Things of note regarding the Fed Cap Ship in Ross 860. I jettisoned a Power Transfer Bus and a Supercapacitor in both the internal and external antenna, nothing happened. Written on the side of the external antenna is CTRL - 4748, 4748 is written on everyone's carrier. A clean, Aisling Duval Anaconda was in the instance, no Corvettes. I couldn't lock onto the installation to search for cargo bays and such, also I didn't see any cargo bays, hackable hatches or antenna. (relative to all the other installations I rob.)
well we don't really care about what's written on it. But what's being broadcasted on the bridge antenna. That's something I am going to be recording tonight when i return to the bubble. Was out at the guardian sites to confirm something.
 
I finished the survey of NGC 188 and its duplicate systems. This allowed me to estimate the position of the "blue dot" (which is ~ -10500 +/- 500, 5200 +/- 250, -7000 +/- 400 - i.e. far out of the galaxy bounding box, but a very specific location nevertheless). The margins of error are large because my analysis is still very preliminary. I need to both extract better precision coordinates from the player log and use better tools to compute this.

Below is the table of the systems, their positions (POS1 being the "lower" copy, and POS2 being the "upper" copy", and M(XYZ) are the coordinates of a midpoint between skew lines of NGC 188 DGV 44 and the other systems. This actually lines up in this configuration shockingly well, because in many cases if you use a different system, the results are nowhere near as good. Maybe @Rochester can do a better analysis of this with his tools (otherwise I will try to refine this further - this is a very basic analysis in Excel, I can do much better than this - I'm sure of that). The three systems at the bottom of the table are outliers: two of them have their counterpart far out of NGC 188 so I don't consider this reliable data (although HIP 4349 actually lines up relatively well), and the third is a pair in NGC 188 that just has very small delta between systems so it's wildly off the mark (visually it's OK, but when you look at actual coordinates, it's nowhere near the other lines).

Based on this I have two hypotheses:

1. There are several dots in the skymap similar to the "blue dot" some of them can be mapped from the data under "duplicates" page in EDSM so we don't actually have to go anywhere, but others have not been mapped at all and it requires visiting some places first to get system coordinates. The idea here is that they form a pointer system to Raxxla (or something else cool), and that lines drawn between appropriate pairs would cross in a relevant place. I don't know off hand that's actually true, but we can't even try until at least 5 have been mapped (and I believe EDSM has data for 2, maybe 3, besides NGC 188 which is below).

2. This is a tutorial for how to actually get to whatever this is meant to point to, and instead we need to use the duplicate systems from Velorum constellation to find the approximate search area. Unless they happen to line up shockingly well, this is going to be still a rather large search area - minimum a couple hundred light years (but perhaps the newfangled construction view can speed this up...) I did a basic glance at this with bookmarks and it looks like it would be NOT in the bubble.

Edit:

