Well it's not all correct and not quite worked out but I thought as Jorki was bored and other's might correct some of the mistakes/missing bits it was worth putting my thoughts out there...

I'm not the first to link it to Greek mythology or the Odyssey, many have however with the next chapter name it is "a little bit obvious" and I thought it was time I should actually look at Homer's work in more detail.... and there are links to Homer's work all over the place (Thargoid names, generations ships, where the Thargoids first appeared, etc, etc).

Other constellations in the Odyssey are worth looking at and trying to fit with some of the toast, and I don't see too much linking to the Iliad (possibly that's viewed as the Thargoid's first war and this is the 2nd part).

And above all there's one thing linking it all to the Odyssey and then working out what it means....

But I bet some people will be off to Ithaca to check that system out... ;-)

It was nice to see another viewpoint, thanks for sharing!
I think it has a couple of weaknesses though. For the toast to be directions each line must lead to a specific place, but you’re hypothesising Pleiades and Bootes which are a star cluster & a constellation respectively hence areas (edit: well volumes actually, but you know what I mean) rather than specific places.
Will mull this over while doing the weekly shop, might get into game by this evening...
 
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It was nice to see another viewpoint, thanks for sharing!
I think it has a couple of weaknesses though. For the toast to be directions each line must lead to a specific place, but you’re hypothesising Pleiades and Bootes which are a star cluster & a constellation respectively hence areas rather than specific places.
Will mull this over while doing the weekly shop, might get into game by this evening...

Oh yes... hence the "not finished" ;-)

You rushed me with your ennui! ;-)
 
A bit off topic but relevant to the subject I guess but on the galaxy map, when you remove all star types with the filter certain star leave a hue of light behind even though you remove them from sight.

what are those stars that glow?

I have seen many star types from class k to class b that do this.
“Planetary nebulae” I think

Yes, as Jorki says. They may have secondary BH as well but that just a coincidence. If youre on PC you'll get a wonderful skybox, just fly away from the Sun to get the best views. If youre on XB you may just get broken white clouds or half of the colours, you can always check on Inara and go 'Oooh, thats what I should be seeing' :)
 
OK I got a problem. A couple moths ago something clicked in my head from something in game and I started looking for groups with no name. The Nameless in Colonia fit the bill so I just asked on the latest Call To Arms For A Free Colonia thread where the name came from originally, wondering if they had anything 'special' about them. @Ian Doncaster responded with the comment below which from my POV is full of nice shiny tinfoil and adds way more weight to something 'special' about them. 100% influence at start, hidden backers maybe going to the top. I was curious about the access to Fed & Imp ships, was there a relationship there for some reason? Was it a player submitted name and could be ignored or was it an fdev one and maybe significant?

Problem is I cannot remember WHY or HOW I linked a group with no name to the DW or Raxxla. I went to Formidine Rift and just getting back and have completely forgotten what the link was. Dont think it was just the 'Unnamed Gas Giant', think it was a log or a beacon, maybe even something on here, something that wasnt obvious. Can anybody make the link to a group with no name, unnamed or nameless as opposed to just being unknown?

The Nameless were added in Carcosa at the same time as a number of Council-sponsored orbital stations were founded in the region, in late June 3303.

The Council sponsored stations - systems like Tir, Sollaro, Coeus, etc. had a basic starting pattern of:
  • system specific faction, controller, 55% influence
  • Colonia Council, 27% influence
  • Core 1 Partner Organisation, 18% influence
The system specific factions were of a variety of government types and ethoses, including many with the Colonia-specific atypical governance arrangements not found in the bubble, and founded here by the CEI factions.

Carcosa had a somewhat different set up:
- Nameless, controller, 100% influence
...which would have set them up for a series of unstoppable expansions had they not had the stunning bad timing [1] to appear at exactly the point the nearby Explorers' Nation faction was expanding from Union.

In the end, the Nameless got their guaranteed initial expansion to Union, and a subsequent (short-lived) one to Edge Fraternity Landing, before EN were able to get enough presence in the system to drop their influence below 75%.

