Sadly, I think you're right. Damn balance "so everything can be killed by a single Viper".
I love conspiracy theorist gamers. So much more entertaining than the political ones.
Sadly, I think you're right. Damn balance "so everything can be killed by a single Viper".
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* Unless you add high profit / high risk things for big ships to do.
as the Panther (ship on the left for ppl don't know) was that biggest ship in the original at 2100tons cargo with no drive the corvette going on that should be half the size of a capital ship
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Indeed it would be quite a sight, except there is no external view and getting close to one will be a brief encounter! You will be too busy keeping your shields up to see anything!I'm hoping those white bits light up when its in flight. That would be quite a sight to see I think.
+1Will be nerfed into oblivion until people can kill them in 30s with their Vipers.
I hope they nerf it before it's released, then it wont need nerfing
Still want my Panther though, fully nerfed before release so it can't possibly be nerfed anymore![]()
AFAIK, the Dropship is not intended to be the 'peer' of the Clipper. I'm pretty sure that the Dropship (like the Orca) counts as a 'liner', and so won't be much use until the passenger gameplay is added.Problem is - after seeing how terrible the dropship is compared to its "peer" - the clipper, I am very worried, that the corvette will also be a very poor ship compared to anything in its weight category.
You don't, IMO, need forward and back thrust - the throttle should take care of it - just move it a little bit!.
There is also a forward/back thruster that works like the vertical and lateral thrusters.Huh? The throttle IS forward and back thrust.
Ok so based on several comments and gentle nudges on my first thread where I said I started the game with keyboard mouse, I picked up my new Thrustmaster T16000M joystick, to finally learn it. Note: I've never ever used a joystick in my life before.
So I'm mapping the controls to the joystick (mostly using the video by Tim Wheatley https://www.youtube.com/watch?v=wYv8dxga4eM although I did change a few things from there (e.g. yaw vs roll) and while I think I got most of the things right, I'm stumped at thrust fw and back. For thrust left, right, up and down I use the POV hat's 4 directions. But forward and backward? Bit stumped...
Btw these are the bindings I've currently mapped (for basic stuff so far):
Roll- X axis
Yaw - RZ axis
Pitch - Y axis
Thrust - the POV hat
Can anyone help me out with fw and back thrust?
There is also a forward/back thruster that works like the vertical and lateral thrusters.
That you don't know about them reinforces my point!