ED and the Oculus Rift DK1 Discussion Thread

Status
Thread Closed: Not open for further replies.
...you need to put a -vr in the commandline ...
Yeah tried that too :(
Edited config files, complete re-install; nothing seems to work

...
"You're receiving this email because your order will be advancing to "Processing" status in the next 24 hours." ...
Yay! Welcome to the club! :D
FYI. My Rift arrived 2 days before the web site updated to: "sent" ;)

Well that'll screw me right over :-/ Okay, need £300 for an Occulus and about £900 for a new PC. Guess I'd better get saving :p

Yeah you really need to run at 60FPS minimum, anything less is not just noticable; it is downright nausea inducing. :(
 
Yeah you really need to run at 60FPS minimum, anything less is not just noticable; it is downright nausea inducing. :(

So wonderful to see it isn't just me. heheheheheh. I STILL can only wear the thing for maybe 30 minutes. Scheduling some time off to get new glasses to see if that helps.
 
Hmmm spent enough money playing the Virtuality Harrier jump-jet game at the Trocadero. They had two joysticks with a trigger and a thumb button. You sat in tub with joysticks at the side. With head-set on there was no motion sickness, never saw anybody being sick or feeling sick. It was bloody expensive though. Well over a pound a go and this was the 90s:eek:

I remember that game, those were the days! God this lot and all their talk of motion sickness and nausea? What a bunch of complete wusses! Maybe we should get them all some stay-so-soft Nike Airs to put on their feet as well? You know, pillows on their feet just in case standing is a little too hard on the soles of the feet? :( "Ooohh I feel sick, take it off ... take it off!" The same lot that "wanna be" space pilots? :eek: :eek: :p
 
I played those Virtuality systems at the Trocadero a lot. My favourite was the MechWarrior type game. I hate the flying one though and just couldn't get on with it.
 
I remember that game, those were the days! God this lot and all their talk of motion sickness and nausea? What a bunch of complete wusses! Maybe we should get them all some stay-so-soft Nike Airs to put on their feet as well? You know, pillows on their feet just in case standing is a little too hard on the soles of the feet? :( "Ooohh I feel sick, take it off ... take it off!" The same lot that "wanna be" space pilots? :eek: :eek: :p

That and the R360 G-Loc awesome:eek: This VR stuff has taken ages to come through I remember a company VPL with a headset and glove in the early 90s too.
 
I played those Virtuality systems at the Trocadero a lot. My favourite was the MechWarrior type game. I hate the flying one though and just couldn't get on with it.

Did you play on the Sega R360 G-Loc? Them and the dodgems and the American diner. That was a misspent youth...
 
Headtracking earphones?

Greetings commanders...I am also interested in an OR-kit but didn't have a chance to test it myself yet. Just wondered if someone has tested it with some headtracking headphones already?

I have a 'Beyerdynamic Headzone Pro'-kit which keeps the 5 virtual speakers at the same spot when you turn your head. Should be a nice combination with OR.
 
Well that'll screw me right over :-/ Okay, need £300 for an Occulus and about £900 for a new PC. Guess I'd better get saving :p

Hrm yes I'm a bit concerned too now. I was just beginning to think about the possibility of an OR in the New Year but am now worried my newish PC won't be up to snuff. I know it's mostly dependent on ED's system requirements whether it runs at 60fps but what chance does this have? 3570k at 4.2GHz, 16Gb fast DDR3, SSD, 7850 gfx. I can't really run to a new gfx card as well as an OR (you'd need to spend £200+ for a much faster card, I think).
 
Hrm yes I'm a bit concerned too now. I was just beginning to think about the possibility of an OR in the New Year but am now worried my newish PC won't be up to snuff. I know it's mostly dependent on ED's system requirements whether it runs at 60fps but what chance does this have? 3570k at 4.2GHz, 16Gb fast DDR3, SSD, 7850 gfx. I can't really run to a new gfx card as well as an OR (you'd need to spend £200+ for a much faster card, I think).

At worst you should be able to crank down some of the settings so that it does run at 60fps. Not ideal but it's what I plan to do before I build my next rig. I'm hoping the beta (if not alpha) has OR support so I can start to gauge what'll be needed.
 
At worst you should be able to crank down some of the settings so that it does run at 60fps. Not ideal but it's what I plan to do before I build my next rig. I'm hoping the beta (if not alpha) has OR support so I can start to gauge what'll be needed.