Still, that set up was interesting and suggestive of a faction with powerful non-Council backers [2]. In October 3303 we got more of an answer - despite having been retreated from Union and EFL again, and having lost control of Robardin to EN, they launched a military coup attempt against the Council - rapidly establishing a supply line from their remaining base at Aragon Silo (Amber Dock hadn't been built yet) through Union, EFL, Morpheus and Saraswati to strike at Colonia itself.

They attempted to take control of Colonia Hub ... without first doing the groundwork to establish local support, but EN was putting severe pressure on them at home and their backers presumably wanted results ... and were outnumbered 15:1 in the resulting war. Their supply lines were cut off and they were forced to retreat back to Carcosa again.

EN captured Aragon Silo in January 3304, to try to ensure that they stayed contained ... which they did, until April 3305, when a different bunch of supporters and sympathisers of the late Senator Loren showed up to (successfully, for now) claim that Salome would have wanted the system under Nameless control.

We never did find out who their original backers were - there were hints in the original set up of Robardin Rock that they were well-resourced (its shipyards remain some of the region's best) and of course the access the Nameless have to superpower ship designs might indicate some backers from those areas wishing to suppress Colonia's independence. Or perhaps it goes right to the top, and the Club, embarrassed by how quickly a cyborg with a cobbled-together mobile station and a ragtag bunch of friends managed to assemble a distant settlement far superior to their "Dynasty/Exodus" attempts, wanted to make sure it didn't succeed.

Whether their backers still support them - and LRCV are being used as pawns to destabilise the region prior to a takeover attempt - or whether they've given up on the idea to try other methods while LRCV have given new life and direction to the abandoned remnants ... well, that's something every Commander will have to judge for themselves.



[1] While bad news for the Nameless, this was excellent news for BGS theorists, as it provided incontrovertible proof that expansion destinations were only selected at the time of expansion, as the system hadn't existed as a populated target at any previous time!
[2] They weren't the first Anarchy-Criminal faction in the region by a long way: a bunch of those showed up back in October 3302 as soon as the region was founded. But they didn't have anywhere near the resources of the Nameless, and despite the efforts of Brian's Thugs, as well as later attempts by pro-Anarchist groups during the 3rd regional conflict, they remain extremely weak by comparison.
 
OK I got a problem. A couple moths ago something clicked in my head from something in game and I started looking for groups with no name. The Nameless in Colonia fit the bill so I just asked on the latest Call To Arms For A Free Colonia thread where the name came from originally, wondering if they had anything 'special' about them. @Ian Doncaster responded with the comment below which from my POV is full of nice shiny tinfoil and adds way more weight to something 'special' about them. 100% influence at start, hidden backers maybe going to the top. I was curious about the access to Fed & Imp ships, was there a relationship there for some reason? Was it a player submitted name and could be ignored or was it an fdev one and maybe significant?

Problem is I cannot remember WHY or HOW I linked a group with no name to the DW or Raxxla. I went to Formidine Rift and just getting back and have completely forgotten what the link was. Dont think it was just the 'Unnamed Gas Giant', think it was a log or a beacon, maybe even something on here, something that wasnt obvious. Can anybody make the link to a group with no name, unnamed or nameless as opposed to just being unknown?

Sounds more like The Club than TDW who are described as “ elite-ranked treasure hunters from a bygone age” (And Here The Wheel) and “a legendary group of adventurers, explorers, investigators and treasure-hunters“ (Codex). Unless FD are really trying to mislead us I think they’ve retconned the original TDW from Holdstock (“band of twisted evil men”) and The Club have taken over that role.
 
Sounds more like The Club than TDW who are described as “ elite-ranked treasure hunters from a bygone age” (And Here The Wheel) and “a legendary group of adventurers, explorers, investigators and treasure-hunters“ (Codex). Unless FD are really trying to mislead us I think they’ve retconned the original TDW from Holdstock (“band of twisted evil men”) and The Club have taken over that role.

The way I see it:

The Club are an entity, a loose group of people with certain specific people in powerful positions but more of a loose conglomerate of interested parties.
The DW are a bunch of adventurers, treasure hunters & investigators - notably Salome & Rebecca were much more of the 'expose the evil' investigative type than treasure hunters and this was authorised / influenced in parts by fdev or DB. Neither of them were looking for Raxxla afaik (off limits). I think The DW have infiltrated various levels of the Superpowers and the Club and the PF or at least have some friends in very high places who will offer assistance above or below the radar.
Raxxla is something else, probably both are looking for it.

