Some people consider it a challenge, and a rewarding one. To put it mildly, it sounds to me you are out of options because the sticks in your budget aren't up to your expectation.
I'd raise my budget if I had something to buy. The way I see it, you have two sides, cheaper sub 50,- sticks and 150+ sticks, of which some aren't even of best quality and the price mainly comes from the fact that these are (forced) HOTAS systems. And beyond that you have expensive enthusiast flight-sim hardware, as Lysander lysan posted.
The M5 Cobra is the only one that might come closer to that middle range segment (in price and quality), because as I said, it's a quite good stick in my opinion, but it aims toward a specific way of use with it's wide range of movement and very light spring (action flight shooters). It almost feels like a glorified Xbox stick.
The only thing above that would probably be the CH stuff, but mainly because you aren't forced to pay for an additional throttle. The problem with CH is that their sticks are build after a real flightstick and lack twist, which means you need to find additional solutions for this, which means additional money to spend.
If I was a flight-sim enthusiast I'd have already invested into proper gear, but I am mainly looking for a stick for space flight games and I find gear that is built after real combat jet equipment quite inappropriate for space vessels. The twist is not just a game solution, given how it exists in the space shuttle as well (if I'm not mistaken).
So for me it's not just performance, but also (here it comes) immersion and (oh boy close your eyes and ears) realism. I don't want a light stick that makes my ship twitch as soon as I lay my hand on it, nor do I want a stick that is an "antique" F-16 stick installed into a future space fighter. The T16000M covers those two elements actually well, unfortunately it's a cheaper sub 50 stick and it kind of shows. I'd gladly pay 100 for it, if there was something suitable actually available.
And those Star Citizen marketing joysticks that Saitek will bring look horrendous. Not gonna touch it.
Does it all somehow make sense? Or am I in the minority with my point of view?
My sticks perform great for what i need. The throttle has enough resistance for it to stay where it is at, and the flight stick is loose enough not to hurt your wrist after a good 1-hour dogfight session. Centering is done with a spring disk thingy. I use a 5% deadzone because i also do a lot of long haul travel. I made it all with hall effect sensors getting a 10-bit resolution (effectively only 9 bits because i'm only use half the sensor range).
Sounds good, maybe if I get desperate I'll order one from you. :x
No such issues with my T16000M. Extremely accurate and snaps back to center with zero drift.
My unit snaps into center too, but if I pull it back, it kinda moves off center (slight left, or right) unless I put some effort into keeping it straight, which I don't even feel, but have to see how the ship moves. My old stick goes straight back, unless you actually move it slight to the side. I love the stability and stiffness of the T16000M, but that is a bit of a problem. Also the hat is not comfortable, but theoretically I can fix this by putting something on it.
So does your T16000M not have that issue? Also when you bought it, was the ball in the base oily?
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So I've been flying around in Star Citizen a bit and I have to say I do like the way the T16000M goes actually, love the stability and resistance that feels almost like a real flight stick (and love the twist). Not sure how it'll do in dog fighting, but dog fighting is actually not my main concern with space games. However, it is not a very comfortable shape and I have this pitch centering issue. As said, no other options available as far as I can tell.