Question: how do you summon when you want to play in a wing?
I mean, as we know, when you're in a wing you never get hyperdicted.
Question: how do you summon when you want to play in a wing?
I mean, as we know, when you're in a wing you never get hyperdicted.
And when you fly solo and get hyperdicted, even creating a wing won't allow anyone to drop into your instance, or does it?
I'm not sure if I'm posting this in the right thread, and maybe someone can point me to it if so, but I just want to say huge thanks and respect to all who made the difference in the Battle for Lovaroju. That system was one I personally didn't want to see fall and even though I initially made the hero status on inara.cz right there in the beginning, just for a bit - wish I'd screenshot it now actually, lots more CMDRs stepped up and really showed how much of a hero they all truly are. I'm not trying to say that y'all did it for me or anything but just wanted to recognize and show appreciation. o7
Now that it's safe, I'm thinking I might try and unlock the caustic sink and start hitting an alert system, which is the best one at the moment?
o7It is very much, and thank you for pioneering the progress in Lovaroju! I think that it is equally heroic to invest in a system for which the completion is far from assured, as it is that so many Commanders are watching so closely for signs of investment and helping others with their targets. For many it is a simple case of maximising completions, and I like to think it is well that the initial investment gets rewarded that way. Your effort stake became your vote!
Will do. I like the carry on to the next cycle switch up, it really made me feel like there was a chance to compound the effort into something that brought a result at the end of the overall invasion cycle. I was very happy to see it being pushed to victory at this point.Due to Alert systems having no carried progress and today being Wednesday, there is very little choice; the only strong Alert going at present is HIP 30260, the early completion of which will help other systems indirectly. I keep a full list at the top of the thread, if you wanted to try your hand at moving an unpopulated Alert within a day.
Otherwise, probably the best action you can take today is to get your Caustic sink, more generally investing in your efficacy ready for the next cycle. After that, remember that you can also choose an Invasion system which has already at least 33% progress and at least one port remaining—any progress beyond 33% there will carry next cycle!
Hey Fizzatron! I was lucky enough to wing up with you the other night at Lovaroju. Great time.. and we killed a LOT of bad guys! Glad we helped save the system!I'm not sure if I'm posting this in the right thread, and maybe someone can point me to it if so, but I just want to say huge thanks and respect to all who made the difference in the Battle for Lovaroju. That system was one I personally didn't want to see fall and even though I initially made the hero status on inara.cz right there in the beginning, just for a bit - wish I'd screenshot it now actually, lots more CMDRs stepped up and really showed how much of a hero they all truly are. I'm not trying to say that y'all did it for me or anything but just wanted to recognize and show appreciation. o7
Now that it's safe, I'm thinking I might try and unlock the caustic sink and start hitting an alert system, which is the best one at the moment?
Just prior to the drive for research samples, I was actually making a draft tutorial for how to destroy a Cyclops with as little effort as possible—no equipment unlocked, little to no engineering, and no real flying involved. Obviously that will be of no use to a Commander not interested in combat at all, though if your view is that you would if you could then I would be happy to finish it!
I´m just saying that I suck at combat, but I´m quite interested on this tutorial!!
I'm about to wrap up Arietis Sector JR-V b2-2. If folks can drag Awara over the line, that will be 40 wins, matching the number of alerts and achieving a standstill for a week.
It's low because completing alerts has become easier than completing invasions. Nearly all the populated alerts are being finished meaning no new invasions. Once the current batch runs their course there will be none; no more attacked stations, no more CZs at ground ports.I have a terrible memory for these things but the invasion number looks very low this time around? Believe it was closer to the Alert number last time
Yes - a combination of existing invasions being defeated (or occasionally, completing), a heavy focus on blocking inhabited alerts, and the Thargoid's being required to pay more for their Alerts in the first place has meant that they're being contained.Good stuff. Looking at the Thargoid war system state it shows
Thargoid Alert: 40
Thargoid Invasion: 14
Thargoid Controlled: 1145
Thargoid Maelstrom: 8
I have a terrible memory for these things but the invasion number looks very low this time around? Believe it was closer to the Alert number last time
Yeah! That was awesome! I've never seen Thargoids pop so quickly lol. Though the Hydras were a different story altogether. Definitely want to do some more of that. Defending Lovaroju was the first time I actually went head to head with a Thargoid so I have a long way to go to gain proficiency and learn the tactics, but it's great fun. I just need to sort out my caustic sink so I don't have to disengage to allow decontamination limpets to do their thing without being shot by scouts every time! o7Hey Fizzatron! I was lucky enough to wing up with you the other night at Lovaroju. Great time.. and we killed a LOT of bad guys! Glad we helped save the system!
o7