Technically shepherd moons (in some form) do exist in game? !

 
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Yes, but they orbit in gaps within the rings. There are no ring gaps in that pic, so either the moon is orbiting above the plane ring offset from the plane and the centre of the planet (I think that would be highly unstable) or it's orbit somehow takes it to both sides of the ring (but I can't see how that would happen in this pic - too close to the belt), or it's powered somehow and able to correct it's trajectory which would, I think, otherwise see it crash into the ring.

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Else it's a made up picture that someone thought looked good without any nod to reality?
 
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My apologies, this is off-topic, but I'm finally happy enough with the revisions to post it here.
My short essay on the connection of Pink Floyd to the Quest for Raxxla.
I look forward to any feedback. Enjoy.

 
Audio maps to date, possibly only seem to point to Thargoid narrative - I presume?

I can’t personally confirm if that’s a correct assumption but one might speculate ultimately such insight might only seed our ‘environmental understanding’?

There could well be things out there, there might not which we haven’t found that link directly to Raxxla. I think there ‘was’ a Raxxla story but, I suspect it got canned, and anything built specifically for it, left in situ. Again it might not directly point anywhere ‘now’ but rather only seed this persistent background environmental awareness.

Either way, irrespective, any information is intelligence, as it gives context and might identify something hidden beyond our perception?

1718299950849.jpeg
 
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reminds me of a dark sun with a moon, a large water giant with maybe 5 moons and a ring, a water world with a ring and a moon...
To be fair there is a hundred ways that 'garden' can be interpreted, from my perspective as a Druid if you walk through the door on the far right it can detail life's journey.
The first circle is the Underworld (Annwn), next the journey into the mortal realm (Abred) and finally the celestial realm (Gwynfyd).
Of course our Nordic brothers have different names for the realms but circles are very important to all Pagans.

O7
 
So, Hammer. Not sure this is the same fella as in Elite Legacy but given the rarity of name, I am going to say it is likely the same character. Hammer's from Lucifer - the hell planet of Sirius. Originally, the character is from a story from "Further Tales of Life on the Frontier" that shipped with FFE. Given Hammer's affinity for bars it would make sense this is same character.

Still processing the story and what we're supposed to take away from it - probably something along the lines of sometimes your preconceived notions need a harsh reality check.

WARNING ⚠️: Story is definitely R-rated but then again so were Wanted and Nemorensis. The galaxy is a rough place.
 

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So, Hammer. Not sure this is the same fella as in Elite Legacy but given the rarity of name, I am going to say it is likely the same character. Hammer's from Lucifer - the hell planet of Sirius. Originally, the character is from a story from "Further Tales of Life on the Frontier" that shipped with FFE. Given Hammer's affinity for bars it would make sense this is same character.

Still processing the story and what we're supposed to take away from it - probably something along the lines of sometimes your preconceived notions need a harsh reality check.

WARNING ⚠️: Story is definitely R-rated but then again so were Wanted and Nemorensis. The galaxy is a rough place.

Interesting; I’ve not really read any of the older text / lore / Oolite or affiliated texts, being wholly suspicious of what is actually canon and what is not in direct association to Elite Dangerous.

I’ll need to read this over a big cup of tea to identify any applicable links, but let us not forget that ‘Legacy’ does give us some very specific details about Hammer, his origins, and life, which will help establish an association if there is one.

In Legacy, Hammer was originally the son of a space trader and spent his youth on his family’s ship, when he grew up he left to become a farmer on some unknown agricultural world. He only returned to space after pirates killed his family. It was from that point in time that Hammer in Legacy begun a career in space, hunting pirates using his farther’s ship, an Anaconda, which he renamed as Hammer.

The Character Hammer was not his original name, which was in fact legally registered as Cmdr Mark Lamon. He had an interest in drinking, bar room brawls, and military history. His physical description matches that of Michael Brookes, who did confirm on the Forum the character was partly based upon himself.

In Legacy the character is described as a type of wandering nomad and a crusader, and in relation to Norse mythology too, as like ‘one of those gods who came down from the mountain’.

Hammer may be a metaphor for ‘Thor’ then as the word literal means ‘hammer - a tool for hitting stuff); whilst Lamon means various things in different countries, but it’s Old English origins links it to the Norman ‘Logmadr’ or Scottish/Irish ‘Lamont’ meaning ‘law man’; the French origin of Lamont means ‘up hill’.

Given this limited set of very specific identifiers, if these characters are the same then it is these similarities which we need to identify, given the limitations.

If the link is ‘name’ only it might be construed as being too wide and unlikely?

Where was this other character born; what did he do in his youth; what is his physical appearance; does he have a real name; what hobbies does he have; what ship does he use, who were his parents?

Giving the new text a quick search I currently don’t see any matches for ‘Lamon’; ‘farm’; ‘farther’ nor ‘anaconda’.

Personally I don’t think there is enough here to establish a quick relationship, if anyone can find such relationships please identify, my tea has just been finished.

…………………………………………….

