Do you have a source for the no 3rd person?
I personally love looking at my ships and in the background from a 3rd person camera. I will play from within the cockpit 80% of the time, but I find it odd they would just not do 3rd person period.
I guess the source is taken care of... saves me hunting around for posts.
3rd person has a few problems with it. First you've got to design the environments to work with the external camera, which has a limiting effect on what you can do. For instance, 3rd person view might not work well for flying in the 'valley' of the Federation Cruiser, as you can have problems with camera swing in small spaces. Second, it's a bit of a field-of-view hack in multiplayer, so people will end up switching between view modes to get the advantages of both systems. Third, the UI and (possibly) exploding panels are all in the cockpit, meaning that the devs would need to build and test alternative displays/interfaces.
I could probably come up with a couple more small points, but those are the main ones for me.
will not be using much resource to concentrate on getting Oculus support for day 1. Simply because how many of us will actually own one then?
Hopefully it doesn't take too many resources... The actual implementation part isn't that complex, as far as I understand, and the features needed for it are mostly there already. The main missing ones are probably the ability to 'roll' the camera (headlook is already in though) and 3D support.
They could hopefully set-up quick and dirty beta support fairly quickly though, and get OR owners to help test the system.