grind

  1. L

    My new player experience (262 hours of play time) - It doesn't have to be this way

    2015: "Hey man, what's that game. Is it like EVE Online? I'll give it a try." "Cool we made lots of money trading. Did it actually matter though? Does it get used to build anything or is it just something to waste my time? Oh... well can you attack starports or cut off trade routes or actually...
  2. Lateralus

    [QoL : Grind Reduction] Engineered Module Material Recycling

    This has probably been suggested before, couldn't find a thread though... Even though it has improved recently, material gathering has always been a bit of a time sink right? How about we allow the player to recycle old unwanted engineered modules and regain 50% of the used materials? The trade...
  3. Tryohazard

    Fixing the Material Grind with Zero extra Coding

    (Skip to next paragraph for actual proposal) I don't think I've met a single person who likes the material grind mechanic, but it's not a horrible mechanic--It's just far too exhausting because the loop is hardly a loop at all. Spending hours on end to grind for the elite ranks or the faction...
  4. K

    ED Engineering Grind + Colonia/Bubble Dependency

    Hi there, If this is a duplicate please refer me to the original thread below and close this one. I would strongly suggest allowing commanders purchasing materials for in-game money, because the grind is awful. The grind is worse than in Diablo Immortal. And you have no advantage in that...
  5. F

    Tech Broker unlockable and purchasable modules, why?

    It's been years since tech broker been added, and since then all the new fancy toys added in tech broker have been 'purchasable' modules, that you pay certain amount of materials for ONE, instead of paying materials to unlock it for future purchase. I was not really complaining about this...
  6. D

    The GRIND. Why it hurts the player experience and turns away new players. (For Devs)

    I will start by saying that i have put a decent amount of time into this game for someone who plays it more casually. I started playing this game a while ago and back then it was a lot of fun to work your way up, upgrading as you go and discovering the systems at play and how to do all the...
  7. D

    What a Grind

    come on devs get real, this game is such a grind, when u pick up an item lets say "Biotech Conductors" you get 3 of them, why not 30, or 300, or infinite, or you have them unlimited for a year, come on devs this game could be great but you are letting us all down, why isnt there a one stop shop...
  8. A

    New Data/Materials from Thargoid Maelstrom "Shutdown Data" (massive energy surge) = Massive Grind

    Dear frontier, Are you aware that: the new data/materials you introduced don't have the right rarerty rank (caustic crystal have rarety level 4, but need 200 units) the Shutdown Data is WORST than guardian terminal data as the limit is 200 units max but we get them...1 by 1 what
  9. O

    Save the game, STOP the grind, RESTORE the sense of progression

    In French we have an expression "pet dans l'eau", "fart in water" basically mean doing something which proves useless afterward. That probably what's topic will be, my feeling about the actual game and also the occasion to warn you this topic wiil be full of english grammar error. I'll try to...
  10. DavidMik

    On foot content is too disjointed relative to ship content, and vice-versa. But if ship interiors ever materialize, here's how that could change.

    So, I have nothing to add on ship interiors as a matter of their addition. Obviously, the community wants it and hopefully one day they arrive. This is focused on how existing gameplay loops could finally be merged together into one cohesive, rewarding loop through making good use of those...
  11. D

    General Something HAS to be done about the grindy-ness, IT'S TOO MUCH!!!!

    You know, I really enjoy elite but it is 6:20 am, I started playing at 12:00 am and do you know what I did? Guess....guess what I did in those SIX AND A HALF HOURS. I reconfigured and re-engineered my weapons on my cutter...that's right. I.did.nothing. I wanted to try and do some combat...
  12. N

    Forgive me Sally / CM for I have relogged.

    'tis been 12 hours since my last relog... This is a follow up thread from here. Pinging @sallymorganmoore. I've gone to a Military system (BGS in my favour?) I've used all available play time over 2 days to relog at a threat 2/3 IM POI Data from my journal: 81 shutdown events (so relogged 81...
  13. N

    I'm about to be a naughty relogging boi - Stop me please.

