Guardian Module Blueprint sites.Thank you. I'll have a look but tbh I prefer gaming to entertain and I'm personally more interested in politics, trading etc than having to train on some jeep for driving in a space game (I'm one of the (few?) with no interest in space legs, and my lack of interest extends to wheels (in Elite, have lots of interest IRL!). Certainly something that requires 'training' leaves me thinking that life's too short! I get that lots of you love a bit of SRV exploration and that's great but it isn't for me. I see the thing as a necessary evil to gather engineering mats (and this one ruin!).
Thanks - didn't know that it had night vision! No substitute for sunshine but must be better than last night, when game became chore.
Do they all have fsd booster blueprints?Guardian Module Blueprint sites.
Twelve known sites, been and visited them all.
These were ones I found in daylight.
I'll stick some pics of the Pencil Sector one at the end.
Pencil Sector ZJ-A C4, planet B4. (Recommended).
Col 173 Sector GS-J B25-4, planet D2.
HD 63154, Planet B3a.
Parking? No probs.
![]()
![]()
Yes, FSD booster needs the Guardian Module Blueprint.Do they all have fsd booster blueprints?
Or hanging upside down with a Crystalline Shard jammed through your suspension, 1500k from home.I quite like knocking around in the SRV. You can do some decent donuts in low gravity and sometimes skid to align with the material cluster you're after. Fun times.
What I don"t like is targeting your next material and seeing it half-way up a 90 degree cliff face facing away from you so your turret can't lock on.
Oh, and turning upside down on a flat surface or getting stuck up/in/under/through a prefab at Dav's. Not fun times.
Ah,cool.Yes, FSD booster needs the Guardian Module Blueprint.
Twelve sites in total have this.
Those are the three best sites imo.
I think the Pencil Sector one should be more or less permanent daylight.
It's tidally locked around a star.
Mind you, I'm not Brian Cox so...
![]()
If you are among the people who will get carsick, airsick, or seasick - the same symptoms. Roughly similar to having eaten something bad (I have read that it's basically the same reaction). Starts with a bit of uneasiness in the stomach, proceeds somewhat further to cold sweat and supposedly ends up with throwing up (haven't let it get that far).I am curious, what are the effects?
I thought it was common knowledge.Not sure what effect shielded has.No experimental and no G5 as yet.I forgot you play pukka ironman.It must seem an awful long way away.You have my sympathy.That is very naughty to tease the newcomer's forum with that.
The only Fuel Scoop modification blueprint is to make it Shielded.
I never experienced any problems getting carsick when I used VR for Assetto Corsa, or EVE:Valkyrie. Flying around in ED was also no problemo. The SRV however was plain horrible in 5-10 min. It helped a lot when i switched the horizon to always be horizontal, and turned drive assist off. Now I can drive the SRV for an hour or so, before I need a (long) break. I would actually prefer some sort of hoover thingy instead of the SRV, so much in fact, that I would happily trade a fleet carrier for one of those.If you are among the people who will get carsick, airsick, or seasick - the same symptoms. Roughly similar to having eaten something bad (I have read that it's basically the same reaction). Starts with a bit of uneasiness in the stomach, proceeds somewhat further to cold sweat and supposedly ends up with throwing up (haven't let it get that far).
..........I forgot you play pukka ironman.It must seem an awful long way away.........
Basic synth for ammo and fuel are sulfur and phosphorus. Bring as much you have.You can synthesize more ammo from within your SRV if you have the mats. (I think its iron or nickel).
Wow! Apparently this is known for quite some time.If you are among the people who will get carsick, airsick, or seasick - the same symptoms. Roughly similar to having eaten something bad (I have read that it's basically the same reaction). Starts with a bit of uneasiness in the stomach, proceeds somewhat further to cold sweat and supposedly ends up with throwing up (haven't let it get that far).
Interesting phenomenon with the SRV!I never experienced any problems getting carsick when I used VR for Assetto Corsa, or EVE:Valkyrie. Flying around in ED was also no problemo. The SRV however was plain horrible in 5-10 min.
I haven't tried VR in elite, so I can't talk specifically for that, but I can try and provide some insight into the sickness feeling.If you are among the people who will get carsick, airsick, or seasick - the same symptoms. Roughly similar to having eaten something bad (I have read that it's basically the same reaction). Starts with a bit of uneasiness in the stomach, proceeds somewhat further to cold sweat and supposedly ends up with throwing up (haven't let it get that far).
I don't know what you are alluding to. My exploration account is still over 55Kylies from the bubble, charting the Hieronymus Delta, having left Beagle after DW2 - so Colonia is backyard distance to me. Especially considering the neutron highway it is not a tough trip at all.
Those items can be found at a variety of Guardian sites as well as the beacons which are in space so no SRV required, it is possible to collect some of the ones that lie on the surface without using the SRV with collector limpets but it can be expensive in limpets and items.I'd like (without taking up as much space on @Tyres O'Flaherty 's thread as yesterday, sorry...) to say a big thank you to the various among you who helped in various ways with my struggles to get the Guardian FSD booster blueprint. I finally cracked it overnight, after an embarrassing number of attempts (flew back and it was still in total darkness, so had to just buckle up and deal with it). I just got the blueprint and then retuned to my DBX and parked it at a safe distance. So I will need to pick up the various Guardian items I need for the tech broker, but that's the easy bit (and might necessitate coming back in my T6 as the DBX only takes 12T cargo as currently configured). But I have the blueprint, so thank you all, and apologies for my mine meltdown.
(And thank you, @A C Ender , for pointing out that there is night vision on the SRV. Embarrassingly, I never knew and it made a big difference!)
This really is the best thread on the site. I aim to be helpful rather than high maintenance, moving forwards.
o7
I'd like (without taking up as much space on @Tyres O'Flaherty 's thread as yesterday, sorry...) to say a big thank you to the various among you who helped in various ways with my struggles to get the Guardian FSD booster blueprint. I finally cracked it overnight, after an embarrassing number of attempts (flew back and it was still in total darkness, so had to just buckle up and deal with it). I just got the blueprint and then retuned to my DBX and parked it at a safe distance. So I will need to pick up the various Guardian items I need for the tech broker, but that's the easy bit (and might necessitate coming back in my T6 as the DBX only takes 12T cargo as currently configured). But I have the blueprint, so thank you all, and apologies for my mine meltdown.
(And thank you, @A C Ender , for pointing out that there is night vision on the SRV. Embarrassingly, I never knew and it made a big difference!)
This really is the best thread on the site. I aim to be helpful rather than high maintenance, moving forwards.
o7