Personally I suspect if the character in Legacy is intended, then one interpretation (of many) could be it is in regard to spacial clues literally and not literary. But then again I do have a bias for spacial analysis ;)

In Legacy Hammer talks of the Beaumont system, unlike the other systems mentioned in the book this does not exist in game. However it is linked to the quest (not only by the reference to a children’s story (Julia of Freeholm) but the direction marker pointing us to Achenar.

Hammer tells us the system is far below Achenar. I interpreted the Codex to identify the path of Persephone and the path of Satan to the Greek underworld.

This area might potentially be in the same general vicinity of the Lost Realms - which I also postulated previously is what the later half of the Codex might identify - directly.

Beaumont means ‘beautiful mountain’ in French. There are I might hypothesise various allusions towards concepts of mountains, throughout this quest. Miltons Eden was upon a hill/mountain; Dante’s paradise too was upon a mountain; the term Omphalos was used to denote a hill too, umbilical omphalos were/are ‘outies’ more than they were ‘innies’; Holdstock alluded to Barrows too and various myths linked to the ‘Otherworld’ included mountains; the epic of Gilgamesh too is present in game (Holdstock again with Ragthorn) who travelled through a magical mountain.

Then there is the weird use of the term fernweh coined by Prince Hermann Ludwig Heinrich von Pückler-Muskau, who just happened to buried under an earth Tumulus or barrow!

So one could interpret that allusion from Legacy to possibly mean ‘look for the beautiful mountain below Achenar’?

I speculate (in the absence of any certainty) this could be an allusion to Norse and Celt mythology surrounding the concept of the ‘Otherworld’ and is in itself another Robert Holdstock / Miltonian reference. Obviously there are a number of systems around this area all with bodies named after mountain too, which I find suspect.

Again, the above is an assumption, it may be wrong, but there are too many other directional allusions which point to this general area - not excluding what I believe is a very obvious clue included by FD as a memorial, namely the Brookes Tours, as the second stage of that tour is in this same location.
 
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So, Hammer. Not sure this is the same fella as in Elite Legacy but given the rarity of name, I am going to say it is likely the same character. Hammer's from Lucifer - the hell planet of Sirius. Originally, the character is from a story from "Further Tales of Life on the Frontier" that shipped with FFE. Given Hammer's affinity for bars it would make sense this is same character.

Still processing the story and what we're supposed to take away from it - probably something along the lines of sometimes your preconceived notions need a harsh reality check.

WARNING ⚠️: Story is definitely R-rated but then again so were Wanted and Nemorensis. The galaxy is a rough place.
Brilliant. I have been looking for that story. Haven't read it in about 30 years🧓. I did not remember the name Links Hammer.

I'm also missing:
  1. Genuine Thargoid by Moira Sheehan
  2. Ruined Blood by Jude Jones
  3. Invisible Enemy by Kathy Braben
  4. Lucifer Falling by Julian Flood
If you have them by any chance, please post them.

One might assume that the techniques of DNA synthesis have in fact improved, by 3300 and our Commander is rebuilt from the ground up, every time we die.
This story has the best explanation of why we have magic escape pods. Something we didn't have in the old games.
 
Escape pods and their physical properties were explained during development. The Cmdr seat and part of the cockpit is in fact the pod; this is ejected and encased, much like the Remlock device.

Our travel to a nearby system is a ‘cut scene’ FD simply did not employ into the game, much like other things it’s a suspension of belief. It’s just an escape pod we don’t get to see or fly, we don’t actually die in game.

Again if we run out of fuel, there is only one logical reason for the ship to self destruct, otherwise it should float around forever, it does do to auto-eject the escape pod.

If we go down this train of thought, if why this or why that doesn’t make sense, the entire premise of the game is actually totally illogical, given the various ‘handwoven’ theories applied, one example being of digital presence, which in itself renders to entire reality simply absurd.

There is my humble experience, simply a large level of technical aspects FD simply chose to omit, or retrofit, or retcon, for ‘practical’ reasons, the lore is in my opinion from FD perspective fluid and cannot be wholly reliant in this regard.

Allen Stroud who wrote much of the ED lore gave a very specific response about the lore in this thread. Certain texts were chosen over others, some simply were omitted, not everything is canon, but effectively whatever is ‘in ED is cannon’ anything outside that is not - isn’t.
 
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Escape pods and their physical properties were explained during development. The Cmdr seat and part of the cockpit is in fact the ipod; this is ejected and encased, much like the Remlock device.

Our travel to a nearby system is a ‘cut scene’ FD simply did not employ into the game, much like other things it’s a suspension of belief. It’s just an escape pod we don’t get to fly, we don’t actually die in game.

If we go down this train of thought, the entire premise of the game is actually totally illogical, given the ‘handwoven’ theory of digital presence, which in itself renders to entire reality simply absurd.

There is my humble experience, simply a large level of technical aspects FD simply chose to omit, or retrofit, or retcon, the lore is in my opinion from FD perspective fluid and cannot be wholly reliant.

