I've made some further updates to my codex clues. It dawned on me how many strong connections there are now.

The Tau Ceti section of the codex appears to be a direct parallel (omphalos rift) to Legacy.

Art Tornqvist is a figure of authority like Darik who Cora (like Julia) must ask permission to use his ship.
From my earlier research, Art's name can be interpreted as a double meaning for a "bad thorned room" - aka. a prison.
Further extending this metaphor, Art is a SHIPboard mechanic. A ship can be both a floating home and also a place of confinement with no escape - a perfect "narrative vessel" (pun intended!) for the horror stories of the generation ships of Elite.

Tau Ceti was a human colony which had the unfortunate stigma of causing extinction to the local alien life.
Cetus is a monster of the sea, so thus a human "monster" carrying 300 human souls (Tau = 300) arrived to consume the world's life.
Tau Ceti was similarly a symbol of revolt against the established power of Sol.
Achenar was symbolic of this too given how the PF painted them as 'monstrous' as a pretext for attack.

Darik was the hero who sparked the revolt that liberated the colony prison of Freeholm.
Just as the hero of Julia's childrens story would seek to liberate the place of Princess Astrophel's confinement.
Similarly Julia's actions to save Freeholm from the Laphrian Navy's rogue attack.
The frenzy intensified when it was revealed that all of those killed were persons of interest in the investigation about why a rogue Navy operation had attacked Freeholm.
Sounds very familiar to Starship One - another narrative device similarity connecting the game and novel.

Here's some tinfoil icing on the omphalos cake for investigation.
Freeholm wasn't just a political prison, it was a mining colony. I recall the Edifying Will stream where FDev were talking tongue-in-cheek about Raxxla, in the context of deep core mining asteroids.

Timestamped link:

Then you have the Bruce Garrido interview, where he chooses to emphasise the "intriguing idea" that a singular entity is utilising Raxxla.

Source: https://youtu.be/PVnO3WivJR4?si=Pgj7u-B2Xg3vqmFP&t=8705


Could there be a relationship with the early mining colonies? Did one of the early miners unwittingly stumble on a clue about Raxxla which eventually led to the formation of the Dark Wheel?
Edit: aha! another clue connection! - mining colonies just like the mythical one-eyed Arimaspians who possessed gold in the mountains, a treasure which the griffins sought to hoard for themselves.
 
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OK going over some of the systems mentioned in Legacy, one of them doesn’t seem to exist in game, but oddly it’s given a date.

“Bring up the Beaumont insurrection from 3294”
Well well, speaking of penal mining colonies being liberated by free-thinking vagabonds!!
Thanks for spotting that because the part after it hints at its location.

“The Beaumont system was a frontier world far below Achenar. No official reason or explanation was provided but Federal newsfeeds claimed that a bureaucratic oversight put a pirate clan captured during an Imperial Navy sweep of the area into the same mine where they’d been sent for hard labour. The mining base was positioned in a rich cluster in the asteroid belt around two AUs from the populated planet.”
The parallels with their own position weren’t lost on Julia, or the other pilots.
“Slave revolts in the Empire are rare, however the mine used a higher proportion of penal slaves. They were slaves who had been sentenced rather than bonded. Usually criminals or deserters and in this case pirates. Security at the mine was higher than usual for this type of operation but it backfired. The new prisoners overwhelmed their guards on arrival and were able to release the other slaves.
Most wanted nothing to do with the rebellion, but there were enough who joined them to make use of the hardware available at the station.
“Naturally, Imperial authorities didn’t reveal much about the action. Fortunately for us there was an independent trader in the area who filmed most of the recapture operation before he jumped away and sold his story to the newsfeeds.

Frontier world.
Pirate "treasure" in a rich cluster of asteroids.
Literal parallels to Freeholm.
"Deserters" of a captive power.
Independent source of information - thus more trustworthy, like with Lyta Crane.

Something to search for I guess.
Word associations with Beaumont, or a system that was renamed, or at the very least somewhere "far below" Achenar with a belt 2 AU (~500 ls) from a populated planet.
 
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Well well, speaking of penal mining colonies being liberated by free-thinking vagabonds!!
Thanks for spotting that because the part after it hints at its location.



Frontier world.
Pirate "treasure" in a rich cluster of asteroids.
Literal parallels to Freeholm.
"Deserters" of a captive power.
Independent source of information - thus more trustworthy, like with Lyta Crane.

Something to search for I guess.
Word associations with Beaumont, or a system that was renamed, or at the very least somewhere "far below" Achenar with a belt 2 AU (~500 ls) from a populated planet.
Yes had noted that, and was interested to see who else picked it up too, especially the potential similarities to the DW text and Lyta Crane.

I do suspect a large part of the Codex is alluding to Brookes book and is interchangeable, it’s rather clever, if intentional.

To date I have only found two systems in the text which don’t correlate to the game. I think this is intentional. The locational information about the ‘Beaumont system’ as it is named, could well be a potential lead, I wonder if it alludes to the area around the Lost Realms zone!