3. Another really dumb possibility is that the midpoint of R Carinae and L Carinae lines is meaningful.

SystemPOS 1POS 2MXMYMZ
NGC 188 DGV 44-5140.91, 2483.66, -3338.81-5161.13, 2493.44, -3351.94
NGC 188 DGV 537-5138.91, 2502.63, -3317.75-5149.03, 2507.53, -3324.28
-11525.7​
5583.438​
-7461.82​
NGC 188 DGV 1286-5118.03, 2528.28, -3316.66-5284.69, 2610.59, -3424.69
-10630.2​
5194.555​
-6896.51​
NGC 188 FTS 35-5141.81, 2516.91, -3314.41-5215.66, 2553.06, -3362
-10538.1​
5126.295​
-6817.67​
NGC 188 FTS 33-5150.06, 2515.66, -3324.53-5177.28, 2528.94, -3342.09
-10851​
5271.3​
-7024.49​
NGC 188 DGV 395-5160.84, 2517.44, -3342.34-5307.63, 2589.06, -3437.41
-10821.6​
5255.372​
-7018.08​
NGC 188 FTS 101-5170.69, 2528.81, -3338.41-5214.97, 2550.47, -3367.03
-10990.4​
5344.327​
-7118.51​
NGC 188 FTS 46-5169.06, 2528.22, -3349.34-5200.09, 2543.41, -3369.47
-10659​
5184.261​
-6916.43​
NGC 188 DGV 54-5189.97, 2513.75, -3361.69-5227.31, 2531.84, -3385.84
-9267.44​
4484.385​
-6008.55​
2MASS J00465966+8513157-5195.22, 2542.06, -3352.19-5204.53, 2546.63, -3358.19
-9612.2​
4678.473​
-6220.4​
NGC 188 DGV 437-5192.19, 2549.63, -3371-5237.97, 2572.09, -3400.72
-11087.7​
5401.161​
-7199.33​
NGC 188 SMV 12213-5215.31, 2534.28, -3402.44-5247.13, 2549.75, -3423.19
-10857.7​
5263.183​
-7066.54​
NGC 188 DGV 719-5300.88, 2597.94, -3423.25-5335.84, 2615.09, -3445.81
-10348.8​
5039.003​
-6700.36​
NGC 188 FTS 39-5310.19, 2604.25, -3433.97-5325.69, 2611.88, -3444
-9857.96​
4804.784​
-6389.15​
NGC 188 FTS 27-5153.22, 2518.31, -3323.59-5342.91, 2611, -3445.94
-10733.9​
5217.072​
-6946.84​
NGC 188 DGV 137-5308.44, 2577.41, -3421.06-5310.78, 2578.53, -3422.56
-6949.96​
3360.453​
-4492.72​
HIP 4349-1292.75, 642.96875, -844.4375-5188.84, 2542.69, -3373.47
-10008.3​
4857.736​
-6501.12​
NGC 188 PKM 4376-28.875, 28.84375, 425.21875-5168.69, 2523.38, -3323.72
496.5541​
-238.845​
769.5522​
The dot issues goes a bit back too as others have been following others . Take here for example - https://forums.frontier.co.uk/threads/star-hidden-on-the-gal-map.324896/
 
The dot issues goes a bit back too as others have been following others . Take here for example - https://forums.frontier.co.uk/threads/star-hidden-on-the-gal-map.324896/

The dots I'm talking about specifically are far enough that they are "behind" Magellanic Clouds in galmap, judging by parallax.

As far as I can tell, everything you see in galmap is some actual object, which may or may not be available for selection in the search box (and you can't click on anything out side of the bounding box anyway). All those little dots and galaxies you see there? They are actual objects represented in the game, there is no classically understood "skybox".
 
The dots I'm talking about specifically are far enough that they are "behind" Magellanic Clouds in galmap, judging by parallax.

As far as I can tell, everything you see in galmap is some actual object, which may or may not be available for selection in the search box (and you can't click on anything out side of the bounding box anyway). All those little dots and galaxies you see there? They are actual objects represented in the game, there is no classically understood "skybox".
right was more saying people been chasing the same blue dots thinking they are stars that lead to someplace. They become more evident if you are either way above the galaxy or far below it or on the far out bounds of the spiral arms.
 
So here is a funny thing: the position I calculated from the duplicate systems skew lines in NGC 188 actually lines up with IRL position of NGC 188. I queried simbad for objects in that location and I got this:


Some of those stars actually exist in NGC 188 in the game.

So, 1. in Elite those stars got moved "closer" (by a factor of 2 or so), and 2. the skew lines are pointing at the original location where NGC 188 is supposed to actually be.

I'll try to see if this pattern holds for the other larger sets of duplicates that are known.
 
right was more saying people been chasing the same blue dots thinking they are stars that lead to someplace. They become more evident if you are either way above the galaxy or far below it or on the far out bounds of the spiral arms.

Right, we know that. That's evident once you pair them with the galmap view. My idea here is that they are there to form axes for a system of coordinates so to speak, and perhaps Raxxla is at 0.0.0.

Edit: at the very least, approximating their actual position would allow us to probably identify what those objects are supposed to be assuming they are real astronomical objects.
 
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I've updated the table in my previous post:


Now with precise coordinates and system addresses to disambiguate this against any other database for anyone that would want to play with this data.

Also, the calculated position is not actually reachable, but it's still well within bounds of the galmap and targetable (and afaict it's empty). It's in Formidline Rift (aka still far from the actual "blue dot")
 

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it's obnoxious, so just use a guide because tracking 100 different logs is just insane. It's a solved problem don't feel bad for using the tools to get through it.
yep i hear ya CMDR and i'm hoping to have time this weekend to finally get them all scanned & done!