Allen Stroud who wrote much of the ED lore gave a very specific response about the lore in this thread. Certain texts were chosen over others, some simply were omitted, not everything is canon.
The initial idea of integrated escape pods doesn't work though. They were sort of just mentioned in the beginning, without any real explanation at release. They would have to be instant travel devices or at least close. If a pod could travel from Beagle point to Sol in 20 sec., no one would bother to use a slow space ship with limited jump range.
We also happen to die in the SRV or on foot, from time to time. The SRV could of course have a pod, but on foot would be strange.

I doubt that FD have landed on a definite explanation for these mechanics yet. I think they want to see how the game develops, before they put anything in the codex.
 
Interesting; I’ve not really read any of the older text / lore / Oolite or affiliated texts, being wholly suspicious of what is actually canon and what is not in direct association to Elite Dangerous.

I’ll need to read this over a big cup of tea to identify any applicable links, but let us not forget that ‘Legacy’ does give us some very specific details about Hammer, his origins, and life, which will help establish an association if there is one.

In Legacy, Hammer was originally the son of a space trader and spent his youth on his family’s ship, when he grew up he left to become a farmer on some unknown agricultural world. He only returned to space after pirates killed his family. It was from that point in time that Hammer in Legacy begun a career in space, hunting pirates using his farther’s ship, an Anaconda, which he renamed as Hammer.

The Character Hammer was not his original name, which was in fact legally registered as Cmdr Mark Lamon. He had an interest in drinking, bar room brawls, and military history. His physical description matches that of Michael Brookes, who did confirm on the Forum the character was partly based upon himself.

In Legacy the character is described as a type of wandering nomad and a crusader, and in relation to Norse mythology too, as like ‘one of those gods who came down from the mountain’.

Hammer may be a metaphor for ‘Thor’ then; whilst Lamon might be old Celt / Norse for ‘law giver’ or French for “up hill”?

Given this limited set of very specific identifiers, if these characters are the same then it is these similarities which we need to identify, given the limitations.

If the link is ‘name’ only it might be construed as being too wide and unlikely?

Where was this other character born; what did he do in his youth; what is his physical appearance; does he have a real name; what hobbies does he have; what ship does he use, who were his parents?

Giving the new text a quick search I currently don’t see any matches for ‘Lamon’; ‘farm’; ‘farther’ nor ‘anaconda’.

Personally I don’t think there is enough here to establish a quick relationship, if anyone can find such relationships please identify, my tea has just been finished.

Personally I suspect if the character in Legacy is intended, then in my interpretation it is in regard to spacial clues literally and not literary.

In Legacy Hammer talks of the Beaumont system, unlike the other systems mentioned in the book this does not exist in game. However it is linked to the quest (not only by the reference to a children’s story (Julia of Freeholm) but the direction marker pointing us to Achenar.

Hammer tells us the system is far below Achenar. I interpreted the Codex to identify the path of Persephone and the path of Satan to the Greek underworld

This area is potentially in the same general vicinity of the Lost Realms - which I also postulated is what the later half of the Codex identifies - directly.

Beaumont means ‘beautiful mountain’ in French. There are I hypothesis various allusions towards concepts of mountains, throughout this quest. So one could interpret that allusion to mean ‘look for the beautiful mountain below Achenar’?

I speculate this is an allusion to Norse and Celt mythology surrounding the concept of the ‘Otherworld’ and is in itself another Robert Holdstock / Miltonian reference.

Again, the above is an assumption, it may be wrong, but there are too many other directional allusions which point to this general area - not excluding what I believe is a very obvious clue included by FD as a memorial, namely the Brookes Tours, as the second stage of that tour is in this same location.
It is possible then this may be a different Hammer. I just thought it very odd the name was used. The story is lighter on origin story and those working on Lucifer have to undergo body rebuilding because the environment is so hazardous. The story also doesn't really go into depth about his family unlike Legacy.
 
Brilliant. I have been looking for that story. Haven't read it in about 30 years🧓. I did not remember the name Links Hammer.

I'm also missing:
  1. Genuine Thargoid by Moira Sheehan
  2. Ruined Blood by Jude Jones
  3. Invisible Enemy by Kathy Braben
  4. Lucifer Falling by Julian Flood
If you have them by any chance, please post them.

One might assume that the techniques of DNA synthesis have in fact improved, by 3300 and our Commander is rebuilt from the ground up, every time we die.
This story has the best explanation of why we have magic escape pods. Something we didn't have in the old games.
I'll see which ones I have. There were a few that I couldn't find.
 
I doubt that FD have landed on a definite explanation for these mechanics yet. I think they want to see how the game develops, before they put anything in the codex.

My point entirely. Much of what made it to game may not have an applicable real life explanation, and probably won’t make sense. It is a game after all, and people seem overly expectant that ‘everything’ makes logical sense in game - it evidently does not, for various reasons, but likely because FD just made it up so it could work…

Eg in the start if you ran out of fuel in deep space, a random text based cut scene occurred that said a passing NPC gave you a bit of fuel… you never saw the ship, it was just fade to black.

Technically you logically ought to have lost 30 mins to a few days (given your ships pressurised so should have lots of oxygen). But we never went on about the evident time travel aspect going on in that situation…namely that several hours got pruned!
 
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