Again if we interpret the names referenced in the book correctly there might be an association with the myth of Persephone; remember that following the line of sight from Demeter to Persephone leads us to the Greek Underworld in game, and that area I call the Lost Realms, which so neatly fits the last segment of the Codex, Atlantis etc.

Does the reference to Beaumont identify a location in game, there ought to be enough information in its description to illicit some perimeters? I believe we have investigated this hypothesis previously, but it was long before my Lost Realms discovery… I think it might have legs…the area of the Lost Realms has a high concentration of systems all named after ‘Otherworlds’, and it’s in the same vicinity of Brookes Tours and a system named after ‘the Guardian of the Eastern Gate’, this area is generally my alternate go-to in opposition to the Miltonian model… I wonder if it still holds some unknown mysteries?

Looking for a system far below Achenar.

A populated system.

A mining base in an asteroid belt ~500ls from a populated planet.


By the way Beaumont is old French for “beautiful mountain”. I have long suspected M Brookes dropped various hints and/or references to ‘mountains’. I had missed this earlier on, this could be the first reference to the ‘mountain’ hypothesis?
 
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Yes had noted that, and was interested to see who else picked it up too, especially the potential similarities to the DW text and Lyta Crane.

I do suspect a large part of the Codex is alluding to Brookes book and is interchangeable, it’s rather clever, if intentional.

To date I have only found two systems in the text which don’t correlate to the game. I think this is intentional. The locational information about Beaumont could well be a potential lead, I wonder if it alludes to the area around the Lost Realms zone!

Again if we interpret the names referenced in the book correctly there might be an association with the myth of Persephone; remember that following the line of sight from Demeter to Persephone leads us to the Greek Underworld in game, and that area I call the Lost Realms, which so neatly fits the last segment of the Codex, Atlantis etc.

Does the reference to Beaumont identify a location in game, there ought to be enough information in its description to illicit some perimeters? I believe we have investigated this hypothesis previously, but it was long before my Lost Realms discovery… I think it might have legs…the area of the Lost Realms has a high concentration of systems all named after ‘Otherworlds’, and it’s in the same vicinity of Brookes Tours and a system named after ‘the Guardian of the Eastern Gate’, this area is generally my alternate go-to in opposition to the Miltonian model… I wonder if it still holds some unknown mysteries?

Looking for a system far below Achenar.

A populated system.

A mining base in an asteroid belt ~500ls from a populated planet.

Beaumont sounds like a person's name- perhaps some member of the FD team? A backer? Some historical or literature reference?
 
Beaumont sounds like a person's name- perhaps some member of the FD team? A backer? Some historical or literature reference?
There are a number of potential links via naming, some bases use the name, there’s a character in Galnet too… might identify a zone of influence, currently mapping in correlation to asteroid based in the bubble.
 
Does the reference to Beaumont identify a location in game, there ought to be enough information in its description to illicit some perimeters? I believe we have investigated this hypothesis previously, but it was long before my Lost Realms discovery… I think it might have legs…the area of the Lost Realms has a high concentration of systems all named after ‘Otherworlds’, and it’s in the same vicinity of Brookes Tours and a system named after ‘the Guardian of the Eastern Gate’, this area is generally my alternate go-to in opposition to the Miltonian model… I wonder if it still holds some unknown mysteries?

Looking for a system far below Achenar.

A populated system.

A mining base in an asteroid belt ~500ls from a populated planet.

Yep, there are a few interestingly named candidates.
Hell Port
Medusa's Rock
but then Iris Vacations stands out the most - it is exactly on 2AU at 499ls.
 
Searching those 3 systems in game brings up a peculiar coincidence - all 3 are in close proximity to a nebula - the Seagull, the Crescent, and Iris nebulae.
Seagull Sector - Hell Port is technically "south-southeast" of Achenar, but that's a stretch considering they likely mean downward below the galactic plane.

Another thought: the name Beaumont derived from French means "Beautiful Mountain" so perhaps that could refine the names to look for.
 
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As for mountains or hills, I can create a string of grade AA tinfoil with some kind of mountain (or hill) in it:

0) Codex points to Tau Ceti
1) Tau Ceti points to Pink Floyd
2) Pink Floyd provides a tenuous connection to the song "Vagabond Ways" by Marianne Faithfull
3) Which provides another tenuous connection to a station with an odd name "Marianne's Journey to Arcadia" in system LTT 606
4) Which happens to orbit a planet with an odd name "Moel Lefn"
5) "Moel Lefn" could be translated as "smooth hill"
6) The "smooth hill" might point toward Barnard's Loop
7) Barnard's Loop looks like an eye with a brow
8) When viewed from LTT 606, the Lost Jewel of Orion (Hatysa / 44 Iota Orionis) could be considered to be on that brow.
9) Also in that general direction is PMD2009-48 which mentions the "golden chain".
10) A golden spiral would match "golden chain" and "spiralling stars"
11) The vector between LTT 606 and 44 Iota Orionis has got some funny prime factors:
2 x 2 x 2 x 2 x 3 x 3 x 3 x 3 x 3 x 3 x 3 | 5 x 7 x 7 x 89 | 3 x 20333
12) The prime factors 89 and 233 appear quite often in the coordinates of a golden spiral
 
Searching those 3 systems in game brings up a peculiar coincidence - all 3 are in close proximity to a nebula - the Seagull, the Crescent, and Iris nebulae.
Seagull Sector - Hell Port is technically "south-southeast" of Achenar, but that's a stretch considering they likely mean downward below the galactic plane.

