On my pro everything looks crisp again. No more missing textures and no more texture popping. Much better here. [up]
Things look slightly sharper too. And transition into hyperspace looks much smoother now.
So do we have non Pro Commanders in the house? That have tested this patch?
The only way to prove or disprove my suspicions is to do a side-by-side with an equivalent but different platform (ie - the XBox).
Or with a screen from another PS4 CMDR...
On my pro everything looks crisp again. No more missing textures and no more texture popping. Much better here. [up]
Things look slightly sharper too. And transition into hyperspace looks much smoother now.
It must just be us non-Pro users who are still seeing texture-popping. I posted my video on the XBox forum, and so far the word is that they don't see what I'm seeing. I want to get a few more reports before I open a new bug report.
I will say that with this update, the graphics have transitioned from unplayable to simply annoying / disappointing for me. I know I'm personally still dealing with inferior graphics compared to 2.3 (particularly shadow quality and LOD popping). My FPS also took a hit with this latest update, but I can live with that.
If, however, it looks great on the XBox, then there is a problem, and I'll have the smoking gun to prove it.
Do you have a crazy wall for texturegate? I’d love to see it =]
love the fact that after this update all the menus in starport services take forever to load. Nice job frontier, keep breaking 2 thing every time you "fix" one.
Well, it appears at least some of what I'm seeing is also happening on the XBox. In particular, LOD-popping. Here's a video that replicates what I'm seeing, except this is from an XBox One player.
http://xboxdvr.com/gamer/HassleTheHofff/video/38007971
So whatever this is, it's not a PS4-specific bug... Whether it's a bug at all or just a very annoying "feature" is another question, along with whether or not this was introduced in 2.4. At least one CMDR claims that XBox also received some graphical "degradation" in 2.4, but without a time machine, it'll be mighty hard to prove this.
I'll probably open a new bug report just in case, and I'll include both PS4 and XBox videos. Where it's on multiple platforms, it must definitely be separate from "texturegate" (though I have to suspect there is at least some relationship).
Next step is to compare lighting and shadows between XBox and PS4.
ps - this does affect "normal" gameplay for me. I went to a Thargoid site today during lunch as a quick test, and the popping effect was extra noticeable on a Clipper / Cutter - part of the hull would "toggle" from solid black to solid white as I approached.
I think the texture problem you had has just made it more obvious
Do you mean this texture problem?
https://pbs.twimg.com/media/DMdWJmLUMAANypp.jpg:large
https://pbs.twimg.com/media/DMdVu9BU8AA3VAs.jpg:large
https://pbs.twimg.com/media/DMdVpdjUMAAKptU.jpg:large
Anyone care to guess when I took these screenshots? Hmmmmm????
Oh no.
Is everyone now having the same super long loading times on mission boards since the new patch. CAUSE I AM.
Yes I am. I was just about to ask that same question.