I totally agree with you.I don't play in OPEN so it's no use me knowing their name.
I have to admit, I am for the block function but I think it has to be for stronger things that not returning a wave.
I also think it has to be for stronger things than being blown up.
But I digress.
If you don't want to get instanced with someone create your private group with friends or join one which prohibits ganking.
Ganking is allowed in this game by design
There should only be two modes in the game: Open and Private Group. You can block people from messaging in the comms in open, but you cannot block them from appearing in your instance. If you don't want to get instanced with someone create your private group with friends or join one which prohibits ganking. If you don't want to meet anyone at all and play "solo" create your own PG and keep it empty - that's how it should've been from the start.
While we're at it combat logging could also be fixed that way. Logging out during combat in open will cause your ship to remain in that instance, but you will simply lose control until you log back in again. Private group owners will be able to set whether their private group allows people to combat log or not.
Simple and streamlined, and no "filter out all the bad guys" or "whoops my internet connection went you'll get me next time lol" poopoo. This is supposed to be Elite Dangerous after all.
There should only be two modes in the game: Open and Private Group. You can block people from messaging in the comms in open, but you cannot block them from appearing in your instance. If you don't want to get instanced with someone create your private group with friends or join one which prohibits ganking.
YES!
And I would add... if you log in to Open (or any other mode) you cannot change to a different mode for 24 hours. That way someone cannot "escape" a combat situation by running to a different mode. Own your decision as to which mode you choose.
There should only be two modes in the game: Open and Private Group. You can block people from messaging in the comms in open, but you cannot block them from appearing in your instance. If you don't want to get instanced with someone create your private group with friends or join one which prohibits ganking. If you don't want to meet anyone at all and play "solo" create your own PG and keep it empty - that's how it should've been from the start.
While we're at it combat logging could also be fixed that way. Logging out during combat in open will cause your ship to remain in that instance, but you will simply lose control until you log back in again. Private group owners will be able to set whether their private group allows people to combat log or not.
Simple and streamlined, and no "filter out all the bad guys" or "whoops my internet connection went you'll get me next time lol" poopoo. This is supposed to be Elite Dangerous after all.
It is a strange suggestion - I do play in PG's and open, often in the same play-session, as some of my friends prefer PG - by limiting options as such it would limit the opportunities for enjoying both types of multiplayer.I think the 'Mode Time' option is an interesting one. Not one I would oppose but then I never come out of solo, so it's never going to hurt me.
What an Elite: Safe attitudeIf you don't want to get blocked, don't annoy people.
Even more streamlined.
Didn't know that. Doesn't really make sense considering that there is no difference between Solo and an empty PG.One is, that as a console player I would have to pay a subscription to play in PG (I believe). I do not have to pay a subscription to play in open.
I get what you mean, but many other MMOs have only one mode and don't give you the option to choose who to not get instanced with and they don't seem to have such problems. There's always the "Report" feature after all.The other is, proper harassment. Sexual, racism or otherwise. Blocking comms stops that but if some creep follows a female CMDR about the place, why should she have to go hide in a PG?
Just blocking comms doesn't mean the harassment ends. Let some brute follow you around the streets for an hour without saying a word to you, you'll get the idea.
I'm sure the answer to your question is found in the 400+ posts currently available in this ancient thread, LOL.Okayyyy, I didn't know this was a thing until I stumbled upon this thread. Had to go look up what "Blocking" is. Since I have never played in Open, I had never known of this feature. Do people use this feature a lot? Wouldn't it just be easier to go to a PG
Blocking should only block coms, not instancing. Instance blocking is being abused by many. One over-the-top example of abuse is someone in my squadron has been blocked by a commander because he did not o7 him enough. Really. I'm not making that up. Then there is the fact that whole squadrons are being blocked because they try to interfere with their ganking.
If only it was that simple mate. Being a jerk in this game usually doesn't go outside the comms, and, as I mentioned earlier, blocking a person from communicating with you would solve this problem.Don't want to get blocked? Don't be a jerk. Simples.
If only it was that simple mate. Being a jerk in this game usually doesn't go outside the comms, and, as I mentioned earlier, blocking a person from communicating with you would solve this problem.
The ability to block who you want just ruins a lot of potential gameplay. For example, say I get ambushed and killed by a ganker. I get into a wing with some friends and we try to track him down. We finally do, but he logs via the menu and then adds us to his block list. Tada! What interesting and immersive gameplay!
Nice necro...