Thargoid Attacks: Where, When and What you can do about it

HR 1183 added to the attacks - still no movement from 'Massive' (which is intentional, apparently)

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Would be nice if the "hand of God" would add either an interstellar factor or (preferably) a prison ship to a system in Witch Head. It's not uncommon to accidentally get a fine/bounty when fighting in the AX CZs due to the NPCs getting in the way, and subsequently dying means transportation to the nearest prison colony which is all the way in Pleiades approx 600LYs away - not an easy journey to make back when you're in an AX ship with no scoop and limited jump range.
 
Wait, how/why did Pleiades Sector PD-S b4-0 go back up from significant to massive? This does not inspire a lot of faith in Zac's statement that they're not bugged.
 
Arietis Sector YO-A b4 system has a very light Thargoid presence. Have seen threat 4 NHSS up to threat 6.

132 LY from Asterope -- 244 LY from Sol.
 
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No changes.

This could potentially snowball out of control :eek:
I've taken a break to fight for AEGIS (Rogue Tanner) after helping to clear Asterope.

I'll get back to AX in HR 1183 after Salvation wins another CG, in a row...which is also going to snowball out of control.

There are, at least, three devils, the one you know, the one nobody knows, the Thargoids, and possibly others...

EDIT: And while I'm at it, I'll throw Theta Seven onto the devil pile too...its like we're living, in-game, that ancient curse about life being interesting...
 
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