Some of the Engineers are probably DW, some are probably The Club....at first impression. We dont know what theyre up to as such. Mentioned in Drews books arent they as being up to something or needing to find out what they are doing or something?

The Club is the military industrial complex
The DW are portrayed almost as 'The Resistance' fighting the evil Club because they are the best of the best and know some of the secrets or have the ability to find them.....hinted at by those Elite ranked missions that came and went maybe? Theres an implied set up for a conflict between the Club & DW.

So,

Salome was going to retire to Colonia if she lived. She was going to disappear, her story had ended either way, but that was going to be the lore.
Player group Lorens Reapers decided Salome would want Carcosa in Colonia to be owned by The Nameless - no idea why or where this idea came from. If it turns out in any way it came from Drew or Fdev thats a big red flag to me that it could mean something and may be connected to DW story. If it was purely a player decision or a whim then it can be ignored probably.
An Unnamed Gas Giant could be the property of The Nameless.....That one is owned by Mother Gaia, that one is Nameless / Unnamed - tenuous and stretching but not impossible :)
Theres no history or lore with The Nameless, nor reason there should be necessarily, but they had influence from the start which was intended by fdev. This meant they should automatically expand but circumstances hindered it a bit. But why was it important that they either expand or the opposite, have a guarantee that they wouldn't lose the system early on. WHY? is the question, why did fdev implement this?.

I'm not sure where Im going with it, it just looks a bit like a bit of a jigsaw that may make a scene if put together, it may not be at all.
 
The siren of the deepest void!

Odysseus must also encounter the Sirens in order to get home and is told how to avoid the fate of the Siren’s calls by Circe by using beeswax to block the ears of his sailors. She advises he can hear the song himself if he is bound to the mast and instructs his crew to ignore his commands to release him until they have passed danger of the siren’s.

“asphodel meadows” - Some say it’s where the Sirens lived....

The Oxford English Dictionary gives Homer as the source for the English poetic tradition of describing the meadows of the afterlife as being covered in asphodel. Homer's "asphodel meadow" (ἀσφοδελὸν λειμῶνα), "where the spirits of the dead dwell" (Od. 24.14), has throughout Western literary history been envisioned as a pleasant and even desirable place. This was the impression among many of the ancient Greek poets and Homeric commentators, who understood the adjective ἀσφοδελός to mean "flowery," "fragrant," "fertile," and “lush,” and who even referred to the asphodel meadow as a “paradise” (παράδεισος). This was all the more so among the post-Renaissance English poets, especially those of the Romantic tradition, who painted colorful pictures of “happy souls who dwell in yellow meads of asphodel.” But this is not the picture drawn in books 11 and 24 of the Odyssey, our earliest extended descriptions of Hades, and our earliest references to an “asphodel meadow.” The three Odyssean passages in which Hades features an “asphodel meadow” (11.539, 573; 24.13) portray a dark, gloomy, and mirthless place.

it’s a system...

just a thought 😁
 
Hey all, back again, and yet again wearing the tin hat!

There was a little bit of buzz about the strange signal from Jacques Station, link to a video by Mattius below this post.

But it got me thinking, what if Jacques isn't the only one? Elite has a lot of Greek/Roman mythos in it. What about The Oracle?

My squadron was out fighting Thargoids when I returned to the bubble from Colonia, after doing some things I went out to them. Thought to myself, why not drop by Delphi and give The Oracle a once over? I didn't expect much...

To my surprise? There's a signal here, too. It's hard to hear due to all the traffic, even in Solo it's pretty busy, but it's there. Unfortunately, I'm on Xbox, and lack any sort of recording equipment to analyze the sound. It got me thinking: Are these two signals the same? How many other stations have a signal? Do they actually mean anything?

Figured I'd share, in case anyone that does have proper equipment and software might have a go, and hopefully discover something from it.

Here's that video link: (YouTube)
Source: https://youtu.be/vBDvwWyL99Q
 
“asphodel meadows” - Some say it’s where the Sirens lived....

