the FSS, watching paint dry....

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You can still refuse it, a much as you could if it were paid for.

Really. Do explain how without telling me if i dont like it leave. If kicking people out is the answer then fdev should just refund me and ill never be heard from again.

I waited months for his update, i held back my exploration trip. :(

Indeed, I would actually pay to go back tp pre update. What a clusterf&Fk

As would i.
 
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Really. Do explain how without telling me if i dont like it leave. If kicking people out is the answer then fdev should just refund me and ill never be heard from again.

I waited months for his update, i held back my exploration trip. :(
As I said, you can still refuse it as much as you could if it were paid for.

If you'd paid for Beyond, it would still replace the existing system pre-Beyond ...
 
This impression is wrong and just subjective at best as you can easily prove yourself: You can immediately start the scanning process once your FSD is *set* to zero. At this point you are still moving, something you can clearly see in the FSS screen if you carefully watch the background. The FSS is nothing but a massively enhanced view of your surroundings with the proper tools for exploration. I think all those who start scanning while still scooping know this by now.

Untrue, it's a whole new screen as you cannot see the interior of your ship while using it.
 
Well, since this thread is 72 pages long and near the top, I will go ahead and add that I did not read said 72 pages but I like the FSS just fine. Added in case someone, somewhere, is keeping book.

Ah, somebody after my own heart. I started five pages back, and I’m still working catching up. ;)

I too enjoy the new FSS. It’s given me a rather severe case of “One more system” Syndrome. I also appreciate how it displays the concentration of mass in the system. It makes it easier to find Interesting Things (tm) like ice worlds with deep crevasses, geological POIs, binary+, and roche worlds. Even better, now that I know what to look for, it adds, on average, about 15 seconds to the Buckyball standard of 44 seconds between jumps.
 
I have been saying that all along. As long as they are mutually exclusive, I have no problems. But I can't see Fdev doing it though as I think the new mechanics will be tied in to future content and possibly content that we haven't discovered yet. Especially if atmospheric planets become a thing in the not too distant future.

Indeed, the main point of the FSS is for FD to be able to seed the game world with human scale stuff that has a snowballs chance of actually being found in a 1:1 scale galaxy.

The other things that it does are to add some hands on game-play to exploration, speeds up the process of exploration (including cherry picking) and increases the amount of systems that are likely to be tagged, and potentially, due to the ease and speed of getting to point where a player has tagged a body will increase the number of fully tagged systems.

It also appears to be much more lucrative if credits are a thing. I just cashed in 'exploration' data, and it was 1.6 million credits... I haven't actively scanned anything, that was all passive scans in the bubble. Not one button pressed at all. :)

So, IMHO, the two systems could work perfectly well together, and having the choice of how to explore should surely be a good thing. No one type of game-play imposed upon anyone, everyone happy.

Maybe something along these lines...

Yes, the optional module would be a good approach, because one objection to having a fully populated system map by default that I have heard and that to me makes sense is that some players like to uncover a system one body at a time, and check on their progress by looking at the system map from time to time, so not fitting that optional module would solve that issue.

With regards to the idea that the old system map reveal gave too much away, I don't really buy that, as the FSS gives away all that information, just in a different format. Markers on a line that can be identified with practice just as easily, and perhaps with even greater accuracy than the graphics that were presented in the system map.

I do think that it's reasonable to have players who want to harness the power of the FSS (to locate potential POI's) to have to actually use it, in other words search for and locate bodies they are interested in using the FSS mechanics, not have targeting information taken from a system map reveal carried over to the FSS, but honestly, it's really not that difficult. :)

The overriding principle for me is that players should have a choice of tools to use to achieve things in the game, just as we do have in so many other areas. Different ships, different weapons, all can be used at the player's discretion in areas that are much more competitive than exploration. I really am at a bit of a loss as to why some players seem to care so deeply about how another person plays the game...
 
Nope, you never would have refused it if it wasn't free. It would still have been the update now. You can refuse to pay, but how does that change a free update? The FSS would still be what it is and the ADS died, even if it were paid for content to get the FSS.

Yes we could. By not buying the update. If the FSS was part of the update and I didn't buy it, I wouldn't have the FSS and the problem was solved.

I also wouldn't have any of the other things in the update true, but I would happily give up the entire season 3 without a second thought, if that meant I now didn't have to play a ball pointing minigame every time I entered a new system.
 
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Nothing changed after the beta, as usual.

I discount the "as usual" as the usual sour grapes whose wishes did not win. But if "nothing" changed, then your complaints were deemed unworthy of addressing. Since you were not the only player of the beta and there's lots who love the changes, your argument is only that: your argument. There's more than one person playing this game and paying for it. It's democratic.
 
Really. Do explain how without telling me if i dont like it leave.
He didn't. He said you could refuse it.

HOW you do that is up to you.

Leave. We're not ordering you to put up with the changes.
Don't use the FSS. Just honk and leave, same as you did with the ADS. You get paid the full amount you would have done with the ADS. We're also not ordering you to use the FSS mode.
 
I discount the "as usual" as the usual sour grapes whose wishes did not win. But if "nothing" changed, then your complaints were deemed unworthy of addressing. Since you were not the only player of the beta and there's lots who love the changes, your argument is only that: your argument. There's more than one person playing this game and paying for it. It's democratic.

What changed?
 
I discount the "as usual" as the usual sour grapes whose wishes did not win. But if "nothing" changed, then your complaints were deemed unworthy of addressing. Since you were not the only player of the beta and there's lots who love the changes, your argument is only that: your argument. There's more than one person playing this game and paying for it. It's democratic.

I'm pretty sure the majority of players hate CQC, it's still there...
 
The way people experience immersion is subjhective by definition. You can't tell anyone it is wrong when they claim it destroys their immersion.

It might not do it for you, but that also is subjective.

That is true.
I am reminded of the horrible, lore-breaking head-canon thread, in that there is a lot the game does not tell us and we make up an explanation in our head. If that suddenly contradicts something new seen in game (in my case the magic wings of the Guardian fighters), it is annoying because you have to fix your explanation or ignore it.
It seems immersion, being even more personal and not as easy to translate between people, works similar and people have different tolerances to changes in the way the game works.
The best we satisfied players can do is provide our explanations as an alternative.
 
Nope, you would both have the FSS, because the ADS died. You dont have to use the FSS. Ships fly fine without it. Heck, don't add a keybind for entering FSS mode, job done.

Why would I play the game if it isn't enjoyable any more?
The ADS, whilst not intrinsically enjoyable, was the key that unlocked enjoyable gameplay. It's like suggesting that I play football without a ball - yes, I can still run around on the pitch, but it's a lot less fun.
 
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