there eitherSpectrum discussions....
The player atmosphere is much more optimistic in-game - Star Citizen Spectrum
I would recommend for those of you who are fighting to remain optimistic on here to just leave the forums and play the game. The people here on the forums are just here to complain for the most...robertsspaceindustries.com
I mean, this can be said of most games. But OP is rather dismissive of those complaining on the forums and tries to invalidate any negative opinions by saying they are bad apples. While i agree that on a lot of game forums the negativity is just silly and people whining, there are always some valid complaints, and on topic of course, personal opinion that is in no way invalidated just because you disagree with it. ED has its issues. GTA has its issues, and SC has issues as well.
Now, onto mining...
Anyone tired of Mining ? - Star Citizen Spectrum
would you rather they moved on from mining to something like .... please fill in what you wish.robertsspaceindustries.com
Someone, apparently unironically says...
Someone want to remind him he's backed Star Citizen?
Also in the other games subforum they discuss EDO
Elite Dangerous - Mission playthrough - Star Citizen Spectrum
https://www.twitch.tv/videos/936657474robertsspaceindustries.com
Strange the white knights aren't there explaining how SC is better than ED.
Just look at the comment section here, oh the defenders of the church is active.The white knights don't go into the 'other games' section of spectrum. After mentioning it...I can't remember the last time I popped in there either