What happened to the FSS ?

You can honk and then fly to each body that seems interesting to get a scan.

I'm really new, but my understanding is that is how it used to be done before there was a FSS. Am I wrong?

Right for systems already explored by other people (you get the sysmap plus a list of “Unexplored” targettable bodies)

Wrong for systems never explored by anyone. Ie you are the first person to visit the system - then you get nothing until you have used the FSS to zoom in on the bodies.
 
Right for systems already explored by other people (you get the sysmap plus a list of “Unexplored” targettable bodies)

Wrong for systems never explored by anyone. Ie you are the first person to visit the system - then you get nothing until you have used the FSS to zoom in on the bodies.
Thank you for the clarification! :)
 
After this new Patch, my FSS is acting up badly.

  • instead of maintaining the exact zoomed vector after zooming In & back out from an FSS scan, it "auto-centers' on next nearest Parent/Higher Gravity Well (?)
  • zooming in gives 1-2sec of severely discolored FSS display
Working a Gas Giant and its moons is currently rather disorienting. After zooming out, the FSS vector isn't where it's supposed to be but often somewhere else.
Same with a distant B, C, D Sun etc, the FSS almost permanently has to be manually re-positioned with upto 2 zooms back out in order to re-target the correct body :p

Am I alone with that weird issue ?

I am experiencing the same issue.
 
I've heard some people not a fan of the FSS honking (sure you have to use the FSS to honk) and then simply cruising around the system to discover the individual bodies. Use the navigation panel to help with their locations obviously.
Only works like that in already discovered systems. Virgin systems, the nav panel and system map is blank until you discover the planets yourself using the FSS. I much prefer the new system.
 
The unfortunate thing here Burke is some people like to take the rise by asking 'such a reasonable and innocent question' and providing such great solutions to your situation... all the time sniggering (or perhaps laughing out loud) at how funny they are and how sad it is for you... I have no time for them and you should not rise to their bait,

I have recently (Yesterday) fired up the game after some months off for much the same reasons that you dislike, and going through the motions of the blue blob scanning is not as enjoyable as it could be... Exploration is the only thing I enjoy in game but it's taken a serious hit.

As for the OP

Yup I noticed that, I came out of bluescreen to show my lad something and the return centred and hunting again!
 
So anyway, if I'm understanding this correctly, some are having an issue where the dial (as it were) in the FSS is resetting to the middle instead of holding to the set frequency while changing the worlds they're looking at in the FSS view after resolving some of them?

I'll jump in and test this out and report back...
 
So anyway, if I'm understanding this correctly, some are having an issue where the dial (as it were) in the FSS is resetting to the middle instead of holding to the set frequency while changing the worlds they're looking at in the FSS view after resolving some of them?

I'll jump in and test this out and report back...

Not quite. If I understand the OP and subsequent posts correctly, after zooming in and resolving a body, zooming out again does not zoom out with the (just scanned) body remaining in the centre of the FSS display, it is displaced to centre around some other point.

Edit: That is to say, I don't think the spectrum tuner is being changed/re-centred, just the zoom out origin is shifting.
 
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How can you find them? Paralax? Its ok.

Edit: i used to like to go oddity hunting. Using the honk to find interesting planets and stuff. Now you have to use the FSS before you can decide if the system is interesting. Think how many systems there are.... thats why im not even going to bother amongst other complaints.
Well you can honk and glimpse at what pops up on the frequency line. (Whatever it's called). If there is a frequency you recognize as potentially interesting, scan and see. If not, then keep it moving.
Right? No? Helps me out anyway.
 
So anyway, if I'm understanding this correctly, some are having an issue where the dial (as it were) in the FSS is resetting to the middle instead of holding to the set frequency while changing the worlds they're looking at in the FSS view after resolving some of them?

I'll jump in and test this out and report back...
No. The problem is that after scanning a body that orbits another body (like a moon) zooming out moves the crosshairs of the FSS scope to the parent body instead of staying positioned on the scanned moon.
 
OK, just back from testing anyway, and what I mentioned doesn't seem to be an issue. Cheers for the followup replies.

I did notice that the focus ring to indicate something was tuned-in on targeting one of the worlds while tuning didn't show up until I had moved focus away from the target and back again, so that may be related to what others are reporting.
 
No. The problem is that after scanning a body that orbits another body (like a moon) zooming out moves the crosshairs of the FSS scope to the parent body instead of staying positioned on the scanned moon.
This.
TBH, with barycentric objects this makes scanning both easier, as zoom out pops focus at the barycenter.
IMHO not a big deal, just takes a couple of systems to get used to.
 
With the next system I'm scanning, I can confirm target is returning back to the gravitational center of binary planetary systems when zooming out instead of remaining centered on what was last previously resolved.
 
Yeah, still getting my head around it, scooping my mouse around like I'm mopping a bartop, I can't understand why though if the honk discovers 43 signals it can't tell you where they are on the sys map... but, whatever... gameplay and all that!
 

Deleted member 38366

D
I've now had a few situations where the "jumping to nearest Barycentric point/Parent Body/High Gravity well/Star after zooming out" FSS made the scanning quicker.

However, in most Situations I found it disorienting, confusing and extremely tedious to re-zoom + reposition the FSS all the time

My worst-case scenario now was a distant C-Sun with most Objects falling into a rather small elevation when viewed from the FSS due its orbital plane.
The result was 10 Minutes frantically trying to figure out where the zoomed out FSS was this time - and getting it back anywhere towards the next intended signal.
Very messy and painful, in the end every single object caused the FSS to reset to the C Sun itself with the scanned object not even being anywhere close to the field of view anymore.
Every... single... time gnah!

PS.
Glad I'm not a VR User getting those "flashes" on some FSS zoom-ins (comes around worse in-game than the Screenshot looks)
 

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