----------

By the way everyone....
Well... it happened again...
Similar scenario as what i posted about recently a few pages ago , today i stumbled upon yet another truly AMAZING SPACE discovery....which being a 1+ year newb, i of course thought for a few minutes (again) that i had actually uncovered Raxxla ( or something related to it ) .

First, as i was just about to jump toward my destination, i notice the following very ironic & appopriate SHIP...
neestar25braben - Copy.jpg

...which as you can see ^ made me think i was onto something, since 'David Braben' is after all the originator of Elite Dangerous game! So, i attempt to follow "his" ship....but of course he JUMPS and ugh i didn't have a wake-scanner outfitted on my new AX Python. :sick: /facepalm

But anyways, i'm feeling like it could still be a good omen or whatever, so i head off toward my destination ( Guardian ground sites area, to prepare for what @PilotB replied to me about ^^ ) and then... i encounter something incredible that i've never seen ( nor heard ) of before in my casual year+ playing this wondrous "game" ...
neestar25stellar1 - Copy.jpg


Yeah, as i'm just jumping system to system lah-dee-dah i see THAT ^ within FSS and then on my Nav-panel-1 and i literally jumped outta my chair with excitement!
i'm thinking "omg this must be IT!" , especially since i'm not only cargo-carrying a 'gaurdian relic' but also my only 'trinket of hidden fortune' lol so maybe it works!!!

So i slow down and try to remain calm , taking as many screenshots as i can ( for documentation just in case ) without accidentally crashing my game from alt-tabbing too much ( aka de-sync ) . And eventually, i drop into the 'instance' and....you guessed it...i see THESE...
neestar25stellar2 - Copy.jpg


...which of course, at least to me, is still EPIC sights to witness for my very 1st time ever! Especially with all the mysterious whizzing SOUNDS i heard in there.
But alas, once i started scanning everything, i realized it's only ( "only" ) new CODEX entry type stuff. Which again is still very very cool for me to discover & stumble upon randomly on my own.
Heck, this 'Notable Stellar Phenomena' didn't even appear as yellow-targettable UNTIL i saw/selected it first within Nav panel-1 listing. Which means if i wasn't paying attention, or wasn't checking FSS routine, then i darn sure could've missed it completely.

Makes me wonder: What else could be hiding out there amongst the remaining 99% of stars & systems as yet unknown?
Took me over a year of casual flying/playing to finally come across this seemingly rare, albeit Codexed, situation. -- Point being: imho, these types of situations & circumstances ( re: sorta hidden/prompted nav listing ) is probably the same type of instanced coding used for RAXXLA i believe.

p.s. Anyone know if these 'crystals' and/or 'molluscs' can be mined? i didn't have any Mining-lasers equipped unfortunately. However i did try using both Research limpets and Collector limpets and neither could "attach" or get anything from the crystals & molluscs. i also tried shooting beams & plasmas at both objects, but nothing doing.
( i also used my Xeno-scanner, just to see, and it scanned but didn't turn up anything blue-typed onto Info panel-4 )
 
p.s. Anyone know if these 'crystals' and/or 'molluscs' can be mined? i didn't have any Mining-lasers equipped unfortunately. However i did try using both Research limpets and Collector limpets and neither could "attach" or get anything from the crystals & molluscs. i also tried shooting beams & plasmas at both objects, but nothing doing.
you can't mine the crystals and the molluscs are usually the small ones so too small for a research limpet to attach to. You can perform various ship actions to get extra codex entries.
 
...which of course, at least to me, is still EPIC sights to witness for my very 1st time ever! Especially with all the mysterious whizzing SOUNDS i heard in there.
But alas, once i started scanning everything, i realized it's only ( "only" ) new CODEX entry type stuff. Which again is still very very cool for me to discover & stumble upon randomly on my
I love these moments. I've got 3k+ hrs in ED (Mostly exploration) and I still get them.

Yes sir! This is why it's important to check the nav panel. Most objects/POI/signal sources are visible on the nav panel from 1k ls out, some are less. I heard that there is a mega ship somewhere that was only visible in the nav panel and 500 ls out. A cmdr did exactly like you did and stumbled onto it.

I've never found a stellar phenomenon on my own, they have always been found by someone else. This makes me wonder if they are visible on the FSS when first discovering a system.

Read the codex on these, the life in the clouds might react to your ship. This could be your heat sig, lights, speed and so on. I think the Mollusks excrete dust when lights are on them.
 
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