    TLDR for a busy CM: I don't know where to get EDO engineer mats from, the game doesn't tell me. (unlike ship mats) Trading data would help stop the grind. (like the ship mats) A rep system would allow players to do what they like to unlock engineers - while nudging them to other areas of the...
  14. Just Paul

    PSA: Operation La Forge - Finishing the Colonia Engineers

    As most people know the Colonia Engineers are a special breed and gain engineering knowledge by using them. In the last two and a half years through normal use and/or focused efforts most blueprints advanced to G5 levels and only 9 blueprints remain to be upgraded. Operation La Forge will start...
  15. Jibroni Gibironi

    The Nav Beacons

    Frontier, if you are going to call these floating objects "nav beacons", then let them actually behave like real nav beacons, and not like these silly space kiosks or google search engines. Scatter them throughout the colonized star systems, so that we can use them to actually jump to out of...
  16. R

    The path to one trillion credits

    I was browsing Inara, and stumbled across the "#1 profile" in the Inara rankings (here: https://inara.cz/cmdr-credits/7004/?page=5). A Cmdr Marz - who has 1.2 Trillion credits. His work ethic is legendary - routinely earning 15-20 Billion credits a week. My question is...how? Is this the...
  17. Kestrel_Feathers

    How much of guardian weapon BP's I need in total?

    I'm at the Guardian ruins right now and by looking at Inara and ED Engineer I only need a few, but I remember Exigeous was mentioning that you need buttloads of those to unlock EVERYTHING. I only need Guardian medium Gauss Cannon and large Plasma Charger, but I don't know if Frontier changed...
  18. E

    Grinding Imp and Fed Rank

    Hello Commanders! Apologies if this has been posted previously (if so please direct me to the post) But is there a new efficient way to farm imp and fed rank? Read that the old Ngalinn-Mainani route was nerfed but don't want to waste time seeing if its true or not as its rather out the way...
  19. Yamiks

    [Video] New best way to make credits - it's still 3xLTD mining

  20. Ralph Vargr

    It Took Me Five And A Half Years To Become An Outsider

    I already know I won't be admitted into the Forty Billion Club. :(
  21. Cosmo

    Grind: Dangerous - Fleet Carriers

    The video was made by Kapteeni Krisu.
  22. Old Duck

    How to do bank loans in Elite Dangerous

    Dear Frontier (@Stephen Benedetti), this message is for you. Please consider the following as a springboard for discussion of the possible inclusion of bank loans in Elite Dangerous. The Problem - many people don't want to "grind" to get a certain ship (or fleet carrier), especially more casual...
  23. V

    Fed Rank Grind Status?

    Is station rescue missions still my best bet? I know Sothis and Ceos kind of work still but are incredibly slow because the board flipping, or lack there of.
  24. Lukaz_Chrom

    The Bubble-Engineers must not be worse than the Colonia-Engineers. Equal but not worse.

    If someone wants to go to colonia that is fine and admirable, yet not everyone does. And with all the grind in ED, asking me to go to Colonia to get me G4-Shieldcells is a bit much to ask ... Surely I could just pin the recipe and get the experimental somewhere in the bubble but will I then have...
  25. F

    please allow us to buy materials from mats traders with credits

    as it stands even with trading and picking sites to optimize your mats gathering its still a bit of a long grind to engineer well anything i suggest that we be allowed to buy materials for grades 1 through 3 from the mats traders directly 10 credits per 1 mat at grade 1, 50 at grade 2 and 100...
  26. Daish

    MAKE SPACE RICHER without the GRIND

    By adding more finds in space and on the surface of planets consisting of cargo hauls, is the better way to go to stop players getting bored with the endless grind. Consider these: Planet and Space cargo ( Bring back the big hauls which can be found with better %s of being found more often...
  27. B

    X commodities in Piracy

    Hi I have started collecting some of the guardian weapons and i have seen alot of post about this stuff but never find anything about us pirates 😌. Im looking for "Articulation Motors" for [Turreted] Guardian Weapon, my question is where are the dam fat ships that carry this???? What would be...
  28. T

    ACTUALLY buff HGE spawns.