Another thought: the name Beaumont derived from French means "Beautiful Mountain" so perhaps that could refine the names to look for.

Many roid stations were actually implemented in game in nebula intentionally by FD to aid exploration.
 
Art's name can be interpreted as a double meaning for a "bad thorned room" - aka. a prison.
I think that is stretch. Tornqvist or Törnqvist / Törnkvist as it is usually written in Swedish is a single word, describing a single object. A twig with thorns.

A kvist is also a structure on a house, like this:
1714977798451.jpeg


Where a one or several vertical windows are placed on a slanted roof and merged in with it's own roof and walls. This increases the usable are of the room under the roof and improves light conditions.

If you where in that part of the house you could say you are in the kvist, but technically the kvist is not the room. It's the structure.
 
I think that is stretch. Tornqvist or Törnqvist / Törnkvist as it is usually written in Swedish is a single word, describing a single object. A twig with thorns.

A kvist is also a structure on a house, like this:
View attachment 392038

Where a one or several vertical windows are placed on a slanted roof and merged in with it's own roof and walls. This increases the usable are of the room under the roof and improves light conditions.

If you where in that part of the house you could say you are in the kvist, but technically the kvist is not the room. It's the structure.
Don't forget there is a possible relative that works at Imperial Herald: Colm Tornquist (it's an alternate spelling). It is relatively well established phenomenon that family names can change when people move to a new area.

Galactic News: Empire to retake Facece

Colm Tornquist of the Imperial Herald seemed to encapsulate the views of many when he asked: "What is Chancellor Blaine waiting for? Every day that passes is another day in which the people of Facece labour under the dictatorial rule of the Allied Facece Order. Action must be taken!" Almost as soon as this complaint was aired, Clearly Chancellor Blaine announced plans to retake the Facece system:

"I apologise for what some have perceived as a lack of alacrity. I know the Imperial people are eager to see these opportunists removed from Imperial space, but it was essential that we plan our operation carefully to minimise the danger to the people of Facece. Now the planning is over, and order will soon be restored. I implore the people of Facece to remain calm. And to the Allied Facece Order I say this: your days are numbered."


Colm has connections to royalty.


Isn't Art a potentially shortened version of Arthur as in King Arthur?


TheDarkWheelSemiLegendarySpaceUnit.jpeg
 
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Don't forget there is a possible relative that works at Imperial Herald: Colm Tornquist (it's an alternate spelling). It is relatively well established phenomenon that family names can change when people move to a new area.

Galactic News: Empire to retake Facece




Colm has connections to royalty.


Isn't Art a potentially shortened version of Arthur as in King Arthur?


View attachment 392075
I think you're on to something there, the ship was also called the Avalonis, clearly the legend of Raxxla is tied to the legend of King Arthur <3
 
Don't forget there is a possible relative that works at Imperial Herald: Colm Tornquist (it's an alternate spelling). It is relatively well established phenomenon that family names can change when people move to a new area.

Galactic News: Empire to retake Facece




Colm has connections to royalty.


Isn't Art a potentially shortened version of Arthur as in King Arthur?


View attachment 392075
Good point. There is a thousand years between Art and Colm, so the spelling difference is neglectable.
 

The Arthurian link is not lost on me either. It is evident from Holdstocks text here that he is drawing upon his own mythology, that of talk of ‘Otherworlds’, ‘Edens’ and yes too ‘King Arthur’.

Lest we forgot of the Lost Realms in game, and the various systems named after Avalon and so forth.

The Lost Realms of Robert Holdstock
https://forums.frontier.co.uk/threads/the-quest-to-find-raxxla.168253/post-10214625

The Lost Realms zone has more to it then simply being an Easter Egg, this Holdstock reference is reflected within the Codex.

So the question is, do these potential clues point someplace else or something specific, or is their purpose simply reiterating what the Codex already alludes and their intent is to emphasise the Lost Realms?
 
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There are multiple references to thunder gods in the game. There are references to princess being rescued from dragon…the heros quest…. And references to the celestial axis.

All of these can be related to the early myths involving (usually a thunder god) fighting a dragon/serpent. Sometimes related to a world axis, often the snake is a”world” snake … later the gods are replaced with larger than life Heros and the snake is guarding some kind of boon or treasure…

Ya this is the kind of stuff Holdstock enjoyed - especially in his Mythagos. The Arthur legends have alot of that - and when i think of Art Tornquist i think of Holdstocks Ragthorn …
 
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