This part of the gameplay needs a revision, also we need to have implemented in the game the really big ships for players (Carriers, battleships, etc), but in a balanced way, meaning, they are limited in were they can operate and how they can operate, for instance, pvp is out of the question for this ships, only as a defense measure, meaning, u cant take one of this for pvp but if a player fires on you them they become fair game, so that instead of having this defending systems and facing the thargoids we would see them go to conflit zones, haz res and the like after pvp...
As players in other ships to engage in this lore of the game, the thargoids, i for one, and this is as a space games fan for decades, and as a new player here, needs to have substancial rewards, and even missions and comunity goals that are really worth enganging to get the ppl to engage on this aspect of the game.
I did try to engage thargoids, its not easy for most part, and the rewards is marginal, and u need to have basically a dedicated ship to work, so its understendable that ppl stay away from this type of gaming.