    As we know, FDev claimed to have "buffed" HGE's a while back. Then a week later they were stealth nerfed back to a worse a spawn rate than before. Maybe stick to them being a little more common and have more players actively playing the game, and less getting miffed that they can't ever find...
  29. Lateralus

    [Suggestion] Discovery scanners should trigger signal sources

    A simple suggestion: using your discovery scanner should trigger 2 or 3 signal sources every couple of minutes when used. This would help reduce the material grind to something more manageable as currently; looking for High Grade Emissions is probably the most fun-destroying activity in the...
  30. W

    Grinding isn't the player's fault

    I've noticed that when players talk about the game getting boring, they usually get accused for 'grinding' the game. I myself haven't made any threads or comments about Elite Dangerous getting boring, but I disagree that the player should be blamed for grinding the game. And to state my view...
  31. peterhudson

    QOL Suggestions for materials collection / grinding

    First off... credit to FDev for the change in the materials & data storage system in 3.0, having per-item storage caps and the ability to add materials to an ignore list are great features. However, I have a few suggestions on how this system could be made even better for the serious materials...
  32. Kleckerklotz

    Some thoughts about immersion + ideas

    First of all, I have to say: I love Elite Dangerous. Sound design is AAA (++), game depth is AAA, graphics are AAA, effects are AAA. Nothing to mention here. Therefore every following comment is meant to be constructive criticism. And you might guess where it's going. I'm going to talk about...
  33. S

    Rank Grinds.

    I know there are prolly a hundred people a day complaining about this but is there any plans to change it? I used to be okay with it but now any place i look that used to be good Rank grinding place is at War or crowded with independent stations. Sethos and Ceos are no longer an option it...
  34. T

    Lower "Hot Module" Cleaning costs, or Better, Remove them entirely.

    Yep, its a whiny one, sorry folks. Hot modules are a cash shink like no other. Yet another "You can't play like that unless you've done 3+ years of grind" barrier. Thats the most irritating part. Being punished by a game which advertises "Blaze your own trail" in the tagline. Gating off...
  35. D

    Engineering Grind vs. Limited Gaming Time

    Engineering Grind vs. Limited Gaming Time: The Farming grind for Engineering Micro-Resources that leads to burnout and ends with players leaving the game. Note: TLDR Summary... This is a feedback and suggestion thread on the balance between FUN, grind, and the limited spare time that most of...
  36. M

    Mission Target spawn times: absolutely absurd, yet very easy to fix.

    So, it seems the general consensus is that mission objectives take way too long to spawn. After my experience today, I'm adding my two cents to the pile. I've bounced my head off the desk in boredom many times before, but I've been waiting an hour now (as of starting to write this post) for a...
  37. Skelturoth

    Improvement ideas

    Hello all! After scrolling through the FB page and reddit, I really think that the majority of the players hate the endless grind and boardhopping in order to get the things done. I also understand the logic behind it - give the people something to do, so they don't get bored and leave! Now...
  38. C

    Guardian data retrieval

    Hi guys, returning starside after a break and in need of guardian data for the impending Q2 update. Can anyone confirm the current situation with data obelisks? Does one require the correct combination of artifacts to retrieve pattern data, or are you still able to get it just by scanning? Any...
  39. Werewolf13

    Ships Why Would Anyone want One...

    For the longest time I've kind'a wanted a T-10 - like since they were first announced. And since I had a spare 1/2 billion just laying around growing moldy I figured what the heck - let's go see what we can put together. So I made a trip to the ED Shipyard and built this Multi-Role T-10 just...
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