NO - play a different game for that.
Which one? There isn't one!
And just because you don't like the idea doesn't mean nobody else should be able to do it. If you don't like it, you don't have to engage in that activity - but why should everyone else be deprived of it just because you think it's not something that should be in Elite Dangerous?
To be more explicit: People like you are the reason Planetside 2 is dying. "No don't put <feature from previous game> into PS2, PS2 is not PS1"
Or at the very least, if you believe that having player buildable outposts would ruin even the game of those who just don't do it, then explain your reasoning.
Just saying "NO" is not even an opinion, it's just a knee-jerk reaction.
Oh and to those who say they'll stop playing the day this feature is implemented: Bye.
Seriously, who gives a toss as to whether
YOU stop playing because the game allows you to do more things now? For you stopping there'll be 10 other people, me included, who will play this game for another 400 hours. If adding functionality and variety to a game is a dreadful thought to you, then just don't use said functionality.
Or just stop playing. Because statements like those are what kills games.
You'll eventually stop playing anyway, bored of the game, and then the game will be dead. I've seen this happen countless times. Planetside 2 is the best example. All the people who cried against adding nanites and combat engineering construction have now stopped playing PS2 because it's boring. Now finally, the devs are adding these things because the whiners have left by now. But really, it's too late for that game now. They should've done that 2 years ago.
Don't let Elite Dangerous become the next Planetside 2, held back by people who can't stand the thought of adding things that make the game attractive over the long-term.