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    Votes: 22 64.7%
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    Votes: 14 41.2%

  • Total voters
    34
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Hi,

just a heads up that everyone will be kicked off the servers within the next 10 minutes to start the upgrade process. We anticipate that we'll be down for 3 hours, but I'll let you know when we're on the final stretch.

Michael
 
You *can* bring it to the table if one donated based on there being an offline mode. But again, this is Threadnought territory.

Fair point, altho I don't believe that there was any official list of features...everything stay in the domain of "we plan to"; and the KS donation is not tied to a specific set of features.

If frontier makes a car game with the KS money, then there is a problem, but if they change things related to one aspect of the game, then there is not much that can be done.

I do not agree with this policy, nor that Frontier decided to change things from the original KS pitch, but legally they are covered, and that's why they decided to postpone all the major innovative features to a "near future"; so technically they are flying low (pun intended), to deliver what they are sure will work, and not get a angry mob of people that wants a refund because the game is not like they promised.

If we see changes in ED, which promised the barebone experience at launch; I can only imagine what will happen with Star Citizen, once that they start to cut features or postpone of a year or 2, what was so pompously promised everywhere on the media. It happens, it is unfortunate, but that's why KS exist...it is a donation, not a financial partnership.

This is why people steer away from producers, because with KS and backers, there is no written contract, beside a moral obligation to deliver; so any complain is really just a waste of time :) People often mistake being backers with buying stocks of a company :)
 
Nothing lasts forever, except time itself (and Bruce Forsyth).

Eventually the servers will die. But luckily DB has said they would release the server software :)

I'd imagine everyone will be done with the game by the time it gets to that point and some replacement will have come along.
 
I think I am quite entitled to ask the question given the size of my investment. I am quite happy to enthuse about the game if I feel secure in it.

And these are questions that are not negative but are constructive.

It is naive to think that Frontier will always keep the servers running.
If you are really concerned, invest in the company. The company is traded publicly, you get voting rights as a shareholder. Play your cards right, and you can take other shareholders with you in your plan and request to put the source code in escrow.
 
Single player missions with offline servers

I just noticed that it's not possible to even play the single player tutorial missions when the servers are offline. I think it would be great to have these available at all times, and maybe a few more missions, like open random dog-fighting, and this would go some way towards alleviating the loss of offline mode.

At least then you can get some dogfighting practice in when either the servers are down for some reason (bound to happen occasionally in the future no matter how nice the network and servers), or when your own broadband connection is acting up.

Not talking about a full game experience, just some missions/fixed scenarios like the Tutorial ones, as I said, I think this would go a long way towards making people more happy about no offline. At least me for one :)

//Descore
 
Cor!
Really "fun" here innit?
I just came to play a really nice game. In today's interconnected and on-line world an "offline" capability might have been nice, but it is not the end of my world.
For what I have paid for it, and the fun I have had, it has been worth every penny to enjoy Beta access and to know I have the rights to a final build and "Expansion Packs for life" (however short or long that life might be).
My expenditure in the software is known (unless they offer things I want that are outside of my current deal) and I for one have no regrets.

Good times!
 
I think I am quite entitled to ask the question given the size of my investment. I am quite happy to enthuse about the game if I feel secure in it.

And these are questions that are not negative but are constructive.

It is naive to think that Frontier will always keep the servers running.

To put some perspective in place here, your investment equates to a very old second hand car. How long would a £750 car last? 2-3 years ?
 
This. That is all we can hope for. Regardless of my 14 month doomsday, historically accurate, scenario.

One data point does not a statistic make. Especially not when you're comparing apples and oranges.

You might as well say that maybe WoW will be gone tomorrow, because Aliens: Colonial Marines was such a terrible game.
 
To put some perspective in place here, your investment equates to a very old second hand car. How long would a £750 car last? 2-3 years ?

Why is that? A car has wear and tear, a software does not. I still use my 1991 Amiga and most of its software...following your analogy; I should have trash it long time ago ;)
As long as an item is well kept and serve its purpose, you use it. Unless you live in a consumerist society, where all that matters is the new thing.

His investment is proportioned to the service that he expect, somehow...few years of gameplay. I am a lifetimer on LOTRO, and my 199 went pretty far, considering that I paid only for the Moria expansion because I wante d the box :) When there was the uproar about F2P from lifetimer, nobody thought that with 199 dollars, people had more than 4 years of gametime, paying for about 2 years, so anything after the second year was basically for free.

Running a server cost energy (100W-400W per box maybe? in a day is probably 20-30 cents of electricity? 10-20 dollars a month?), and maybe repairs due to wear and tear, but beside that, it is not such massive investment. the amount of info that ED require, and the computational power required are not at the level of WOW or other games, so they may last quite long time with minimal care.

Ideally, if you don't meet any player, the only data that the server needs to know is the position and your various stats (ship, money, mission and such); which is why the single player game would require only 100Kbps (or was 10 kb per second?)...that's probably the same traffic that you generate when checking for email, which is given to you for free :)
 
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