Wow, thanks everyone for continueing to contribute to this thread. Originally I was hoping for a few advices and explanations, but I expected to mostly get ‚git gud‘ answers.
Your posts have given me a lot of food for thoughts and some good ideas how to improve my survivability in general and in situations like the the one I described.
@Cortano one i want to answer a couple of your questions.
1. I found you because you dropped too close to the Painite Hot Spot (many cmdrs make this mistake), i saw the bandwidth meter and that you were in instance. You will show that way upto 80Km from the attacker. it is a simple task to sweep round the hotspot in ever increasing arcs till you get radar signal or sight of the player.
2. The weapon of choice were overcharged pacifiers with Screening Shell experimental, an imp hammer with long range and feedback mods, and the deal breaker was the grom bomb. thats over 1000 DPs (admittedly only deliverable every 2.5 seconds.
3. How could you have avoided this situation? You dropped way too close to the hotspot, try a couple of hundred km at least. Use the bandwidth meter and contacts tabs if you are in open to see if there are players in your instance (ctrl + b for bandwidth meter) keep your wits about you. your ship was more solid than a lot of the ships i have seen there so you are on the right path there. I have a recording of the instance if you would like me to upload it and send you a link.
none of this is me bragging or trying to belittle you, i am taking the time to answer your questions as concisely and accurately as i can, so that you can learn how to protect yourself better. I undoubtedly will get some flak but i do not care about that. I appreciate your attitude and your willingness to learn.
The OP built his ship ok tbh his only failing was not checking his surroundings. and not all gankers have groms (but now you know i do). Trust me when i say plenty get away. and those that survive get my respect. Those that die and come back with this kind of attitude get my respect. Those that come crying about dying in paper ships in open play in an anarchy system well they get what they deserve.
I‘m really thrilled you took your time to contribute to this thread personally. I mean, seriously, who could have explained the situation better to me... I‘d love to see the footage, would be very informative (and probably cringy) to watch it.
While I can‘t exactly say that I‘m happy about your playstyle, I can at least accept it as such. I mean, you put time, money and thought into your build obviously, and you came up with a hunting strategy. There was no cheating involved (one might argue about the bandwidth thing, but victims can use that as well for protection, so...). I can respect your skill. I was quite frustrated when it happened, of course, but in the end I‘m not bitter, it‘s just pixels after all. Thanks for somewhat saving my honor by saying my ship wasn‘t TOO shabby.
When I played in Open, I was completely aware that there might be ganking. But that‘s fine, I accept it. Piracy and ganking and the risks involved are some of the things that make Open much more fun to play. Let‘s be honest, the game can be pretty boring at times with its lack of content and (some) rather shallow mechanics.
After going through all the posts I guess the bottom line is:
a) I lacked situational awareness. Checking Inara on site was a pretty dumb move that cost me valuable Reaction time. (Funny thing is, I was watching the scanner like a hawk while I was mining the entire time...)
b) As much as I hate to admit it... I must ‚git gud‘... or at least better. I‘ll consider the valuable advice from you guys to make my ship harder to kill. Engineering is where the work lies. When I left, it was all still RNG, some of my mods are still legacy. With the new systems, my once nice rolls are now hopelessly outclassed.
c) I need to get into fighting. I guess that‘s the best way to understand the way weapons, shields, dogfighting, evasion, defense modules and everything else works. Anybody got a good advice what ship and activity a combat novice should pick to get his feet wet?
Thanks again to everyone, I‘m glad to see this seems to be a somewhat healthy community.
o7