The Oxford English Dictionary gives Homer as the source for the English poetic tradition of describing the meadows of the afterlife as being covered in asphodel. Homer's "asphodel meadow" (ἀσφοδελὸν λειμῶνα), "where the spirits of the dead dwell" (Od. 24.14), has throughout Western literary history been envisioned as a pleasant and even desirable place. This was the impression among many of the ancient Greek poets and Homeric commentators, who understood the adjective ἀσφοδελός to mean "flowery," "fragrant," "fertile," and “lush,” and who even referred to the asphodel meadow as a “paradise” (παράδεισος). This was all the more so among the post-Renaissance English poets, especially those of the Romantic tradition, who painted colorful pictures of “happy souls who dwell in yellow meads of asphodel.” But this is not the picture drawn in books 11 and 24 of the Odyssey, our earliest extended descriptions of Hades, and our earliest references to an “asphodel meadow.” The three Odyssean passages in which Hades features an “asphodel meadow” (11.539, 573; 24.13) portray a dark, gloomy, and mirthless place.

it’s a system...

just a thought 😁
Asphodel also next to the Axis Mundi system. A while ago, I was looking at directions from those two systems.
Asphodel in the under world should in prinsipal indicate the direction ‘down’, along the axis mundi.

Didn’t find anything particular, but I was elsewhere in the galaxy, so it was just a map search. Could be something interesting to find local.

Fowers are important in ED. Several female key characters have flower names. The asphodel has six petals in it’s flower.

The voyage to the underworld in the Odyssey is the section I have tried to figure out earlier. It is chapter XXIV.
V and A are both 5 in roman numbers.
 
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Before taking a break from the game, I connected that sonnet/poem, or at least the stanzas people were looking at with the Muse (i think it mentioned muse) of love and poetry: Erato.
I came back to the game the other day and put on my tinfoil hat again:
"The jewel that burns on the brow of the mother of galaxies."
My interpretation:
Mother of Galaxies: Cassiopeia
Brow: Possibly another word for 'mind'
Burns: Troubles, torments, causes resentment
Jewel: something pretty,beautiful.
So: Something beautiful that troubles (mentally) Cassiopeia.

I then looked up the history of Cassiopeia. She boasted she and her daugher Andromeda were more beautiful than the Nereids. Poseidon was enraged and to appease him, Andromeda was tied to a rock to have Cetus eat her but Perseus saved her. So the jewel could be Andromeda, in which case we need to look at all those star systems in the constellation. I haven't looked too hard into this but i think several people did a year+ ago. It could also be the Nereids, who Cassiopeia claimed to be more beautiful of, possibly resenting them now due to being punished for that claim. Interestingly enough, Erato, as mentioned above, is a Nereid. Maybe it's a coincidence. Typing "Erat" in the galaxy map search comes up with 7 systems. 6 are all very close to Teach other in the bubble-ish area. 1 is Eratothenes, which is in the Orion Nebula. I flew out to it but found nothing except that others have come here too. I have yet to check the 6 other systems that came up in the search, tho none had names with "erat" in it so i'm not sure what caused them to come up. Maybe this isnt the jewel and it's either Poseidon, Nereus or Doris (parents of Nereids), or Andromeda. Thetis is the most beautiful Nereid and captured Poseidon's attention, and is a system in Winter's territory.

Thoughts?
 
Pics or it didnt happen :)

Any chance you can remember which one? Id say probably a bug, I know on console they dont always appear right or at all so it is graphics reliant or based, it can be interfered with somehow so theoretically possible to not work properly on PC either..
 
Carcosa, The Nameless, even the system itself (lava world) are references to or inspired by H. P. Lovecraft. The names are from FDev and somebody put some kind of story into it. If it was just for themselves or there is a bigger story is not known yet. There was a video about that Carcosa could have one of the hidden Dark Wheel bases, but not really sure if it's true.
 
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So Im not the first to link it with a bridge of tinfoil. Well thats my ego shattered lol

Ill have to find that video, see what led other people to it as a possibility.

Hasnt Lovecraft come into Raxxla or DW before somewhere? I know anything can be linked with enough imagination but may be foolish to ignore things we can ascertain to be new or even unique to the game with sources as opposed to something from a 3000 year old religion thats universal like star names and constellations.

I still dont really know how Jacques got there, as in:

Did players really dump enough UA and fdev just responded or was it fdev plan all along to misjump it? At what point did they discuss and implement the misjump scenario, did they think about it beforehand and there was a 'bucket' to fill to trigger it or was it suddenly imagined after they saw UAs being dumped?
Why no call from Jacques for Meta-Alloys when they must have known players were dumping it? Did Jacques really not know in lore until the actual jump, or was this all part of the plan?
Considering UA causing damage was introd by fdev in the first place, maybe the entire thing was a set up for this one event? There were a couple of stories around it but then meta-alloys and cargo resistance pretty much put an end to it....the only legacy from it is Jacques location.
If so then its there for a reason we dont know about.
DB has commented that he is surprised and pleased at how Colonia has grown, wasnt something he expected. Implies Jacques was going to be all alone initially or would maybe repair and jump again...this all got overtaken by players and the rest is history.
So Jacques may or may not have been 'placed' or 'intended' by fdev to be exactly where it is...if so, could there be something nearby?

Edit: We know there was a whole 'find Jacques' storyline with GalNet clues etc that never got played out because a Cmdr found it. Surely that story and those clues were written well in advance and not made up at the last minute?....If so it implies it may have been 'The' plan all along.
 
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The way I see it:

The Club are an entity, a loose group of people with certain specific people in powerful positions but more of a loose conglomerate of interested parties.
The DW are a bunch of adventurers, treasure hunters & investigators - notably Salome & Rebecca were much more of the 'expose the evil' investigative type than treasure hunters and this was authorised / influenced in parts by fdev or DB. Neither of them were looking for Raxxla afaik (off limits). I think The DW have infiltrated various levels of the Superpowers and the Club and the PF or at least have some friends in very high places who will offer assistance above or below the radar.
Raxxla is something else, probably both are looking for it.

Some of the Engineers are probably DW, some are probably The Club....at first impression. We dont know what theyre up to as such. Mentioned in Drews books arent they as being up to something or needing to find out what they are doing or something?

The Club is the military industrial complex
The DW are portrayed almost as 'The Resistance' fighting the evil Club because they are the best of the best and know some of the secrets or have the ability to find them.....hinted at by those Elite ranked missions that came and went maybe? Theres an implied set up for a conflict between the Club & DW.

So,

Salome was going to retire to Colonia if she lived. She was going to disappear, her story had ended either way, but that was going to be the lore.
Player group Lorens Reapers decided Salome would want Carcosa in Colonia to be owned by The Nameless - no idea why or where this idea came from. If it turns out in any way it came from Drew or Fdev thats a big red flag to me that it could mean something and may be connected to DW story. If it was purely a player decision or a whim then it can be ignored probably.
An Unnamed Gas Giant could be the property of The Nameless.....That one is owned by Mother Gaia, that one is Nameless / Unnamed - tenuous and stretching but not impossible :)
Theres no history or lore with The Nameless, nor reason there should be necessarily, but they had influence from the start which was intended by fdev. This meant they should automatically expand but circumstances hindered it a bit. But why was it important that they either expand or the opposite, have a guarantee that they wouldn't lose the system early on. WHY? is the question, why did fdev implement this?.

I'm not sure where Im going with it, it just looks a bit like a bit of a jigsaw that may make a scene if put together, it may not be at all.
Carcosa, The Nameless, even the system itself (lava world) are references to or inspired by H. P. Lovecraft. The names are from FDev and somebody put some kind of story into it. If it was just for themselves or there is a bigger story is not known yet. There was a video about that Carcosa could have one of the hidden Dark Wheel bases, but not really sure if it's true.
Was just in Carcosa last night having a look at all of this as I too was thinking the whole "unamed" and "nameless" seemed " a tiny little bit obvious" only thing that seemed of interest to my somewhat untrained eye (other than a gas giant with 8 moons) was an installation named 'Unauthorized Installation'' but i was unable to get close enough in my Paper mache jumpaconda because of trespassing and such. Could be something but sadly I was unprepared to investigate. 😔
 
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