I heard that the CH fighter stick likes to track across the two axis and the transition takes some getting used to.
The X52 silver needs the magnet mod otherwise the joystick itself is not very accurate my old Extreme3D was better till I did the mod.
The X52 also has quite a bit of play in the center that makes it feel less accurate around the center, I ended up opening the handle and letting some superglue wick into the connection between the metal shaft and the plastic handle. The plastic vs metal rub and 2mm pin that locks them together develops quite a lot of play.
The bottom of the metal shaft also rubs against the insulation of the dozen or so 1mm wires that come out the bottom eventually wearing through and severing the wires.
So not the best design but it's what I have and I like it a lot. You can use the rubber analog mouse nub to control thrusters on the x52 but it's not that great. I actually prefer the hat set as an 8 way hat.
Most important thing for a hotas is to have at least two hats on the stick to navigate the ship system menus properly. And another preferably on the throttle for lateral thrusters. Otherwise it comes down to what kind of yaw control you want. Twist stick, pedals or a toggle/rocker. I find the twist stick most convenient if a little over sensitive in most flying games. Not such a big deal in ED with it's weak rudder though.
The X52 silver needs the magnet mod otherwise the joystick itself is not very accurate my old Extreme3D was better till I did the mod.
The X52 also has quite a bit of play in the center that makes it feel less accurate around the center, I ended up opening the handle and letting some superglue wick into the connection between the metal shaft and the plastic handle. The plastic vs metal rub and 2mm pin that locks them together develops quite a lot of play.
The bottom of the metal shaft also rubs against the insulation of the dozen or so 1mm wires that come out the bottom eventually wearing through and severing the wires.
So not the best design but it's what I have and I like it a lot. You can use the rubber analog mouse nub to control thrusters on the x52 but it's not that great. I actually prefer the hat set as an 8 way hat.
Most important thing for a hotas is to have at least two hats on the stick to navigate the ship system menus properly. And another preferably on the throttle for lateral thrusters. Otherwise it comes down to what kind of yaw control you want. Twist stick, pedals or a toggle/rocker. I find the twist stick most convenient if a little over sensitive in most flying games. Not such a big deal in ED with it's weak rudder though.