Taken from the #Standing-Orders Channel on the Black Sky Legion Discord
https://discord.gg/Wtgnsbq
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Orders 02-06 MAR 3308
Project Status:
Most everything in this orders cycle is either some cleanup of remaining items from last week (conflicts take time to go away…) or a last push to knock a few TDW systems into long term BGS stability. These types of BGS operations take special consideration for the planning and most importantly in the execution of those plans. All of you CMDRs have been executing those tasks MASTERFULLY!!! AWESOME JOB!!!
ANYANWU - All assets have been shifted to the desired #2, now it’s just some shoring up. Since the #2 now owns whatever TDW doesn’t, as long as the #2 stays above the rest, there’s nothing to conflict over. The only remaining item is to put the #2 a bit higher and get the other non-natives just a touch higher to avoid any invasion possibilities
CHARONIUM - Star Pilots is showing some movement here, as they were the ones who we believe orchestrated the upset here, if they wish to take the system they can have it, we only wanted TDW to be present, as it was an LSR system
COELRIND - No work here, this system is still a mess, if Alchemy Den and TDW conflict, let them win and we will boost the TDW INF back to around 7% afterwards
DOMOTWA - Just a small amount of work here, it’s a 6 faction system so no worries about a retreat but ~6-7% would be ideal for TDW here
LHS 306 - Expecting another conflict here to pull more assets to our non-native, so be on the lookout for that
LTT 5455 - The conflict here is for the last asset to go our our preferred #2 and then this system will be setup for some very nice long term BGS stability
PHRA LAK - Only one more asset to move here, so be on the lookout for a conflict to pop up here as well
WOLF 433 - Great job securing the TDW win here! The system is still a bit of a mess, expecting another TDW conflict, will want to win that if/when it happens
Turning the Wheel remains in the final planned phase of the project. Our primary goals during this phase are to maintain the systems that The Dark Wheel controls for BGS stability and to continue to expand TDW into neighboring systems. If a new system is free from other PMFs and/or PP issues, TDW will take ownership of that system. If other PMFs occupy the system, we will seek an agreement to allow TDW to stay, be friendly, and not attempt to take control of the system. This is the “good neighbor” policy that has worked very well for the project thus far. At present, the current status of TDW in so many systems is in opposition to what the codex entry says. As TDW grows and this difference becomes even greater, it is hoped that this will trigger “something” with respect to Felicity Farseer’s quote in the TDW codex entry.
Above all, we continue Turning the Wheel for the camaraderie that working together for a common goal brings.
As always, if something pops up that “looks odd” see the General Remarks.
Please remember:
- Do NOT work for other factions in TDW systems, unless requested below.
- Do NOT hand in trade goods or cartography data to stations that we do not own.
- Do NOT hand in bounties for any faction other than TDW in our systems.
Possible Next Expansion Trigger System:
TDW Missions for INF, Cartography Data and Trade Profits at TDW controlled stations, and Bounty Voucher turn ins are desired at:
Skipping for this cycle, nothing looks “easy” this time around
Conflicts:
86 MU HERCULIS - SUPPORT Colanja Gold Power Services in WAR with CZ’s and WAR MISSIONS
9 PUPPIS - SUPPORT Ralu Independents in WAR with CZ’s and WAR MISSIONS
HR 4979 - SUPPORT Alliance of CD-33 8748 in WAR with CZ’s and WAR MISSIONS
LFT 926 - SUPPORT Collective of Independent Agents in ELECTIONS
LHS 397 - SUPPORT Sol Workers' Party in ELECTIONS
LTT 5455 - SUPPORT GQ Virginis General Corporation in ELECTIONS
WOLF 629 - SUPPORT Labour of 70 Ophiuchi in ELECTIONS
Bounty Hunting:
Bounty hunting in any of our controlled systems (9 PUPPIS and/or ANYANWU Compromised Nav Beacons and/or Resource Extraction Sites in TDW controlled systems are great places to go).
Turn in TDW bounty vouchers earned in these locations:
- LHS 306
- 9 PUPPIS
- DOMOTWA (Note: 6-7% INF MAX)
General Missions & Passengers:
Note: Work Missions for INF in the following systems for the given faction, when moving these factions up above the native factions, if a conflict starts, we typically want these non-native factions to WIN those conflicts against native factions
(In order of Priority)
- ANYANWU - Alliance of LTT 5419 [13.4] want ~15-20% for stability
- ANYANWU - Aegilips Co [6.0] want ~7% for stability (no conflict possible)
- ANYANWU - LHS 346 Democrats [5.5] want ~7% for stability (no conflict possible)
- DOMOTWA - The Dark Wheel [4.8] want 6-7%
- YUQUI - Haritana Dynamic Group [11.0] want ~15% for long term stability
- LAVE - Any missions for TDW, we want to hold #2 in system at ~15% INF
Commodity Trading AND/OR Exploration Data:
Profitable trades into, buying commodities from, and/or hand in Carto Data at:
- LHS 306 - Melvin Port (ALL Pads)
- 9 PUPPIS - Fuglesang Horizons (ALL Pads)
Preferred #2 non-native factions for long term stability:
9 PUPPIS - Ralu Independents
ANYANWU - Alliance of LTT 5419
HR 4979 - Alliance of CD-33 8748
LHS 397 - Sol Workers' Party
LTT 5455 - GQ Virginis General Corporation
WOLF 629 - Sol Workers' Party
YUQUI - Haritana Dynamic Group
General Remarks:
Where TDW is a guest, we want TDW to be above the natives, ideally not conflicting with the other player factions, and never in conflict with the controlling faction. 15-20% INF is a good max, unless otherwise indicated
- ARQUE - TDW is a guest of Alliance Rapid-reaction Corps, no work required here
- CHARONIUM - TDW is supposed to be a guest here, leave this one alone please
- CHONTANTICI - TDW is a guest of Wolf 406 Transport & Co (AEDC)
- COELRIND - Hudson PP system, for now leave this alone, TDW only needs about 7% MAX here.
- DOMOTWA - TDW is a guest of Sidewinder Syndicate
- LAVE - TDW is a guest of Lave Radio Network, ~15% is ideal
- LHS 1857 - TDW is a guest of Flotta Stellare
- LHS 417 - TDW is a guest of Blood Brothers from Alrai
- LP 787-52 - TDW is a guest of Minutemen
- SOKOJI - TDW is a guest of Wolf 406 Transport & Co (AEDC)
- WOLF 433 - TDW is a guest of LHS 2541 Alliance Combine (AEDC)
- As a general rule, when factions in a TDW system are in conflict, we want the native faction (Blue N by their name in Inara when looking at the system) to LOSE. Where two non-native factions conflict, neither winner is “desired”, depending on INF level after the conflict, we would likely boost the LOSER to avoid retreat (happens at 2.5% or lower). Two native factions in conflict can be ignored and their INF in the system can be addressed after the conflict ends.
- Another general rule, we want non-native factions above the native factions to avoid invasions. Take note that when factions are above 7% influence, and two of them match in %INF, and at least one of them has an asset, this will trigger a conflict. Where possible keep a few % between non-native factions to avoid a conflict as the loser will likely need to get boosted back up above the native factions for stability of the system.
Please continue to use EDMC or similar tools to keep local data up to date.
Keep Turning The Wheel, Hamsters!
https://discord.gg/Wtgnsbq