Hope you're right :) I suppose that yes I'll get to judge performance in the alpha, which is likely to be worse than release, so if I can squeeze the magic 60 I should be ok. What resolution will the release OR require rendering to?

As for turning down settings, I hate doing that, I always feel like I'm missing out on eye candy and sometimes (view distance) it puts you at a disadvantage to some extent. Coming from the old 5fps if you're lucky Speccy days, I can generally put up with poor frame rates as a compromise and keep my blinged-up settings!
 
Hope you're right :) I suppose that yes I'll get to judge performance in the alpha, which is likely to be worse than release, so if I can squeeze the magic 60 I should be ok. What resolution will the release OR require rendering to?

As for turning down settings, I hate doing that, I always feel like I'm missing out on eye candy and sometimes (view distance) it puts you at a disadvantage to some extent. Coming from the old 5fps if you're lucky Speccy days, I can generally put up with poor frame rates as a compromise and keep my blinged-up settings!

Yes, I'm like you, I turn everything up as long as it's running at 30fps or more (on a normal screen). I know a lot of "determined" gamers turn everything down to chase fps, but I'd rather it looked pretty and I was slightly more rubbish! ;)

And, for the Rift, I will be doing the same but down to 60fps instead of 30. The current plan for the release Rift seems to be 1080p. They've talked about 2560x1440 as a possibility (LG already have a 5.5" screen at that resolution) but I think they're going to want to get something out the door sooner than that will become financially viable... so more than likely 1080p.
 
Yes, I'm like you, I turn everything up as long as it's running at 30fps or more (on a normal screen). I know a lot of "determined" gamers turn everything down to chase fps, but I'd rather it looked pretty and I was slightly more rubbish! ;)

I often can't really tell much difference with the effects, and some of them are ridiculous frame-killers. After installing my new GTX770, I loaded up Tomb Raider, and found I could run just about everything at 1080p on ultra settings, and still get 60fps. The only concessions were that I turned TressFX off, and set shadows to 'normal'. When I had TressFX on and shadows at ultra, between them they managed to knock the game down to 35-45fps.

To be honest though, the difference from when I was running at 720p with most stuff set to normal was pretty marginal. By far the most noticeable improvement was the frame-rate.
 
I often can't really tell much difference with the effects, and some of them are ridiculous frame-killers. After installing my new GTX770, I loaded up Tomb Raider, and found I could run just about everything at 1080p on ultra settings, and still get 60fps. The only concessions were that I turned TressFX off, and set shadows to 'normal'. When I had TressFX on and shadows at ultra, between them they managed to knock the game down to 35-45fps.

To be honest though, the difference from when I was running at 720p with most stuff set to normal was pretty marginal. By far the most noticeable improvement was the frame-rate.

Shadows are a killer for fps in many games as you generally have to render the whole scene multiple times from each light source POV to do the "accurate" shadowing (sort of simplified but you get the idea). Happily though I really don't think shadows are likely to be especially important in ED, you're not likely to be flying close enough to other objects to cast shadows on them, and self-shadowing won't be much as the ship designs seem pretty convex to me.

You manage to run at different resolutions happily on your monitor? I find that if I use anything other than the native res (1920x1200 for me) then the in-monitor pixel stretching looks really blurry. Maybe using the gfx card "upscale" features might help, where you render to a lower res and then the driver upscales to monitor native before output. Must try that. Won't fix blurry big text fonts though (yuk).
 
Oculus Rift

Hello,

Firstly let me just say that i've just hopped over from the Elite Dangerous forums and dont actually own Rollercoaster Tycoon 3 and indeed have never played it, so if this question is actually quite dumb please forgive me.

As far as my understanding goes, once you have constructed your rollercoaster you are able to then "ride" it in a first person perspective (or so the trailers and gameplay i've seen suggest). With this in mind and the current popularity of Rollercoaster Simulators for the upcoming Oculus Rift would it not be a great idea to have an option on the main menu to "ride" your saved Rollercoasters in Oculus Rift vision?

Given the age of this game I'm not sure if it would be "profitable" to develop this "Oculus Rift Expansion" but as a OR Dev Kit owner i'd certainly throw some money at the ability to make and ride my own rollercoasters whilst wearing the OR. You never know it may generate a bit of cash.

just a thought.
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom